raven02
f126e56392
Invalid volume check in sceAudio()
2013-04-16 15:46:39 +08:00
raven02
9bd8531110
Add Memory::IsValidAddress to sceAtracGetSoundSample()
2013-04-16 15:19:07 +08:00
Unknown W. Brackets
c1d72b4210
Fix sceIoCloseAsync so it closes on wait.
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Oops.
2013-04-16 00:16:22 -07:00
raven02
fd1bc40c07
Few more updates to sceAtracGetSoundSample() & sceAtracGetSecondBufferInfo
2013-04-16 15:12:19 +08:00
Unknown W. Brackets
f86e01707f
Use a struct for the GE stack entries, cleaner.
2013-04-15 23:06:56 -07:00
raven02
b9b01cc05a
More update to sceAtrac
2013-04-16 14:03:24 +08:00
Unknown W. Brackets
7b184602df
Remember the GE offset in the stack on call/ret.
2013-04-15 22:20:49 -07:00
Henrik Rydgard
ea11c36091
Fix a vshader id bit collision, avoid color test when set to 'ALWAYS', zeroinitialize dls.
2013-04-15 22:57:54 +02:00
Henrik Rydgard
cbbc4e2c9e
Reset gstate_c.offsetAddr on RET. Fixes some "CALL to illegal address"
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(as seen in Flatout for example).
2013-04-15 22:24:30 +02:00
Henrik Rydgård
6bfb8bea56
Merge pull request #1294 from cinaera/ambient
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Apply attenuation to ambient light
2013-04-15 12:03:25 -07:00
Henrik Rydgard
ce9cf6e081
Revert parts of pull request 1291
2013-04-15 21:00:55 +02:00
BeaR
f7739ccdc2
Apply attenuation to ambient light
2013-04-15 19:11:26 +02:00
Henrik Rydgård
4838d7bc35
Merge pull request #1293 from raven02/patch-12
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Comment out MAKE/READ/WRITEDATA
2013-04-15 08:44:32 -07:00
raven02
2d6f762f87
Comment out MAKE/READ/WRITEDATA
2013-04-15 23:31:17 +08:00
Henrik Rydgård
bbf9758458
Merge pull request #1291 from raven02/patch-12
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Add remaining 6 savedata type functions
2013-04-15 07:45:22 -07:00
raven02
5fd3a36534
Bind MAKE/READ/WRITE to corresponding MAKE/READ/WRITESECURE
2013-04-15 21:44:12 +08:00
raven02
1c9a8d9d49
Add remaining 6 savedata type functions
2013-04-15 21:42:42 +08:00
Henrik Rydgård
8fd5328cc0
Merge pull request #1263 from raven02/patch-10
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Improve bunch of functions in sceAtrac
2013-04-15 05:39:47 -07:00
Henrik Rydgård
5a68af7d58
Merge pull request #1289 from unknownbrackets/mp3-fix
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Respect looping in sceMp3Decode()
2013-04-15 02:12:10 -07:00
Unknown W. Brackets
1bb66ea7eb
Respect looping in sceMp3Decode().
2013-04-15 02:00:03 -07:00
Henrik Rydgård
16fa7bf494
Merge pull request #1288 from unknownbrackets/callbacks2
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Make sceKernelNotifyCallback() error if invalid cb passed
2013-04-15 01:23:20 -07:00
Henrik Rydgård
e1b1e6af85
Merge pull request #1286 from unknownbrackets/tls-object
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Basic support for the new TLS object functions
2013-04-15 01:22:48 -07:00
Henrik Rydgård
bcfcb50e2e
Merge pull request #1285 from raven02/patch-15
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Get a chance to toggle linear filtering in Andriod/iOS
2013-04-15 01:20:56 -07:00
Henrik Rydgård
e34c919c3f
Merge pull request #1287 from unknownbrackets/callbacks
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Callback fixes, event flags edition
2013-04-15 01:20:19 -07:00
Unknown W. Brackets
efd71e2444
Make sceKernelNotifyCallback() error if invalid cb.
