Unknown W. Brackets
e6f6564a32
Dumb typo.
2013-09-05 23:10:29 -07:00
shenweip
314ff14e87
Typo
2013-09-06 11:15:38 +08:00
papel
942cf9a57f
Change encoding of ppsspp.rc
2013-09-05 21:48:32 -03:00
shenweip
c27d248c9a
Add check mark in language menu item
2013-09-06 07:57:52 +08:00
Steven Cherry
46ba12cc85
Fix Reloading cheats
2013-09-05 17:36:14 -05:00
kaienfr
701e1263f0
New update in code style & fix load function
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The load function can not load all recent games list if the Key is skeeped as:
FileName0 = ...
FileName2 = ...
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In this case, only FileName0 is loaded.
Now the function is fixed and load all list.
2013-09-05 18:45:41 +02:00
kaienfr
137df18a00
Update recent games list & remove redundant recent games from ini file
2013-09-05 18:23:28 +02:00
Henrik Rydgård
515874c147
Merge pull request #3644 from raven02/patch-15
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Apply GL_QCOM_binning_control if available
2013-09-05 01:56:38 -07:00
raven02
a59c058bba
Apply GL_QCOM_binning_control if available
2013-09-05 16:37:17 +08:00
Henrik Rydgård
20f6e4b0de
Merge pull request #3640 from raven02/patch-12
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Fix issue #2758 Tactics Ogre: Map flickering
2013-09-05 01:22:02 -07:00
Unknown W. Brackets
f5375b794b
Fix dumb missing nullcheck.
2013-09-05 01:17:37 -07:00
Henrik Rydgård
43c2d5313e
Merge pull request #3637 from papel/patch1
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Fix frameskip in Windows UI
2013-09-05 01:08:55 -07:00
Henrik Rydgård
93009a5cf1
Merge pull request #3643 from unknownbrackets/audio-minor
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Fix some minor things in sceAudio
2013-09-05 01:06:46 -07:00
Unknown W. Brackets
0db3a215dd
Merge pull request #3642 from raven02/patch-14
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Build fix
2013-09-05 01:03:53 -07:00
Unknown W. Brackets
6804f239b4
sceAudioOutputPannedBlocking() bad volume check.
2013-09-05 01:01:57 -07:00
raven02
59599a62d3
Build fix
2013-09-05 16:00:11 +08:00
Unknown W. Brackets
3ff6bc6060
Don't block a null enqueue if already empty.
2013-09-05 00:57:53 -07:00
Unknown W. Brackets
19c4c20f46
Correct sceAudioOutput2GetRestSample().
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Should be samples, not bytes.
2013-09-05 00:50:20 -07:00
Henrik Rydgård
ca14f364d9
Merge pull request #3639 from raven02/patch-11
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Use GEComparison for getDepthTestFunction()
2013-09-05 00:17:32 -07:00
raven02
7f5b87361e
Fix issue #2758 Tactics Ogre: Map flickering
2013-09-05 15:07:48 +08:00
raven02
e834b1b80d
Use GEComparison for getDepthTestFunction()
2013-09-05 13:59:09 +08:00
raven02
557b721a87
Change to gstate.getDepthTestFunction()
2013-09-05 13:57:12 +08:00
papel
0d5994c4df
Fix number
2013-09-04 22:06:05 -03:00
papel
2e48f5d32b
Fix frameskip in Windows UI
2013-09-04 21:37:41 -03:00
Lioncash
78f6808ece
Remove a redundant wcsncat call.
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Just makes the else statement the dominant branch.
2013-09-04 15:05:28 -04:00
Sacha
649ba06b37
Someone forgot this include.
