Henrik Rydgård
e0c12c9547
More lint warning fixes
2024-10-10 10:52:45 +02:00
Henrik Rydgård
63181374c7
Finish previous commit
2023-12-29 17:24:15 +01:00
Henrik Rydgård
f42e9d94a3
Show the tilt input type directly on the item that goes to the tilt settings
2023-12-29 14:10:03 +01:00
Henrik Rydgård
94fb81466f
Tilt: Make the deadzone circular, in addition to the inverse (low end radius).
2023-12-12 17:55:13 +01:00
Henrik Rydgård
25ab1206b5
Fix stepping of tilt low end radius setting. Add some asserts.
2023-11-06 18:33:05 -06:00
Henrik Rydgård
3b004e7a4b
Remove the last use of accelerometer axis events (calibration)
2023-09-27 11:33:40 +02:00
Henrik Rydgård
e0c5857927
Tilt analog settings: Fix failure to reinitialize tilt_ when creating views.
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This caused crashes due to tilt_ ending up pointing to a deleted object
after recreate instead of null (in which case we would have avoided the
writes).
Fixes #18105
2023-09-08 15:50:57 +02:00
Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
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* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
2ceb9942f3
Tilt: Add back inverse deadzone (low end radius). Allow choosing circular or per-axis.
2023-05-22 10:13:57 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
6f9339b011
Add defaults for all int-slider settings too
2023-04-05 10:50:53 +02:00
Henrik Rydgård
4e0babc950
Add a "reset to default" for all float-slider settings
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Unfortunately, the default values from the configs are not exposed
outside Config.cpp, so there's duplication.
Need to figure out how to do fix that, but it's out-of-scope for this
PR.
2023-04-05 10:50:53 +02:00
Henrik Rydgård
64e80423a6
Simplify the tilt code, tweak a bit
2023-02-16 11:07:57 +01:00
Henrik Rydgård
7d40ed6ba1
Tilt control: Split the deadzone parameter since it needs to be different for different types.
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Can at least share the string without problems.
Also rearrange the settings a little bit.
2023-02-11 23:42:55 +01:00
Henrik Rydgård
af8e4cd36b
Fixes for portrait mode. Move the haptic feedback setting where it belongs.
2023-02-02 11:59:56 +01:00
Henrik Rydgård
cdca958781
Change "Customize tilt..." to "Tilt control setup"
2023-02-02 11:05:33 +01:00
Henrik Rydgård
6b7a51d73e
Move tilt type selector into the customization dialog
2023-02-02 11:05:29 +01:00
Henrik Rydgård
59dec197d8
Add previews for more types, fix mappings.
2023-02-02 01:09:33 +01:00
Henrik Rydgård
1f51a31544
Remove the separate deadzone-skip value.
2023-02-02 01:09:30 +01:00
Henrik Rydgård
4aeb1ef703
Better math, fix tilt calibration (was entirely broken)
2023-02-02 01:01:05 +01:00
Henrik Rydgård
9e3cc66809
Tilt: Add visualizer to customize tilt dialog. Improve defaults.
2023-02-01 15:35:57 +01:00
Henrik Rydgård
a88bafff4d
Break out the JoystickHistoryView
2023-02-01 14:58:16 +01:00
Henrik Rydgård
102607a6e8
Code style fixes, translation key fix, cleanup
2023-02-01 14:24:55 +01:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00
Unknown W. Brackets
d5a9525fff
UI: Cleanup another header misuse.
2021-09-27 17:47:15 -07:00
Henrik Rydgård
528b4d2f32
Fix another couple of translation mistakes from the big fixup
2021-09-22 09:15:43 +02:00
Henrik Rydgård
7733d8a500
Merge pull request #12530 from iota97/tilt
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Allow tilt input on Z instead of X
2021-08-21 13:55:18 +02:00
Unknown W. Brackets
3360121b5c
UI: Expose lists better in descriptions.
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Explicitly marks several lists, which should make exposing text better.
2021-02-21 18:41:08 -08:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
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Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
iota97
c47478ea04
Rewording
2020-06-04 19:16:26 +02:00
iota97
a56e56cf53
Auto switch option
2020-06-04 19:16:25 +02:00
iota97
d79b451188
Allow tilt input on Z instead of X
2020-06-04 19:16:25 +02:00
iota97
4d6fc424cd
Skip deadzone option on tilt
2020-03-23 19:23:30 +01:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
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This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Unknown W. Brackets
2a745f86ac
Switch to axis for accelerometer usage.
2017-03-14 22:07:03 -07:00
Unknown W. Brackets
c0238de4ee
UI: Add tags to all the scroll views.
2016-01-22 22:52:13 -08:00
Carl Kenner
bf84fda058
Improve pop-up UI for integer slider screens. Add a text entry box and units.
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# Conflicts:
# UI/GameSettingsScreen.cpp
2015-11-06 18:55:36 +10:30
Carl Kenner
064a09bda4
Improve PopupSliderChoiceFloat to make it more usable for VR settings.
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It now has a text input box.
+/- buttons are on the next line so you can cursor along slider.
And the units are optionally displayed.
# Conflicts:
# UI/GameSettingsScreen.cpp
2015-11-06 18:42:34 +10:30
vnctdj
d7eba2061e
Consistently use *di for the Dialog i18n category
2015-07-01 23:26:55 +02:00
vnctdj
d48ee947ac
Consistently use *co for the Controls i18n category
2015-07-01 22:31:04 +02:00
Henrik Rydgard
d7b0287e7a
Make a string translatable in tilt settings dialog
2014-03-20 00:29:34 +01:00
bhavin192
64c40f75fc
Add back button to TiltAnalogSettingsScreen
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fixed up by hrydgard
2013-10-29 10:05:47 +01:00
Henrik Rydgård
7a83deaeea
Android build: Set -march=armv6 for our armeabi build, we don't support
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anything lower anyway.
2013-10-28 16:46:16 +01:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Siddharth
c7bb50ef00
some more indentation fixed
2013-10-28 16:58:46 +05:30
Siddharth
5daaaa3aad
made deadzones configurable
2013-10-28 16:43:42 +05:30
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30