Commit Graph

1299 Commits

Author SHA1 Message Date
Henrik Rydgard
995da23425 XInput: Try a different mapping of circular stick values to square psp stick values. May help #6772 ? 2014-09-05 23:31:25 +02:00
The Dax
612cc37878 Fix a couple small style issues.
Trying to be consistent with the coding style..
2014-08-31 04:16:22 -04:00
The Dax
906396c602 GetWideCmdLine doesn't need to be exposed in the header anymore.
Also fix a warning.
2014-08-31 03:07:52 -04:00
The Dax
3590352429 Win32: Use wide strings to parse most command-line arguments.
Also do a tiny bit of cleanup in main.cpp (replacing strcmps with simple string equality checks).
2014-08-31 02:47:25 -04:00
Unknown W. Brackets
4a615dc46c Support BGRA formats in the debugger previews. 2014-08-24 22:08:28 -07:00
Unknown W. Brackets
42aa494aeb d3d: Get some initial GE previews working.
Wrong colors.
2014-08-24 21:52:47 -07:00
Henrik Rydgard
1d7642fa48 Remove most mentions of the "_XBOX" define 2014-08-24 14:21:35 +02:00
Unknown W. Brackets
afe2a17ef5 Compile projects using GLEW_STATIC.
To avoid compilation warnings about dllimport.
2014-08-23 21:53:33 -07:00
Henrik Rydgard
4231af2c0f Disable OpenGL debug log output 2014-08-23 10:47:32 +02:00
Henrik Rydgard
7f4758baae Provide more info to thin3d d3d init 2014-08-23 10:20:57 +02:00
Henrik Rydgard
1556234825 Bit more d3d stuff. Can't get depth right, pretty sure it's the projection matrix calc. 2014-08-23 01:52:46 +02:00
Henrik Rydgard
e2ecbb7a4d Convert more UI code to Thin3D 2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f Hook up DX9 backend. Not really working though, it seems. 2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95 Start hooking up D3D 2014-08-22 20:55:04 +02:00
Henrik Rydgard
808f05da89 (Partially) slip thin3d underneath DrawBuffer. 2014-08-22 20:54:53 +02:00
Henrik Rydgård
d234ab03c6 Merge pull request #6696 from LunaMoo/master
Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
Henrik Rydgard
bf709790c4 Update version to 0.9.9.1 2014-08-18 22:35:25 +02:00
Unknown W. Brackets
0ae9f06376 Skip emuhacks when showing encodings in debugger.
This can cause confusion when it doesn't match the displayed disasm.
2014-08-18 07:49:34 -07:00
sum2012
c2f4247809 One more 2014-08-17 21:20:34 +08:00
sum2012
a09555daaa Remove chinese forum 2014-08-17 21:15:51 +08:00
Luna
62a1023615 Add "Screen Scaling Filter" option 2014-08-08 20:51:15 +02:00
Henrik Rydgård
b2ade10bfb Merge pull request #6651 from thedax/win32-fullscreen
Win32: Fix a minor fullscreen bug.
2014-08-05 09:39:07 +02:00
Henrik Rydgard
841c709710 Make GPU driver version check lazy, add error checks. May take care of #6669 2014-08-02 12:49:09 +02:00
The Dax
895d7927ff Tiny style typo fix. 2014-07-31 04:00:48 -04:00
The Dax
85bb1188c0 Win32: Query WMI for the GPU driver version, and display it in the System Information screen. 2014-07-31 01:24:41 -04:00
The Dax
8c27b5f456 Win32: Fix a minor fullscreen bug.
If the window is maximized before going fullscreen, the taskbar appears on top, which is not desirable.
Also, apply the maximized state properly again after exiting, if the user had the window maximized.
2014-07-29 18:28:47 -04:00
Henrik Rydgard
b421e29391 Merge branch 'version-bump' of github.com:thedax/ppsspp into thedax-version-bump 2014-07-22 16:14:59 +02:00
Henrik Rydgard
4dfe7b86fb Add ability to set the clipboard. Update native with corresponding textedit change.
Fixes #6601.
2014-07-21 17:37:17 +02:00
sum2012
ad3c8ebaa0 Avoid crash of paste null string to UI's text 2014-07-21 20:54:17 +08:00
Henrik Rydgard
590724ea5c Add read-clipboard support (for TextEdit) 2014-07-21 11:59:47 +02:00
The Dax
9af40da53e Make the ini tweak available for everybody. 2014-07-21 10:30:52 +02:00
The Dax
8a78f5e814 Pause rendering when minimized, when appropriate (hopefully? This is sort of hard to test.). 2014-07-21 10:30:51 +02:00
The Dax
1fbd94d589 Win32: Make pausing when minimizing optional in the ini. 2014-07-21 10:30:51 +02:00
Henrik Rydgard
49fb0bd65b Set WS_POPUP for fullscreen windows, rumoured to help certain gl drivers do the right thing.
Remove an outdated comment.
2014-07-20 17:28:25 +02:00
Henrik Rydgard
39cde7fc48 Hide "immersive mode" on pre-kitkat Android. 2014-07-20 12:11:50 +02:00
Unknown W. Brackets
55403e42c2 Introduce a memory shutdown lock.
This allows the debugger to access memory in a safe way that should never
crash.
2014-07-19 23:30:19 -07:00
The Dax
0f593c7a0f Remove unused parameter. 2014-07-17 00:06:52 -04:00
The Dax
61944e2c90 Typo fix.
Should probably be using goingFullscreen too, just for consistency.
2014-07-17 00:03:41 -04:00
The Dax
023eb30b3e Win32: Fix a bug in fullscreen. Consolidate the fullscreen code into one function. 99% of the code is the same anyway. 2014-07-16 23:58:22 -04:00
vnctdj
cf00fd1ac8 Switch to fullscreen on the monitor PPSSPP is.
When using more than one monitor, PPSSPP was always switching to full screen on the main monitor.
Now it will switch to full screen on the monitor he currently is.

