Henrik Rydgård
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6a8f65b566
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Some assert paranoia, remove unused "failed_" variable
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2023-09-23 10:09:32 +02:00 |
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Henrik Rydgård
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c1529b2704
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Merge pull request #18200 from hrydgard/assert-time
Add time-elapsed to assert messages
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2023-09-23 09:29:42 +02:00 |
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Henrik Rydgård
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949f746f96
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Add time-elapsed to assert messages
Just a crude thing to easily see if a crash is from just starting a game
or later.
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2023-09-23 08:53:59 +02:00 |
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Henrik Rydgård
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a9b6421dfd
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v1.16.3
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2023-09-22 15:27:23 +02:00 |
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Henrik Rydgård
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90ac4d5127
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Add one string to zh_CN.ini from #18193
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2023-09-22 15:16:45 +02:00 |
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Henrik Rydgård
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d0d41262d1
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Merge pull request #18195 from hrydgard/readme-1.16.3
Update README.md for 1.16.3
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2023-09-22 11:26:36 +02:00 |
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Henrik Rydgård
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455b58487d
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Linkify readme
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2023-09-22 11:03:29 +02:00 |
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Henrik Rydgård
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8fd0426c29
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Update README.md for 1.16.3
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2023-09-22 11:03:04 +02:00 |
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Henrik Rydgård
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c2406aeb45
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Merge pull request #18194 from hrydgard/minor-stuff-again
Cleanups and comment clarifications
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2023-09-22 10:59:30 +02:00 |
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Henrik Rydgård
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e7c0b41867
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Improve an assert
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2023-09-22 10:58:43 +02:00 |
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Henrik Rydgård
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81f47caf2f
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Clarify the primitive expansion, add reporting
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2023-09-22 10:27:02 +02:00 |
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Henrik Rydgård
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755648c997
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Don't use std::move in dirlisting, see #18192
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2023-09-22 10:09:10 +02:00 |
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Henrik Rydgård
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f83fb2325e
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NativeActivity: null surface on exit, renderloopthread on exception
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2023-09-21 16:42:00 +02:00 |
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Henrik Rydgård
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602407fcf2
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Warning and comment fixes, logic precedence fixes in PPGeDraw
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2023-09-21 16:41:42 +02:00 |
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Henrik Rydgård
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3aed81d51b
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Merge pull request #18170 from hch12907/sdl-ttf
ci: use pkgconfig as a fallback for finding SDL2_ttf
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2023-09-21 13:45:52 +02:00 |
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Henrik Rydgård
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50da8a91da
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Merge pull request #18190 from hrydgard/original-address-asserts
Add an assert to try to track down a mysterious reported crash.
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2023-09-21 12:26:23 +02:00 |
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Henrik Rydgård
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8a90e94e74
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Add an assert to try to track down a mysterious reported crash.
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2023-09-21 12:08:16 +02:00 |
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Henrik Rydgård
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1cb8bf38f9
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Merge pull request #18189 from hrydgard/vulkan-shader-cache-load
Be a bit smarter when loading the shader cache, avoid duplicating work
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2023-09-21 11:48:27 +02:00 |
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Henrik Rydgård
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1aab1c4b09
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Be a bit smarter when loading the shader cache, avoid duplicating work
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2023-09-21 10:44:04 +02:00 |
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Henrik Rydgård
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cdffce8ce0
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Merge pull request #18186 from hrydgard/remove-unhelpful-assert
Vulkan: Remove an assert that didn't give much actionable information
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2023-09-21 09:15:00 +02:00 |
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Henrik Rydgård
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2e171b22ec
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Vulkan: Remove an assert that didn't give much actionable information. Replace with reporting.
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2023-09-20 22:50:38 +02:00 |
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Henrik Rydgård
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f8320e4764
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Merge pull request #18185 from hrydgard/http-image-file-view-race-fix
Store: Fix race condition causing crashes if looking at another game before an icon finishes downloading
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2023-09-20 22:22:47 +02:00 |
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Henrik Rydgård
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2648cd0eee
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Store: Fix race condition causing crashes if looking at another game before an icon finishes downloading
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2023-09-20 21:49:17 +02:00 |
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Henrik Rydgård
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65b995ac6c
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Merge pull request #18184 from hrydgard/expand-lines-mem-fix
Add memory bounds-check when expanding points, rects and lines to triangles
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2023-09-20 20:39:16 +02:00 |
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Henrik Rydgård
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01c3c3638f
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Merge pull request #18183 from hrydgard/shader-race-condition-fix
Pipeline/shader race-condition-during-shutdown crash fix
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2023-09-20 19:33:47 +02:00 |
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Henrik Rydgård
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dee84e6810
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Merge pull request #18182 from hrydgard/change-backend-exit-fix
Backend change from Win32 menu: Add quick workaround for instance counter misbehavior
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2023-09-20 19:32:47 +02:00 |
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Henrik Rydgård
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966144fa64
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Bounds check writing to the index buffer when expanding lines/rects/points
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2023-09-20 19:26:36 +02:00 |
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Henrik Rydgård
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3f2ef508c9
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Make it easier to reason about space in the inds buffer by moving an offset instead of the pointer.