2013-09-05 05:00:00 +10:00
Henrik Rydgård
ef075e1603
Merge pull request #3629 from lioncash/master
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Fix a null check in sceKernel.cpp
2013-09-04 11:27:19 -07:00
Lioncash
1583bcb499
Fix a null check in sceKernel.cpp
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Since CreateByIDType() can return null, it seems odd that this would be after the statement "pool[i]->uid = i + handleOffset;"
2013-09-04 14:19:32 -04:00
Henrik Rydgård
b4d8afd27c
Merge pull request #3628 from lioncash/master
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Fix a null check
2013-09-04 11:14:02 -07:00
Henrik Rydgård
c256b5d750
Merge pull request #3625 from thedax/fixMinorIssues
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Win32 UI: Translate "PPSSPP Chinese Forum" from [DesktopUI], not [PSPCredits].
2013-09-04 11:09:05 -07:00
Lioncash
02ec457cc9
Fix a null check
2013-09-04 14:07:52 -04:00
The Dax
137628e0ba
Translate "PPSSPP Chinese Forum" from [DesktopUI], not [PSPCredits].
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This will let the text have a keyboard shortcut. I forgot about that part.
2013-09-04 12:44:12 -04:00
Henrik Rydgård
48a9be6126
Merge pull request #3622 from thedax/fixMinorIssues
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GameSettingsScreen: Use host->UpdateUI instead of a Platform-dependent method.
2013-09-04 08:24:47 -07:00
The Dax
471a9990e5
Change PostMessage to host->UpdateUI().
2013-09-04 11:22:53 -04:00
Henrik Rydgard
00b1fd6a75
Remove unnecessary RecreateViews call.
2013-09-04 17:21:13 +02:00
Henrik Rydgard
e84442f41d
Delete the old gentest.py (better one is in pspautotests)
2013-09-04 17:21:13 +02:00
Henrik Rydgård
d066fafa2e
Merge pull request #3621 from thedax/dynamicUITranslation
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Win32 UI: Append to help menu by Command, not Position.
2013-09-04 08:20:51 -07:00
sum2012
f941b09909
better fix
2013-09-04 23:14:39 +08:00
The Dax
24ead6c9c4
Append by command, not position. Seems to have no functional difference, but I'm correcting it more
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for semantics.
2013-09-04 11:14:39 -04:00
Henrik Rydgård
e3f6df2d1f
Merge pull request #3620 from thedax/dynamicUITranslation
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Win32 UI: Create Help menu dynamically.
2013-09-04 08:14:24 -07:00
The Dax
45902894ba
Rename a few variables relating to the Language menu.
2013-09-04 11:11:18 -04:00
The Dax
802cb7d194
Win32 UI: Create Help menu dynamically.
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Allows for menu items to be added easily at run-time(for things like the Chinese forum, etc.).
2013-09-04 11:03:13 -04:00
Henrik Rydgård
21aa129c8b
Merge pull request #3618 from kaienfr/show_accelerator_Memview
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Show accelerator Ctrl+M for menu Memory viewer.
2013-09-04 07:41:35 -07:00
kaienfr
27816f9d93
Show accelerator Ctrl+M for menu Memory viewer.
2013-09-04 15:55:52 +02:00
Henrik Rydgård
9930ecbab7
Merge pull request #3604 from thedax/dynamicUITranslation
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Win32 UI: Add a runtime created Language submenu.
2013-09-04 05:48:16 -07:00
Henrik Rydgard
1c422d41ce
Enable Arabic on Windows where we are using system fonts that can handle it.
2013-09-04 14:47:01 +02:00
The Dax
a582ca2034
Move a few things around.
2013-09-04 08:41:57 -04:00
sum2012
3d20b8d7b0
Fix crash in debug build
2013-09-04 20:35:34 +08:00
The Dax
55de73d05d
Move Language up to be a main menu item. It doesn't really belong anywhere else currently, but it could be moved later after the upcoming DesktopUI reorganization.
2013-09-04 08:28:04 -04:00
sum2012
6358f4ec62
Fix Summon Night 5,when there is a save,make new game would crash
2013-09-04 20:18:21 +08:00