659 Commits

Author SHA1 Message Date
Henrik Rydgård
b54d5ab8e6 Cleanup the g_PortManager shutdown process
Following up comment by @ANR2ME in #17744, to be merged before that one.
2023-07-20 23:55:35 +02:00
Henrik Rydgård
ceb6085707 Move back to directory-specific .nomedia files. 2023-07-16 10:46:48 +02:00
Henrik Rydgård
7e2323d5e6 Android: Create .nomedia file in the PSP directory directly
This avoids media scanners better. Should fix issue #17711
2023-07-14 10:19:42 +02:00
Henrik Rydgård
86ee2253ee Save/Load the icon cache to disk if RetroAchievements are enabled.
Should reduce the server load a bit.
2023-07-13 12:44:20 +02:00
Henrik Rydgård
19f4eadeb1 Call the sound effect mixer directly from Mix instead of pushing the samples from background audio. 2023-07-12 17:55:46 +02:00
Henrik Rydgård
d0b42705a0 Switch over to rc-client 2023-07-08 18:59:37 +02:00
Henrik Rydgård
84fffec4f3 Switch all NativeMessageReceived to System_PostUIMessage 2023-07-06 17:26:02 +02:00
Henrik Rydgård
ac4506e389 Stop "messages from java" to leak out to NativeMessageReceived except where explicitly allowed 2023-07-06 17:13:04 +02:00
Henrik Rydgård
a7c21b582e Move UI/RetroAchievements.{cpp,h} to Core.
Necessary to avoid some dependency inversion.

Gotta figure out how this will interact with the libretro stuff..
2023-07-02 12:02:20 +02:00
Henrik Rydgård
eb21a2e6c9 Break out the OSD data holder from Common/System/System.h, into OSD.cpp/h 2023-06-30 17:15:49 +02:00
Henrik Rydgård
df8a745350 RetroAchievements: Add a tab for debug stats 2023-06-27 10:33:40 +02:00
Henrik Rydgård
81e1293693 Token name and path fix 2023-06-26 17:21:39 +02:00
Henrik Rydgård
d4239e7c98 Keeping it simple - putting the token in memstick/PSP/SYSTEM for now 2023-06-26 17:09:35 +02:00
Henrik Rydgård
4134acc492 Use the new "secret storage" to store the retroachievements token 2023-06-26 10:01:42 +02:00
Henrik Rydgård
87846c5fcb Add simple facility for storing secret in app-private storage on Android (other platforms not so good) 2023-06-26 10:01:42 +02:00
Henrik Rydgård
66d9c24f72 More integration 2023-06-26 10:01:40 +02:00
Henrik Rydgård
84e9a85e0f Things link now. Let's see if it works.. 2023-06-26 10:01:40 +02:00
Henrik Rydgård
7cc8c6cea4 OSD: Add semantics, move the the OSD state to common (while keeping the renderer in the UI). 2023-06-20 14:40:46 +02:00
Henrik Rydgård
d6552a7673 Implement an "OverlayScreen" concept. OSD can now render on top of other screens than EmuScreen. 2023-06-20 10:44:47 +02:00
Unknown W. Brackets
f5f3afbeef
Android: Correct pad name tracking.
This is split up in two messages, a bit ugly...
2023-06-11 15:43:21 -07:00
Henrik Rydgård
2675d6ea43
Input event and device enums (#17514)
* Switch deviceID from int to enum InputDeviceID, globally

* Switch axisId to enum InputAxis

* Change int keycodes to InputKeyCode where it makes sense.

* SDL input buildfix

* SDL keycode buildfix

* Switch on enum warning fixes

* Qt keycode buildfix

* iOS keycode buildfix

* UWP keycode buildfix

* More iOS buildfix

* More iOS buildfix

* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
4f1be34f24 Revert "Remove the Android display resolution selector"
This reverts commit ea0eaa31e653fffba1903745999bdc2f7f2816b4.
2023-05-17 09:37:15 +02:00
Henrik Rydgård
15a0474d40 NativeKey: Only update the HLEPlugins key map if any plugins are active. 2023-05-01 12:16:45 +02:00
Henrik Rydgård
12bd0ed26d Restore the shared_ptrs 2023-04-07 10:35:01 +02:00
Henrik Rydgård
ee6234ecb6 I18N: Switch to getting categories by index instead of by string lookup
Also gets rid of the shared_ptr usage, and generally makes things nicer.

Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
d5f131f6a7 Always tell Android we handled the BUTTON_MODE key
Otherwise, as seen in #17245, some devies can decide to do something weird with it,
like exiting the app.
2023-04-06 12:34:40 +02:00
Henrik Rydgård
d00809ae53 Rename KeyDef to InputMapping and give it responsibility for Axis encoding 2023-03-29 11:59:31 +02:00
Unknown W. Brackets
441c940fa9 UI: Remove some unnecessary Host.h includes. 2023-03-25 17:19:21 -07:00
Henrik Rydgård
d586ec0d5e Don't create Host objects except in headless/unittest 2023-03-25 10:47:01 +01:00
Henrik Rydgård
7d0eac730f Remove WindowsHost 2023-03-25 10:43:00 +01:00
Henrik Rydgård
143f499d11 Remove a few of the Host implementations 2023-03-25 10:37:49 +01:00
Henrik Rydgård
9e125eeba7 Remove NotifyUserMessage from Host 2023-03-25 10:32:09 +01:00
Henrik Rydgård
adccc480a0 Another one bites the dust (SendUIMessage) 2023-03-24 21:39:02 +01:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. (#17176)
* Move the resampler usage to a common file, AudioCommon.

Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.

* Android.mk typo

* libretro makefile fix

* libretro buildfix

* libretro: try a different approach for the temporary solution

* duh

* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
724f94f8e4 UWP buildfix 2023-03-24 15:32:48 +01:00
Henrik Rydgård
a5fdf3d05b Add samplerate argument to NativeMix 2023-03-24 14:48:53 +01:00
Henrik Rydgård
8421c1e2a1 Move g_backgroundAudio.Play to NativeUpdate 2023-03-24 14:48:49 +01:00
Henrik Rydgård
21bd50dcb0 Remove polling requirement from DSound audio backend
Might as well sleep for a short period instead, same effect really.
2023-03-24 10:40:10 +01:00
Henrik Rydgård
5a55fd5fd3 And replace "graphics_restart", "toggle_fullscreen", etc 2023-03-22 23:52:15 +01:00
Henrik Rydgård
410b35fba3 Get rid of "finish" and "setclipboardtext" messages, replace with requests. 2023-03-22 22:17:26 +01:00
Henrik Rydgård
b7350f3cbf Fix folder browser on Android and Windows 2023-03-22 19:25:35 +01:00
Henrik Rydgård
e9f5394f59 Move the Windows open file dialog to the new system, switch the background image selector over. 2023-03-22 14:53:07 +01:00
Henrik Rydgård
de064e210e Replace the inputbox queue with a more generic RequestManager. 2023-03-22 12:41:11 +01:00
Henrik Rydgård
94debfbf36 Rename screenManager to g_screenManager, readme update 2023-03-22 09:44:44 +01:00
Henrik Rydgård
2786786c9f Avoid Host in Windows graphics init 2023-03-21 14:07:27 +01:00
Henrik Rydgård
f5472ba0d8 Cleanup up unnecessary audio init functions 2023-03-21 13:39:02 +01:00
Henrik Rydgård
f60f5ccaea Move SetDebugMode notification 2023-03-21 13:39:00 +01:00
Henrik Rydgård
53172eff63 Renaming and file splitting 2023-03-06 16:42:50 +01:00
Henrik Rydgård
3b39e9e068 Turn the VFS into a class, to be able to reuse it for other purposes. 2023-03-06 16:42:47 +01:00
Henrik Rydgård
4c45f8a4b0 Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it 2023-02-25 23:04:27 +01:00