Commit Graph

8 Commits

Author SHA1 Message Date
Sacha
45263fdc0f Fix up a few minor issues. Spacing/tabs/names 2014-07-25 03:59:51 +10:00
Sacha
1fc526d40f Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff).
Used USING_QT_UI but technically win32_ui should use this too?
2014-07-25 03:50:58 +10:00
Peter Tissen
6646605778 reintroduce lowmem texture atlas for the qt build
added comiled lowmem version with ASCII only
add lowmem atlas, this is the automatically generated file from the atlastool
remove nofont generated *.cpp  and only add the first 127 bytes of ASCII to the lowmem generation configuration

For Qt only: using platform independent usleep and load lowmem atlas map
2013-11-18 02:57:46 +01:00
Sacha
89891302cc Remove 'lowmem' atlas. Use a 'nofont' atlas for Qt platform. Frees up ~15MB VRAM. 2013-11-18 03:05:08 +10:00
Sacha
96b2bbdc2e Add Russian to LowMem. Modify script to automatically build lowmem atlas at same time. 2013-08-21 12:30:13 +10:00
Sacha
92f0678f2f Introduce 'lowmem' fonts for Symbian.
Right now it is for all Symbian devices. Although, high mem devices should continue to use the old fonts.
2013-08-18 19:07:18 +10:00
aquanull
87f398b1af Make more menu screen items translatable.
Update font atlas files.
2013-05-25 11:23:14 +08:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00