Nezarn
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7d006a801f
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Add Hungarian translation to Qt4 UI
debug stuff is not translated, but this should be enough for normal
users
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2013-03-09 17:25:49 +01:00 |
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Henrik Rydgård
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03e8ee3d52
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Merge pull request #918 from unknownbrackets/fonts
Fix font crash on close again
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2013-03-09 02:15:14 -08:00 |
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Unknown W. Brackets
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ab66aa4c45
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Fix a shutdown crash with close fonts.
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2013-03-09 00:54:16 -08:00 |
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Unknown W. Brackets
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f3a10fb4c3
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Correct arguments to font alloc function.
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2013-03-09 00:51:49 -08:00 |
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Henrik Rydgård
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3e97af418a
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Merge pull request #913 from Apology11/master
more work on the german translation
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2013-03-09 00:12:35 -08:00 |
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Henrik Rydgård
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e8ed179ca4
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Merge pull request #912 from unknownbrackets/savestates
Make sure interpreter and jit savestates match
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2013-03-08 15:58:55 -08:00 |
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Henrik Rydgård
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eb5cca97b2
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Merge pull request #911 from sum2012/patch-2
Add WrapI_UUUI
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2013-03-08 15:58:07 -08:00 |
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Apology11
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cb60ab2859
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more work on the german translation
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2013-03-08 12:45:31 -08:00 |
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Apology11
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1ef338431d
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Merge remote-tracking branch 'upstream/master'
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2013-03-08 12:04:48 -08:00 |
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Unknown W. Brackets
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d75657e6b2
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Re-enable the flicker hack for Dissidia, etc.
This is still needed for several games, including at least Dissidia,
Echochrome, and Final Fantasy Tactics.
This reverts commit 8eedc89ad7 .
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2013-03-08 10:37:33 -08:00 |
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sum2012
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827625ac3f
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Add WrapI_UUUI
For sceMpegAvcConvertToYuv420 use
public int sceMpegAvcConvertToYuv420(int mpeg, TPointer bufferOutput,
TPointer unknown1, int unknown2) {
return 0;
}
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2013-03-09 00:51:17 +08:00 |
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Unknown W. Brackets
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c4ab0855b4
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Make sure interpreter and jit savestates match.
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2013-03-08 08:49:21 -08:00 |
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Henrik Rydgård
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b15255426c
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Merge pull request #910 from raven02/patch-10
Fix black screen in non-buffered rendering mode in Saint Seiya Omega
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2013-03-08 06:54:54 -08:00 |
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raven02
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5da0897fe3
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Fix black screen in non-buffered rendering mode
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2013-03-08 22:51:04 +08:00 |
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Henrik Rydgård
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a645e10523
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Merge pull request #909 from raven02/patch-9
Use GL_TRUE for glstate.colorMask.set
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2013-03-08 06:16:02 -08:00 |
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raven02
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ec6e45e3bd
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Use GL_TRUE for glstate.colorMask.set
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2013-03-08 22:13:40 +08:00 |
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Henrik Rydgård
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17965c8faa
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Merge pull request #907 from raven02/patch-8
Remove frame hack for flickering issue
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2013-03-08 04:38:55 -08:00 |
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raven02
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8eedc89ad7
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Remove frame hack for flickering issue
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2013-03-08 19:29:17 +08:00 |
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Henrik Rydgård
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0534139b14
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Merge pull request #906 from oioitff/master
Not to show charCode with "%c" in sceFont.cpp
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2013-03-08 00:33:37 -08:00 |
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Henrik Rydgård
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34f4d7a3a3
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Merge pull request #904 from raven02/patch-7
Fix slowdown in Ridge Racer 2 or may be others
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2013-03-08 00:18:00 -08:00 |
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Henrik Rydgård
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21f8ee1243
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Merge pull request #905 from unknownbrackets/thread-funcs
Load module rescheduling
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2013-03-08 00:17:26 -08:00 |
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oioitff
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85fb494ee7
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Not to show charCode with "%c"
. Because it may have bad affect when we are not using English font.
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2013-03-08 16:11:53 +08:00 |
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Unknown W. Brackets
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eb34f416d9
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Reschedule/delay after sceKernelLoadModule() a bit.
Fixes Twin Brave demo, at least.
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2013-03-07 23:18:33 -08:00 |
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Unknown W. Brackets
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82059b19da
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Reschedule better in sceUtilityLoad/Unload.
It's not exactly right but it should help some games.
