Commit Graph

168 Commits

Author SHA1 Message Date
Henrik Rydgård
6560192d8e Support full VSync control in SDL OpenGL.
(Not yet Qt).

Forgot about iOS

SDL headless buildfix

Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Henrik Rydgård
49d9caeb0d SDL: Avoid destroying the surface on resize. 2020-07-18 20:40:20 +02:00
Henrik Rydgård
697c3b8b36 Cleanup log output on swapchain/surface recreation. 2020-07-18 20:35:39 +02:00
Henrik Rydgård
3691cc990f
Merge pull request #13052 from hrydgard/sdl-resize-fixes
Partly clean up SDL resize code, should help #11974
2020-06-24 01:36:38 +02:00
Henrik Rydgård
f9cef5b6b2 Partly clean up SDL resize code, should help #11974 2020-06-24 01:06:01 +02:00
Henrik Rydgård
7180c2a4c2 Enable Vulkan validation in SDL debug builds 2020-06-23 21:57:02 +02:00
Henrik Rydgård
8b98047502 Finish the Linux part of this change 2020-06-22 00:54:51 +02:00
Henrik Rydgård
3d743a5ae7 Buildfixes 2020-06-22 00:01:31 +02:00
Henrik Rydgård
6532c345c8 Simplify the validation interface code, bugfixes 2020-06-21 23:04:51 +02:00
Unknown W. Brackets
b46bf8e4e7 SDL: Try to continue if EGL init fails.
Probably we should just stop using EGL on SDL2, but I'm not sure if
that's making things work for some users.  But if EGL init fails, try
to avoid a segfault and skip EGL.

Should help #12474.
2020-05-23 16:26:47 -07:00
Henrik Rydgård
2b605f1370
Merge pull request #11876 from AreaScout/master
Fix: touchscreen evens on upcomming SDL2 versions which includes the …
2020-05-17 18:35:39 +02:00
Henrik Rydgård
3f74ffbdf5 Reduce the SDL audio buffer size, 2048 is a bit excessive. Port the changes to the Qt SDL code. 2020-05-17 11:50:34 +02:00
Henrik Rydgård
06c22497b7 SDL: If we get an audio device with a different freq than 44100, that's actually OK. 2020-05-17 10:21:02 +02:00
Henrik Rydgård
b6a051dd49 Fix comment 2020-05-16 19:47:12 +02:00
Henrik Rydgård
caf8e5496d SDL: Show the actually used sample rate in system info.
Right now it'll always be the requested 44100 though anyway.
2020-05-16 17:46:21 +02:00
Florin9doi
bc948b9b94 iOS/macOS : set bundle version 2020-05-01 21:36:55 +03:00
AreaScout
e673d74646 Fix: touchscreen evens on upcomming SDL2 versions which includes the same functionality but inside the library 2020-04-27 10:31:21 +00:00
Unknown W. Brackets
fd0bf21215 Windows: Prevent applying -1 as inset space. 2020-04-05 17:06:36 -07:00
M4xw
fe32ad88fb Core: Add some libnx calls for Switch. 2020-03-15 07:56:38 -07:00
Henrik Rydgård
875d53a485
Merge pull request #12612 from iota97/sdl-mouse
SDL analog mouse input
2020-03-05 17:23:08 +01:00
iota97
80effb6b68 Let's wait 5 frames 2020-03-05 16:36:26 +01:00
iota97
b8ce079829 Fix wheel up/down and additional mouse button 2020-03-05 15:57:45 +01:00
Unknown W. Brackets
cb1b7b1e43 Core: Bring over some file related Switch changes.
Reducing the distance from the Switch port code.
2020-03-03 22:53:03 -08:00
iota97
b0307301e3 Better smoothing and added missing break on MOUSE_WHEEL 2020-03-03 17:17:58 +01:00
iota97
fc1b83fd93 Fixes 2020-02-04 09:54:01 +01:00
iota97
3248d58c4d Switch mode only if needed 2020-02-04 07:47:02 +01:00
iota97
4b28482479 SDL analog mouse input 2020-02-04 05:11:07 +01:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Florin9doi
c824fabd53 Update macOS system name 2020-01-25 16:54:45 +02:00
Henrik Rydgård
1d6d66ac43
Merge pull request #12582 from Florin9doi/sdl_app_icon
SDL app icon
2020-01-24 15:27:10 +01:00
李通洲
a34d35d705
Add support for iOS ( completely untested ) 2020-01-20 14:43:08 +08:00
李通洲
7cd60549dd
Initial support for vulkan on macOS ( MoltenVK ) 2020-01-20 14:42:40 +08:00
Florin9doi
24a8077616 SDL app icon 2020-01-17 21:05:59 +02:00
Unknown W. Brackets
9989c51f21 SDL: Ignore audio switch events in first second.
We get new device events right on start, which makes auto switch away from
the preferred / most recent device otherwise.  Fixes #12536.
2020-01-01 07:47:26 -08:00
Unknown W. Brackets
a1ee226c39 SDL: Switch audio device when plugged in. 2019-10-07 20:16:20 -07:00
Unknown W. Brackets
c30bc4ee7d SDL: Add UI to reset audio device at runtime. 2019-10-07 20:16:19 -07:00
Unknown W. Brackets
8751316051 SDL: Use a configurable output device. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets
141258c366 SDL: Use SDL2 audio API for output. 2019-10-07 20:15:25 -07:00
Unknown W. Brackets
daf07032a6 cmake: Ignore if madbundle.sh fails. 2019-10-07 20:15:25 -07:00
Conn O'Griofa
18edfefa0a SDL: ensure swap interval is set correctly for SDL2 kmsdrm driver
It appears that SDL2's kmsdrm driver ignores the swap interval setting
if the SDL context has not yet been created. Moving the call to after context
creation allows it to work as expected.

Fixes vsync when running ppsspp in a KMS context using the SDL2 kmsdrm driver
(which is especially useful for Raspberry Pi 4 B, but is also needed for other
systems including Raspberry Pi 3B via firmware KMS & Intel Haswell i965 via
KMS on x64).
2019-10-03 07:40:19 +01:00
Henrik Rydgård
63305d5248 SDL: Add back a couple of lines that should have been copied, not deleted. Thanks [Unknown] 2019-09-01 23:00:53 +02:00
Henrik Rydgård
7610220b30 Vulkan: Prepare for adding a second init path for VulkanContext.
Will eventually be used for libretro.
2019-09-01 22:21:19 +02:00
Henrik Rydgård
1d46f40634 SDL/Vulkan: Fix scale problems when maximizing/restoring the window. 2019-09-01 16:22:29 +02:00
Cameron Cawley
ba7ea39a1c Move NKCodeFrom*.h into the relevant platform folders 2019-08-06 16:12:19 +01:00
Unknown W. Brackets
54a393386f SDL: Use whatever display SDL gives us for EGL. 2019-07-06 12:33:37 -07:00
hissingshark
58b473a64c Fix build error 2019-06-11 12:52:05 +01:00
Unknown W. Brackets
edbefa8ee2 SDL: Adjust EGL config choice heuristics.
See #12049:
 * Require EGL_WINDOW_BIT more strongly.
 * Allow EGL_NON_CONFORMANT_CONFIG (but still not EGL_SLOW_CONFIG.)
2019-06-10 17:43:16 -07:00
Silent
bb2ba8086b
Improved Show in Folder:
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Cameron Cawley
427d5f821e SDL: Implement clipboard support 2019-05-15 22:29:40 +01:00
Unknown W. Brackets
f042dc1773 SDL: Make it clear Vulkan check is not an error. 2019-03-23 08:32:51 -07:00