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Which makes Numblast clearly happy.
2013-04-14 23:45:46 -07:00
Unknown W. Brackets
9ce8c07530
Reschedule the timeout event on callback end.
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Darn, missed that 3 times before I caught it.
2013-04-14 21:34:33 -07:00
Unknown W. Brackets
200ec55c61
sceKernelWaitEventFlagCB() calls callbacks first.
2013-04-14 21:31:41 -07:00
Unknown W. Brackets
9b80ae2ee0
Make event flags wait / do callbacks correctly.
2013-04-14 21:18:00 -07:00
raven02
d899d45309
Use 12 recent items for both Andriod/iOS & Windows plaform
2013-04-15 08:23:57 +08:00
raven02
45a1a3fe42
Pack the recent close to keep 12 recent items for both small/big screen
2013-04-15 08:22:51 +08:00
raven02
62f7fc3a77
Get a chance to toggle linear filtering
2013-04-15 07:50:54 +08:00
Unknown W. Brackets
e77647a394
Basically working implementation of TLS funcs.
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But doesn't wait at all, which it should.
2013-04-14 16:36:02 -07:00
Unknown W. Brackets
b2faa57b5b
Savestate the sdkver and compiler version.
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Oops, should've caught this before.
2013-04-14 14:43:27 -07:00
Unknown W. Brackets
a68798225a
Give ThreadManForUser_8DAFF657 and friends a name.
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Calling allocate on the same thread gives the same ptr, but on a different
one it waits or returns a new ptr.
Let's call it thread local storage for now.
2013-04-14 13:02:01 -07:00
Unknown W. Brackets
88b8df7b7b
Add some missing stubs to threadman.
2013-04-14 12:52:10 -07:00
Sacha
d1dbaced5b
Update native
2013-04-15 00:49:35 +10:00
Sacha
ccdb1ef51b
Fix Qt build (new thread source).
2013-04-14 23:09:37 +10:00
Sacha
3dacb27a75
Update Symbian+Blackberry version numbers.
2013-04-14 21:54:09 +10:00
Henrik Rydgard
7477c5dbca
Update android version number
2013-04-14 13:21:36 +02:00
Henrik Rydgard
360b3cb00a
Remove "Linear Filtering" from ingame menu, to save space on small screens.
2013-04-14 13:15:00 +02:00
Henrik Rydgard
1adb52fa03
Fix for gameinfo cache clearing, etc.
2013-04-14 13:01:01 +02:00
Henrik Rydgard
037bda0cbe
Faster turbo mode for android. Causes flashing in unbuffered but that's a minor issue.
2013-04-14 12:46:24 +02:00
Henrik Rydgard
4c9e8defe8
Minor gamelist fix
2013-04-14 12:24:51 +02:00
Henrik Rydgard
7972f98739
Move onscreen turbo to left of select. Force frameskip when unthrottled.
2013-04-14 12:11:49 +02:00
Henrik Rydgard
b88f428a67
Clear the gameinfo cache on device lost.
2013-04-14 11:58:28 +02:00
Henrik Rydgard
ed1360a478
Make recent icons fit on smaller screens.
2013-04-14 11:48:54 +02:00
Henrik Rydgard
d33465a56c
Better framerate throttling in UI
2013-04-14 10:48:42 +02:00
Henrik Rydgard
422f08721d
Mark some more files to be compiled as ARM instead of THUMB.
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(likely-to-be register intensive code)
2013-04-14 10:28:40 +02:00
Unknown W. Brackets
2633ca5e7e
Reporting: return the correct hostname w/o a port.
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Add comments to clarify what's going on.
2013-04-14 01:25:25 -07:00
Henrik Rydgard
af06611691
Fix bug in ServerHostname found by MSVC's debug allocator. Sneak in a comment.
2013-04-14 10:04:07 +02:00