Henrik Rydgård
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cb63df2a34
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Qt: Temporary workaround for #11721 - simply remove the load button (you can still load games from the Games tab)
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2019-01-08 12:17:03 +01:00 |
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Henrik Rydgård
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5362e675c4
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Address feedback
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2019-01-07 00:28:57 +01:00 |
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Henrik Rydgård
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5a1fa60087
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Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
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2019-01-07 00:07:25 +01:00 |
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Unknown W. Brackets
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581cb1a069
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UI: Check for step debugging on unthrottle.
Fixes #11704.
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2018-12-30 12:16:33 -08:00 |
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Unknown W. Brackets
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1428684d1d
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http: Check for available discs before connecting.
This prevents trying to connect to a device serving only a debugger.
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2018-12-21 22:41:02 -08:00 |
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Henrik Rydgård
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5f58caf4dd
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Minor tweak to the test
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2018-12-20 13:13:09 +01:00 |
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Henrik Rydgård
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0f28b66a70
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Don't leak the new pipelines
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2018-12-20 11:14:50 +01:00 |
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Henrik Rydgård
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d047955686
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This should finally repro one of the Adreno bugs
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2018-12-20 11:00:15 +01:00 |
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Henrik Rydgård
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352bafde7c
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GPU driver test: Add a third test with depth completely disabled, and rename the others to match.
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2018-12-19 20:21:07 +01:00 |
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Henrik Rydgård
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a8ff94e30b
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Display some important information on GPU test screen to make screenshots more useful
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2018-12-19 14:41:07 +01:00 |
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Henrik Rydgård
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2c83574377
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Finish up the test
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2018-12-19 13:48:58 +01:00 |
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Henrik Rydgård
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c2319cd6d1
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thin3d: Make the stencil ref value dynamic state (all APIs support this directly).
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2018-12-19 13:48:58 +01:00 |
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Henrik Rydgård
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df98721e73
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Write rough framework for GPU discard test screen
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2018-12-19 13:48:54 +01:00 |
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Henrik Rydgård
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260fd3c9ee
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ActivateTopScissor doesn't belong in UIContext::Begin.
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2018-12-18 10:37:39 +01:00 |
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Henrik Rydgård
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2d01db805e
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Remove no-op DrawBuffer::End()
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2018-12-18 10:10:53 +01:00 |
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Henrik Rydgård
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f94beb5185
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Merge pull request #11652 from pent0/master
Update UWP port
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2018-12-14 19:02:30 +01:00 |
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Henrik Rydgård
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d7d1a5fc63
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Merge pull request #11666 from hrydgard/remove-timer-hack
Remove "Timer Hack" setting.
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2018-12-14 18:58:01 +01:00 |
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Henrik Rydgard
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0fdea30ac3
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Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
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2018-12-14 13:56:42 +01:00 |
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Henrik Rydgard
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3f8aec5147
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Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
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2018-12-14 13:54:03 +01:00 |
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Unknown W. Brackets
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ba7c8bee5b
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Merge remote-tracking branch 'upstream/1.7-hotfixes' into tag
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2018-12-10 23:13:32 -08:00 |
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pent0
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4a53853f79
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Update UWP port
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2018-12-10 20:55:07 +07:00 |
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Abbanon
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c17a211320
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Attempt to improve Discord Rich Presence
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2018-12-09 08:29:58 -05:00 |
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xebra
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070e29d921
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Disable "Edit & Continue" with VS debug mode.
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2018-12-07 13:01:16 +09:00 |
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Unknown W. Brackets
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38461ed821
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UI: Allow sorting saves by date too.
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2018-11-25 08:21:31 -08:00 |
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Henrik Rydgård
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fedc72eff5
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Revert "Android: Fix Vulkan immersive startup."
This reverts commit 5a5483ca93 .
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2018-11-23 09:51:16 +01:00 |
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Henrik Rydgård
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d6b8d9bfe5
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VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
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2018-11-22 23:55:43 +01:00 |
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Henrik Rydgård
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3d20ddecc5
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VK: Fix sometimes-missing images in GameScreen. Can't load textures from update(). (should probably make that possible though.. later).