Many thanks to @unknownbrackets for explaining me how to do this !
2014-07-14 12:59:02 +02:00
The Dax
db34490b9c Kill off some usages of sprintf. 2014-07-10 03:24:53 -04:00
Henrik Rydgård
69a89feaba Merge pull request #6466 from Kingcom/Symbols
Add options to import/export .sym files from the menu
2014-06-30 00:03:25 +02:00
Kingcom
dc80123b93 Add options to import/export .sym files from the menu 2014-06-30 00:02:22 +02:00
Henrik Rydgard
01cb22f16a Windows: Add WM_CHAR input support (not used for anything yet).
Some unicode cleanup.
2014-06-29 23:30:40 +02:00
The Dax
be223d4c9c Win32: Go fullscreen before showing the window to avoid an ugly artifact. 2014-06-29 16:24:54 -04:00
Henrik Rydgard
f127bb715b Revert "Windows: Get rid of that silly inner "display" window. Should be zero functional change."
Should help #6295.

This reverts commit 281ff6ce2a.

Conflicts:
	Windows/WindowsHost.cpp
	Windows/WndMainWindow.cpp
2014-06-29 22:13:53 +02:00
Henrik Rydgard
56cee3c00e Prevent rendering and multiple WM_SIZE events when switching between windowed and fullscreen
May help #6295 but also it may not, I can't test it as I don't have that GPU.

Also gets rid of some outdated code.
2014-06-29 21:08:20 +02:00
Henrik Rydgard
3cdf53732b Make the emuthread idle when minimized on Windows. 2014-06-29 13:11:58 +02:00
Henrik Rydgard
38609f3e6b Cleam up thread names a bit, name the Main thread.
Also makes some logging VERBOSE.
2014-06-29 12:53:03 +02:00
Henrik Rydgard
412acc7b5f Clamp zoom to 1, thanks to unknown for pointing out this oversight.
May help #4319.
2014-06-24 22:33:58 +02:00