Unknown W. Brackets
74302a9ecf
Savedata doesn't always resched, add some errcodes.
2013-03-30 22:48:29 -07:00
Unknown W. Brackets
8aeaedc597
Don't allow sceUtility dialogs to overlap.
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PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
2013-03-30 22:48:17 -07:00
Unknown W. Brackets
e4223dbcb0
Simplify adding report messages, add a bunch more.
2013-03-26 00:54:00 -07:00
Unknown W. Brackets
746c95f1c8
Basic initial implementation of GETSIZE/DELETEDATA.
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LittleBigPlanet uses these. It seems happier with these working,
although it goes on to call MAKEDATA.
Also seems to make some other games happier.
GETSIZE not heavily tested yet.
2013-03-17 17:47:37 -07:00
raven02
757ff087f9
Making the input letter closer
2013-03-06 06:47:21 +08:00
raven02
4290700a12
OSK typo
2013-03-05 22:43:04 +08:00
Unknown W. Brackets
6f22d6960e
Add some reporting for not yet done dialogs.
2013-03-04 00:01:42 -08:00
Unknown W. Brackets
1ff163cd10
Buildfix for Android/etc.
2013-02-28 07:58:23 -08:00
raven02
4584d541ca
Add CAPS for OSK input
2013-02-28 20:19:33 +08:00
Unknown W. Brackets
de7ada1982
Fix some x64 type warnings.
2013-02-24 10:39:06 -08:00
raven02
643efb3cb9
Fix (flag & (DS_OK | DS_VALIDBUTTON))
2013-02-21 23:48:03 +08:00
raven02
fc86a5737a
Fix duplicate OK and ENTER button on same message screen
2013-02-21 21:20:26 +08:00
raven02
59a046c4e7
Better centering of OSK title
2013-02-21 07:15:37 +08:00
Unknown W. Brackets
363d1dbe19
Fix some misc. warnings.
2013-02-18 08:44:59 -08:00
lioncash
a88a7214bf
Fix parentheses placement in case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE.
2013-02-14 07:57:00 -05:00
Henrik Rydgard
8749ad0cb9
Warning fixes, very minor updates to shader generators.
2013-02-06 19:04:28 +01:00
Unknown W. Brackets
82a8450758
Fix some more non-pod structs in savestates.
2013-02-04 08:27:02 -08:00
Unknown W. Brackets
7a0c1f822d
Don't allocate a 0 array in savedata savestates.
2013-02-04 08:27:00 -08:00
Unknown W. Brackets
07a5dca98e
Expand out some savestate code saving non-pod.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
2a6457b6ab
Cut down on h files including PointerWrap.
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This makes changes to it a bit faster to build.
2013-02-04 08:26:59 -08:00
Unknown W. Brackets
9db836eb96
Minor typesafety/bounds checking warning fixes.
2013-01-31 00:02:54 -08:00
Henrik Rydgard
8075ece76c
0x10 bytes
2013-01-30 21:27:46 +01:00
Henrik Rydgard
b2020ee243
Fix nasty little stack overwrite in SavedataParam
2013-01-30 21:08:03 +01:00
Xele02
36015f9678
Don't duplicate no save texture for each save since it's the same.
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And some games have 99 slots.
2013-01-29 22:46:50 +01:00
lioncash
19984031f6
These two variables should be unsigned. It doesn't make sense for them to be signed.
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I'm pretty sure having a negative maximum allowable text output limit wouldn't happen.
Also, I'm pretty sure an output length won't be negative.
These also get rid of some typecasts.
2013-01-29 09:03:22 -05:00
Xele02
aa01751589
Save encryption. Load/Save encrypted/decrypted save
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RE of Chnnlsv lib
Correct size bug in kirk
2013-01-29 00:11:02 +01:00
raven02
06f514ee24
Center OSK description correctly
2013-01-27 20:19:28 +08:00
raven02
4d1903f50c
Set time format in config
2013-01-21 21:35:31 +08:00
raven02
6e6fa2458e
Mode 7 should be SCE_UTILITY_SAVEDATA_TYPE_LISTDELETE
2013-01-20 12:40:24 +08:00
Unknown W. Brackets
140fd171ef
Fix some 64-bit type conversion warnings.
2013-01-19 13:48:20 -08:00
raven02
79d9f25e92
Display AM/PM and 12 hour format
2013-01-19 23:49:42 +08:00
raven02
7961197dac
Cosmetic fix PSPSaveDialog::DisplayConfirmationYesNo
2013-01-19 23:05:05 +08:00
raven02
b0868613bb
Add DoState() to scePsmfPlayer .
2013-01-19 21:07:50 +08:00
Henrik Rydgard
0eeca3e9e4
Change background color of dialogs to a more psp-like transparent gray. Can be tweaked further of course.
2013-01-19 10:10:26 +01:00
Xele02
1f4f5eaf9a
Add fade in / out on dialog to allow time for the user to release
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button.
2013-01-19 00:46:05 +01:00
Xele02
bf7f6d54cb
Use "newData" from request which is the PNG icon for empty save.
2013-01-18 22:24:13 +01:00
Unknown W. Brackets
dcd3045cd5
Always use -1 for failed allocs in block allocator.
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Before it used 0 and -1, confusing.
2013-01-18 01:38:12 -08:00
Xele02
86d70a3161
Update dialog display and return code depending of request version.
2013-01-17 23:30:45 +01:00
raven02
829ae42717
Quick fix to PSPSaveDialog::DisplayBack()
2013-01-16 08:46:41 +08:00
raven02
fb25584cd8
Minor fix to save/load dialog matching to PSP
2013-01-16 08:39:31 +08:00
raven02
622627f69a
Match PSP savelist and transparent dialog
2013-01-15 08:12:52 +08:00
Henrik Rydgard
7271e3fcd5
Fix fog and stencil buffer clearing. The latter fixes the sky in MotoGP.
2013-01-14 20:44:11 +01:00
Henrik Rydgård
ec6c2428a9
Merge pull request #414 from raven02/master
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Match real PSP save/load/delete dialog
2013-01-14 04:07:55 -08:00
raven02
8a1f90c38e
Display underline using PPGeDrawRect
2013-01-14 08:45:53 +08:00
raven02
863b2c8272
Match PSP save/load/delete dialog
2013-01-13 23:45:32 +08:00
raven02
4673fa30c7
Fix DS_ERROR , allow Ys vs Sora ingame
2013-01-12 16:29:34 +08:00
Henrik Rydgård
b3b30ef186
Fixed buildfix (i removed the last one, it was bogus)
2013-01-10 10:01:48 +01:00
raven02
1dc49bad8f
Save Mode 22 name fix
2013-01-10 14:34:11 +08:00
Mathias Tillman
b780e39397
Fixed various potential bugs and compiler warnings
2013-01-07 15:57:19 +01:00
raven02
5618d5c6ec
Fix save delete in FF Crisis Core
2013-01-06 20:41:49 +08:00