Commit Graph

115 Commits

Author SHA1 Message Date
Henrik Rydgård
671ba6356b Remove logspam from Android text rendering, oops 2024-10-23 15:07:27 +02:00
Henrik Rydgård
26de955c77 Warning fixes, add warning to Cave Story if skip buffer effects is on 2024-10-22 11:56:08 +02:00
Henrik Rydgård
a6a189c24d An old version of android had strict JNI validation of UTF-8 strings enabled. Let's pass it. 2024-10-22 11:02:26 +02:00
Henrik Rydgård
843fe22968 Remove superfluous .c_str() 2024-10-17 22:21:07 +02:00
Henrik Rydgård
97c5094ff2 Cleanup, fix the shader viewer UI 2024-10-17 21:43:03 +02:00
Henrik Rydgård
e49d94ad11 Unify the MeasureString caching code 2024-10-16 14:39:21 +02:00
Henrik Rydgård
3def2ddb00 Avoid another allocation, this time with atlas fonts 2024-10-16 14:39:21 +02:00
Henrik Rydgård
ce980af01e TextDrawer: Improve performance for text wrapping (by measuring without wrapping first) 2024-10-16 13:35:32 +02:00
Henrik Rydgård
e0c12c9547 More lint warning fixes 2024-10-10 10:52:45 +02:00
Henrik Rydgård
eccd7f3767 More const/static-ification 2024-09-17 15:22:37 +02:00
Henrik Rydgård
e504973cf0 On load state failure, don't go off reloading another rewind state, unless we were actually rewinding. 2024-07-20 00:40:21 +02:00
Henrik Rydgård
e01ca5b057
Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
4c4fcabc5e iOS: Disable the swipe-back gesture in-game, to maximize touch responsiveness 2024-06-19 22:43:42 +02:00
Henrik Rydgård
510cf1891b Random UWP text bugfix. Some warning fixes. 2024-06-05 12:38:43 +02:00
Henrik Rydgård
81c642e2b2 Fix scaling issues in cocoa text drawer 2024-06-01 13:44:11 +02:00
Henrik Rydgård
65fb1a5aa7
Merge pull request #19224 from hrydgard/more-ios-fixes
More iOS fixes
2024-06-01 13:14:39 +02:00
Henrik Rydgård
929ced7acc Minor cleanup in draw_text_cocoa 2024-06-01 12:28:13 +02:00
Henrik Rydgård
28cf69f67e Remove duplicate code from the text rendering backends 2024-06-01 09:58:58 +02:00
Henrik Rydgård
d6b6d087c0 Make the font lifecycle more similar between the backends. 2024-06-01 09:43:11 +02:00
Henrik Rydgård
65126668e0 Mac/iOS font rendering - Fix line breaking 2024-05-31 23:07:04 +02:00
Henrik Rydgård
e10858d8b5 Mac/iOS: Enable ARC on draw_text_cocoa.mm 2024-05-31 22:21:43 +02:00
Henrik Rydgård
4051f34758 Implement MeasureStringRect generically based on MeasureString 2024-05-31 21:11:48 +02:00
Henrik Rydgård
5b0007f391 Remove unused and broken text rotation code 2024-05-31 20:58:53 +02:00
Henrik Rydgård
06f7f39e3e Unify SDL's version of the function too. 2024-05-31 19:23:47 +02:00
Henrik Rydgård
2061f04885 Also remove DrawString in the SDL text backend 2024-05-31 19:08:25 +02:00
Henrik Rydgård
423f7620dd Also implement for Cocoa. 2024-05-31 19:00:23 +02:00
Henrik Rydgård
533f8f06be Unify DrawString between Windows, UWP and Android. More to come. 2024-05-31 17:27:59 +02:00
Henrik Rydgård
5999690af5 i18n: Remove our awkward ampersand-escape support, except in [DesktopUI] 2024-05-31 09:45:59 +02:00
Henrik Rydgård
c02e5b36ab Use the default UI font, bugfixes 2024-05-29 19:29:49 +02:00
Henrik Rydgård
021d2d5ef0 Scaling and line spacing work 2024-05-29 18:52:39 +02:00
Henrik Rydgård
5f4257bf4a Get it to build and run on iOS too, not just Mac. There's some odd DPI issue though. 2024-05-29 18:52:39 +02:00
Henrik Rydgård
0bbaaef787 Seems to be working now, though need to figure out which font face we can use. 2024-05-29 18:52:39 +02:00
Henrik Rydgård
3965c1ae6b Start implementing cocoa-based text rendering. Doesn't work yet, renders garbage. 2024-05-29 18:52:39 +02:00
Henrik Rydgård
7e7d1d587a Start lifting up common parts to the base class 2024-05-29 18:52:39 +02:00
Henrik Rydgård
5d8560e379 Text wrapping bugfixes 2024-05-25 09:16:00 +02:00
Henrik Rydgård
ccbcf1369b Convert DrawString* functions to use std::string_view 2024-05-24 22:52:51 +02:00
Henrik Rydgård
804f31f424 Convert MeasureString* functions to use std::string_view 2024-05-24 14:16:40 +02:00
Henrik Rydgård
8112e51c13 More string_view 2024-05-24 13:42:49 +02:00
Henrik Rydgård
4b45bde38f Convert WordWrapper to use std::string_view 2024-05-24 13:39:49 +02:00
Henrik Rydgård
f6ca8101e0 Start getting string_view into WordWrapper 2024-05-24 12:40:11 +02:00
Henrik Rydgård
d39d4270e1 More std::string_view 2024-05-24 12:40:10 +02:00
Henrik Rydgård
4de4dc1433 Remove some logspam on SDL builds 2024-01-29 12:34:44 +01:00
Henrik Rydgård
a811cbac80 Add proper checks for file type when picking a background image
Should fix some confusion, and also issues picking files from the
Download folder on Android where the filenames we get don't always have
extensions.
2024-01-27 12:03:01 +01:00
Henrik Rydgård
1553931163 SDL: Add more fallback font names, greatly speed up fallback font handling 2024-01-20 11:22:05 +01:00
Henrik Rydgård
2007621ec3 Add "Droid Sans Fallback" to the list of fallback fonts.
This can be easily installed on apt based distros using:

sudo apt install fonts-droid-fallback

And provides all the characters we need.
2024-01-19 22:53:16 +01:00
Henrik Rydgård
f73d0587d4 Comments, make locking more consistent in GameInfoCache 2024-01-19 14:56:29 +01:00
Henrik Rydgård
56c797e7f6 Fix possible hangs in ManagedTexture destruction. Change a thread name. 2024-01-15 10:47:16 +01:00
Henrik Rydgård
0fc3e2b777 Add string_view support to more UTF functions 2024-01-12 14:03:02 +01:00
Henrik Rydgård
d0817c4c0a Vulkan: Fix trying to compare uninitialized parts of packed descriptors
Found by Valgrind.

Other minor cleanup, too.
2024-01-10 12:10:20 +01:00
Henrik Rydgård
d841f115e0 Small unrelated fix in ManagedTexture 2023-12-31 16:48:44 +01:00