Henrik Rydgard
f77ba7ba3a
Make the last commit slightly safer by adding a mutex
2016-09-11 18:59:06 +02:00
Unknown W. Brackets
9c3e12ead0
Remove some unused things reported by clang.
2016-03-20 23:14:08 -07:00
Henrik Rydgård
9636e4cef4
Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976
2015-09-17 22:46:59 +02:00
Jonas Höglund
afb82e3998
Add axis event listener to the analog test screen.
2015-08-28 01:24:38 +02:00
Henrik Rydgard
d545908b6c
Show the last key event on the analogs testing screen
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(which I guess is now a generic testing screen)
May help investigating #7254
2015-01-03 17:59:43 +01:00
Henrik Rydgard
ab0b999010
Add really basic test screen for mapped analog sticks. Only works with the first mapped axis if several.
2014-09-05 23:21:07 +02:00
Henrik Rydgard
e3bbf26731
Improve input event handling. Can now map volume keys on Android without issues.
2014-06-15 13:04:59 +02:00
Henrik Rydgard
77c85bccdd
Don't lose focus after mapping a control.
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Makes it a lot less aggravating to remap more than one control using a controller.
Also fixes a race condition.
2014-06-08 15:38:13 +02:00
Henrik Rydgard
3023f7d06b
Android: Switch dpad default to use HAT X/Y +/- instead of "dpad", as documented.
...
Add a simple "autoconfigure" facility for input devices, that lets the user choose
if several are connected.
Can be expanded in the future to provide custom default mapppings for various devices as long as we manage to identify them.
Ideally, key mappings should be unique per device but they aren't yet.
2014-05-19 23:31:11 +02:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
shenweip
42c5061e18
Receive language change message in another screen
2013-09-14 11:52:59 +02:00
The Dax
f594157374
Overhaul the Win32 UI. New things include:
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-File -> Savestate Slot: Lets the user pick the savestate slot to be used.
-Game Settings -> More Settings...: Opens the main settings screen from anywhere.
-Game Settings -> Control Mapping...: Opens the key mapping screen from anywhere.
-Infrequently changed options were removed.
-Organised menus; nothing is out of place anymore.
-Simplified menus: as some options were removed or moved, it's easier to find what you're looking for, now.
2013-09-07 17:05:23 -04:00
Henrik Rydgard
273fb7c941
Warning fixes, make the back button exit the emu on the main screen on Android.
2013-09-04 10:51:14 +02:00
Henrik Rydgard
b186294132
UI tweaks. Change to cleaner background image.
2013-08-20 00:49:25 +02:00
Henrik Rydgard
47f2efb0e5
Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213
2013-08-18 00:41:19 +02:00
Henrik Rydgard
f990df6af8
Let the user escape the controls dialog with the global back button (Esc on PC)
2013-08-17 12:09:50 +02:00
Henrik Rydgard
3636f90902
Step 3: Replace current key mapping dialog with a list-based one which is much more workable.
2013-08-17 10:34:38 +02:00
Henrik Rydgard
3a8432373d
Step 2: Multiple inputs can be mapped per psp key now, and save load works.
2013-08-16 21:25:36 +02:00
Henrik Rydgard
f1bc751eb9
Step 1: Go back to a single control map.
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Break save/load for now, it will be redone.
2013-08-16 19:34:44 +02:00
Henrik Rydgard
33beb57a31
Make key mapping faster and easier.
2013-08-16 17:16:11 +02:00
Henrik Rydgard
22ebe76f33
Move KeyMapping UI to its own file before rewriting.
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Plus some minor tweaks and fixes.
2013-08-16 16:49:53 +02:00