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2013-03-07 22:45:58 -08:00 |
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Unknown W. Brackets
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db52d3d43c
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Quick and dirty attempt to delay loadmodule.
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2013-03-07 22:45:58 -08:00 |
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Sacha
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6adb6762f2
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Enable instructions: ceil, ins (confirmed working). Buildfix for Qt platforms.
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2013-03-08 12:36:04 +10:00 |
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raven02
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c3b2651660
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Add %i for return value
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2013-03-08 10:35:17 +08:00 |
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xsacha
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9973f0456b
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Merge pull request #897 from unknownbrackets/jit-minor
Some armjit sync
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2013-03-07 18:18:13 -08:00 |
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raven02
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54a2ca65ff
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Fix slowdown in RR2 or may be others
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2013-03-08 09:30:04 +08:00 |
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Henrik Rydgård
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31a282bcde
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Merge pull request #899 from sum2012/patch-1
Add log.bat in to windows version
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2013-03-07 05:32:54 -08:00 |
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sum2012
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7a035cc28b
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Add log.bat in to windows version
For windows user can easier to post the log.
I don't know whether ppsspp will add this file after merge
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2013-03-07 21:10:36 +08:00 |
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Sacha
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cc65b0add9
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Fix rounding. Was disabling wrong rounding mode. Previous one wasn't merge-ready but should be OK now. Only tests that fail are VFPU now.
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2013-03-07 22:34:20 +10:00 |
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Henrik Rydgård
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5854460a3d
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Merge pull request #893 from xsacha/master
Armjit: Bug fixes
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2013-03-07 04:03:41 -08:00 |
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Henrik Rydgård
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67964f6f3b
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Merge pull request #898 from raven02/patch-6
Add optionAddr to sceKernelLoadModule
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2013-03-07 04:02:48 -08:00 |
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raven02
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1fd2e5aadb
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Add optionAddr to sceKernelLoadModule
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2013-03-07 19:43:17 +08:00 |
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Sacha
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b9ec281c55
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Disable rounding methods that aren't working in hardware. Add some notes. Fix compare fall-through and choose right round method.
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2013-03-07 21:33:30 +10:00 |
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raven02
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691bc2df3f
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Update sceKernelGetModuleIdByAddress
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2013-03-07 19:29:49 +08:00 |
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Unknown W. Brackets
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cea396e901
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armjit: Don't use R1 in the regcache.
This way it can be used in swl/swr/ins as a temp reg.
Note: those instructions are currently DISABLEd, though.
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2013-03-07 02:09:13 -08:00 |
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Unknown W. Brackets
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925e4e42bd
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armjit: Disable ext for now, breaks Disgaea?
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2013-03-07 02:08:45 -08:00 |
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Unknown W. Brackets
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d525abbcad
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Cleanup some indentation, more compares to 0.
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2013-03-07 02:08:45 -08:00 |
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Unknown W. Brackets
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028e85dc92
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Cleanup some differences between the two jits.
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2013-03-07 02:08:44 -08:00 |
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Unknown W. Brackets
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669600bd8a
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Minor cleanup.
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2013-03-07 02:08:44 -08:00 |
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CrazyMax
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bcac3e288b
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Buildfix: missing semicolon.
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2013-03-07 01:58:58 -08:00 |
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Henrik Rydgård
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c3bb71ae5b
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Merge pull request #896 from raven02/patch-5
Set accumulatedHcount based on currentHCount
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2013-03-07 00:55:01 -08:00 |
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raven02
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bda4a64e0d
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Update AccumulatedHcount based on currentHCount
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2013-03-07 16:47:09 +08:00 |
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Henrik Rydgård
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0f7eb63fe7
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Merge pull request #895 from unknownbrackets/io-fix
Set the times when reading a dir on Windows
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2013-03-07 00:16:20 -08:00 |
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Unknown W. Brackets
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be600e5095
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Set the times when reading a dir on Windows.
Test doesn't pass but it's not gonna.
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2013-03-07 00:02:01 -08:00 |
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Sacha
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2a9074d92f
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Fix FPU comp UEQ case.
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2013-03-07 14:46:11 +10:00 |
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Sacha
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9f0bb8cf52
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armv6: Reuse constants in literal pool.
May reduce memory loads?
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2013-03-07 14:44:55 +10:00 |
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Henrik Rydgard
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7ba1664f8b
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Oops.
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2013-03-07 00:59:03 +01:00 |
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