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2023-09-20 19:23:24 +02:00 |
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Henrik Rydgård
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0f5fdf7840
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Merge pull request #18174 from bentley/wayland-cmake
Disable Wayland if USE_WAYLAND_WSI is off
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2023-09-20 18:54:19 +02:00 |
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Henrik Rydgård
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3783afd855
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Fix a really bad race condition during game shutdown.
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2023-09-20 18:47:32 +02:00 |
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Henrik Rydgård
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b8353c6273
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Add a commented-out torture test for a shader race condition
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2023-09-20 18:47:32 +02:00 |
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Henrik Rydgård
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5c94b41dde
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Vulkan: If a createimageview failed, don't leak the image. Probably very rare.
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2023-09-20 18:47:32 +02:00 |
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Henrik Rydgård
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c2c7933393
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Backend change from Win32 menu: Add quick workaround for instance counter misbehavior.
Should really do this some better way.
See #18148
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2023-09-20 18:46:41 +02:00 |
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Henrik Rydgård
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ad029e86d2
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Merge pull request #18180 from DDinghoya/patch-16
Update ko_KR.ini
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2023-09-20 16:07:28 +02:00 |
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DDinghoya
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07e0cf9a22
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Update ko_KR.ini
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2023-09-20 22:26:49 +09:00 |
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Henrik Rydgård
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4eec2e0444
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Merge pull request #18179 from hrydgard/update-rcheevos
Update the rcheevos submodule
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2023-09-20 14:26:17 +02:00 |
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Anthony J. Bentley
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cbab677075
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Enable USE_WAYLAND_WSI by default.
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2023-09-19 23:17:54 -06:00 |
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Henrik Rydgård
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be658f8f4e
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Update the rcheevos submodule
This is the RetroAchievements code, which has recently received some
fixes we want.
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2023-09-19 17:38:47 +02:00 |
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Henrik Rydgård
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4f8db4c617
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v1.16.2
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2023-09-19 13:05:22 +02:00 |
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Henrik Rydgård
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27f6c7f263
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Merge pull request #18173 from hrydgard/readme-1.16.2
Update README.md for 1.16.2
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2023-09-19 12:24:56 +02:00 |
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Henrik Rydgård
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efda169aa7
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Linkify
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2023-09-19 12:00:14 +02:00 |
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Anthony J. Bentley
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25a7334b5f
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Only build with Wayland if USE_WAYLAND_WSI is on.
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2023-09-19 02:07:46 -06:00 |
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Henrik Rydgård
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a9291be862
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Update README.md for 1.16.2
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2023-09-19 02:01:47 +02:00 |
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Henrik Rydgård
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3c4872b9ae
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Merge pull request #18169 from hrydgard/various-fixes-8
Better handling of shadergen failures, other minor things
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2023-09-18 19:16:43 +02:00 |
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Hoe Hao Cheng
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b768210797
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ci: use pkgconfig as a fallback for finding SDL2_ttf
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2023-09-19 00:51:19 +08:00 |
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Henrik Rydgård
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0bfd166200
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Try to prevent a weird shutdown race condition that I'm not sure can happen - but crash logs show it
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2023-09-18 16:45:07 +02:00 |
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Henrik Rydgård
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f4b0cddda3
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ShaderId: Safer way to check for backend.
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2023-09-18 16:25:00 +02:00 |
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Henrik Rydgård
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946d4b6251
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Avoid causing shader gen failures due to bad blend eq values
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2023-09-18 16:12:27 +02:00 |
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Henrik Rydgård
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3c810521e2
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TextureBatch tiny optimization: Use vector.reserve
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2023-09-18 14:49:13 +02:00 |
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Henrik Rydgård
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b7d28cd10a
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Remove redundant fail state. Bail from shader cache load if a fragment shader fails to generate, too.
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2023-09-18 14:38:22 +02:00 |
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