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2018-11-22 23:53:58 +01:00 |
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Henrik Rydgård
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442b57033f
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Attempt to fix the last very common issue of #11493 by being paranoid
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2018-11-21 22:40:54 +01:00 |
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Henrik Rydgård
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0fd5d10ab8
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Attempt to fix the last very common issue of #11493 by being paranoid
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2018-11-21 22:15:01 +01:00 |
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Henrik Rydgård
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7adb04f773
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ManagedTexture: CreateTextureFromFileData should not return a ManagedTexture object if it fails.
Alternatively, we should add even more checks around the code for empty
ManagedTextures...
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2018-11-21 17:07:10 +01:00 |
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Henrik Rydgård
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0bf44827b7
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ManagedTexture: CreateTextureFromFileData should not return a ManagedTexture object if it fails.
Alternatively, we should add even more checks around the code for empty
ManagedTextures...
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2018-11-19 08:27:46 +01:00 |
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Unknown W. Brackets
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ca8681f59c
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UI: Fix incorrect 3D API.
If the string doesn't exist (e.g. OpenGL ES), the std::string goes out of
scope, and we end up with a bad string. Oops.
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2018-11-10 09:49:08 -08:00 |
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Unknown W. Brackets
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c96748f0e2
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Discord: Attempt to explicitly cleanup on exit.
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2018-11-10 09:49:08 -08:00 |
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Unknown W. Brackets
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6bd6b86c05
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Discord: Add cmake option to disable.
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2018-11-10 09:49:08 -08:00 |
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Henrik Rydgård
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7561af3735
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Merge pull request #11523 from mrfixit2001/master
Add frameskip setting by percent of current FPS
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2018-11-04 19:35:03 +01:00 |
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Henrik Rydgård
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22c066515e
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Merge pull request #11425 from xebra/refactor_spline_bezier
[Refactoring] Improve spline/bezier.
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2018-11-04 17:04:29 +01:00 |
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Henrik Rydgård
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640973ff47
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Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play
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2018-11-03 17:37:30 +01:00 |
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Henrik Rydgård
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6bc9a96e38
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Comply with new Google Play policy that is not happy with "Support PPSSPP" leading to the PPSSPP Gold app in Play
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2018-11-03 17:35:21 +01:00 |
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LunaMoo
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9929eedbc9
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Fix database comments ending the cheat import.
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2018-11-03 08:48:38 +01:00 |
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root
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c19d3fe06a
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MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
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2018-11-03 01:33:41 +00:00 |
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Henrik Rydgård
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f8e946d8e5
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Merge pull request #11518 from unknownbrackets/init-shutdown
Core: Wait for background CPU load on exit
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2018-11-02 11:09:56 +01:00 |
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Unknown W. Brackets
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670e207c57
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Core: Wait for background CPU load on exit.
This prevents crashes when exiting a game while loading is still in
progress. See #11516.
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2018-11-01 21:29:34 -07:00 |
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Henrik Rydgård
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9cd8911d0d
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Update README for 1.7.1
And add some disabled debug code.
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2018-11-01 14:45:07 +01:00 |
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vnctdj
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61be3785d3
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Make more lines translatable in credits
Fixes https://github.com/hrydgard/ppsspp/issues/11499
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2018-10-28 15:58:13 +01:00 |
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Henrik Rydgård
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842290b6dd
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Workaround for bad int behaviour on Adreno / GLES. (no problems in
Vulkan).
See #11480, should help #11479.
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2018-10-20 13:22:14 +02:00 |
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Henrik Rydgard
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5a224d7a2b
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Disable CheckFailedGPUBackends() in debug builds, for convenience
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2018-10-08 13:34:41 +02:00 |
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Henrik Rydgård
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1b8bf31e89
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Merge pull request #11454 from unknownbrackets/remote-iso
http: Allow pbp and ppdmp files too
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2018-10-08 07:53:10 +02:00 |
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Henrik Rydgård
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a0b019d473
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Merge pull request #11455 from unknownbrackets/android-resize
Android: Fix Vulkan immersive startup
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2018-10-08 07:52:47 +02:00 |
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Unknown W. Brackets
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5a5483ca93
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Android: Fix Vulkan immersive startup.
Would commonly not actually start with immersive resolution due to race
conditions in setting the resolution and ui visibility.
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2018-10-07 16:15:23 -07:00 |
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Unknown W. Brackets
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02b418e711
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http: Allow pbp and ppdmp files too.
Also cleanup a bit.
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2018-10-07 14:53:38 -07:00 |
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