Henrik Rydgard
92c6810954
Not using a GL config chooser seems to be the way to go, really, and was the way we used before the EGL attempt.
2016-03-17 22:22:57 +01:00
Henrik Rydgard
b137bf1af4
Oops
2016-03-13 18:42:26 +01:00
Henrik Rydgard
c8457d39ed
Fix a bunch of compiler warnings, delete some unused code
2016-03-13 15:17:31 +01:00
Henrik Rydgard
b94572e3ba
Assorted cleanup
2016-03-13 15:17:31 +01:00
Henrik Rydgard
3924d8bdea
Fix bug in ZIP file extraction breaking the Mega Drops homebrew, and others.
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Was rounding file sizes up to the nearest 128k...
2016-03-09 17:02:15 +01:00
Unknown W. Brackets
da03b80c97
Standardize on just one mutex implementation.
2016-03-06 14:49:15 -08:00
Henrik Rydgård
301571359c
Buildfix
2016-03-06 15:21:16 +01:00
Henrik Rydgard
d4e432dadd
Fix issue with lazy loading directory entries. Fixes #8613 .
2016-03-06 14:28:14 +01:00
Henrik Rydgard
082d839965
Fix minor issues in ISOFileSystem
2016-03-06 14:28:10 +01:00
Unknown W. Brackets
ef566a3adf
SaveState: Clean up some constant usage.
2016-02-28 18:21:57 -08:00
Henrik Rydgard
cef0a6311d
ISOFileSystem: Remove the "restrictTree" functionality which is now obsolete with lazy directory loading.
2016-02-29 01:13:57 +01:00
Henrik Rydgard
6f9755d498
ISOFileSystem: Lazily load directory information as needed. Should speed up game icon loading a bit.
2016-02-28 12:02:01 +01:00
Henrik Rydgard
0b95c4bbd1
ISOFileSystem: Move the level into the tree nodes
2016-02-28 11:51:15 +01:00
Henrik Rydgard
afc8736b9a
ISOFileSystem: Move the startsector and dirsize information into the tree nodes
2016-02-28 11:46:21 +01:00
Henrik Rydgard
0458c7a590
ISOFileSystem coding style cleanup to reduce future diffs
2016-02-28 11:39:57 +01:00
Henrik Rydgard
6ef779402a
Update PPGE atlas (font used for in-game save dialogs etc)
2016-02-15 19:24:39 +01:00
Henrik Rydgard
e954768a84
sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
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Better leaking than dead, although there has to be a better way.
2016-02-14 17:19:32 +01:00
Henrik Rydgard
eb3706c20a
Fix version parsing for upgrade checker for short versions like "1.2"
2016-02-14 16:24:33 +01:00
Unknown W. Brackets
8bea240c25
Atrac: Specify endianness for reset info.
2016-02-10 21:02:41 -08:00
zhyk
fa6fe85dc3
Fix audio lag in Qt without SDL.
2016-02-10 23:34:38 +08:00
Henrik Rydgard
d60f5ba285
Fix minor memory leak in JIT block cache
2016-02-10 15:43:36 +01:00
Henrik Rydgard
35b6c7341b
Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
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Few of these were serious, most were on-exit, but good to have a cleaner memory report after running.
2016-02-10 15:36:10 +01:00
Henrik Rydgård
6accac3b33
Merge pull request #8556 from unknownbrackets/diskcache
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Correct recovery of locked disk cache files
2016-02-07 11:42:57 +01:00
Henrik Rydgård
eb72f16701
Merge pull request #8559 from unknownbrackets/savestate
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Limit savestate screenshots to top left of screen
2016-02-07 11:42:37 +01:00
Henrik Rydgård
329d58e3db
Merge pull request #8557 from unknownbrackets/hle-minor
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Handle floats and sign extension in HLE logs
2016-02-07 11:42:29 +01:00
Unknown W. Brackets
76ed1e10c4
Limit savestate screenshots to top left of screen.
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Sometimes framebuffers have extra stuff outside, we don't need that in the
screenshot. Fixes #8552 .
2016-02-07 00:04:12 -08:00
Unknown W. Brackets
0e85225e29
Bring back the depth range hack.
2016-02-06 20:28:45 -08:00
Unknown W. Brackets
e75af43f0a
Handle floats and sign extension in HLE logs.
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In some cases, we were previously logging sign-extended error codes. This
handles that better using type_traits.
2016-02-06 19:53:56 -08:00
Unknown W. Brackets
0517d3721c
Correct recovery of locked disk cache files.
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We were keeping the index when creating a new file, rather than clearing
it. Additionally, flush before all reads - in case of overlap.
2016-02-06 19:49:33 -08:00
Henrik Rydgard
b68f2deca8
Set the reverb type when loading a savestate. May help #8528
2016-01-31 11:20:26 +01:00
Henrik Rydgård
f14dcb15db
Merge pull request #8532 from unknownbrackets/armjit-linking
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armjit: Fix block exit safety writes
2016-01-31 10:09:07 +01:00
Henrik Rydgård
dc407023fb
Merge pull request #8533 from unknownbrackets/diskcache
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Lock the HTTP diskcache while in use
2016-01-31 10:06:51 +01:00
Unknown W. Brackets
666f1898c6
Fix crash loading old savestates.
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Oops. Forgot that this could be saved as -1 when loading an old
savestate, and then resaving it.
Fixes #8531 .
2016-01-30 21:39:25 -08:00
Unknown W. Brackets
288a5c7aab
Lock the diskcache while in use.
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This prevents it from being corrupted due to a crash.
2016-01-30 20:50:37 -08:00
Unknown W. Brackets
eebe3e7bce
armjit: Fix block exit safety writes.
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This ensures we don't link to invalid blocks, fixes BKPTs on relinking,
and fixes BKPTs when relinking a prelinked block.
Should help #8524 .
2016-01-30 20:44:57 -08:00
daniel229
9385fed5d2
Enable extra ram support for Saints Row 2 alpha
2016-01-30 10:07:00 +08:00
Henrik Rydgård
194e9eddec
Merge pull request #8503 from unknownbrackets/hle-minor
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Minor logging adjustments, not used yet
2016-01-27 12:29:43 +01:00
Unknown W. Brackets
65a5c92c7e
Io: Change some logging flags.
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Not used yet, just prep work.
2016-01-24 22:52:19 -08:00
Unknown W. Brackets
3a64388eee
Support 64-bit args/return in new HLE logging.
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Pulls in a new header, unfortunately, but this is a mostly clean way to do
it.
2016-01-24 22:22:23 -08:00
Unknown W. Brackets
f1896abf74
Atrac: Move buffer offset only if needed.
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Hmm, need to manage this buffer smarter, though, when streaming. Right
now it's only getting it right enough to ask for the right amount of data,
really...
Fixes #8498 .
2016-01-24 09:09:07 -08:00
sum2012
bbeaf67cd6
Support port offset by @ANR2ME
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Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
daniel229
d032c3895b
Replace function in Omerta Chinmoku No Okite The Legacy
2016-01-24 11:58:20 +08:00
daniel229
0ab6c544b7
Replace function in unENDing Bloody Call
2016-01-24 11:55:56 +08:00
daniel229
80952d5e06
Replace function in ATV Offroad Fury Pro (US) demo
2016-01-24 11:53:46 +08:00
Unknown W. Brackets
9232a0cdb4
Merge branch 'font-subpixel'
2016-01-23 16:02:21 -08:00
Unknown W. Brackets
e8fb61cf43
Font: Fix clipping when x/y aren't 0.
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The final X2/Y2 are relative to the glyph at x,y.
2016-01-23 16:01:25 -08:00
Unknown W. Brackets
b8a2a6647d
Font: Turns out this happens a lot.
2016-01-23 15:59:47 -08:00
Henrik Rydgård
fac38ba624
Merge pull request #8491 from unknownbrackets/font-subpixel
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Respect subpixel offsets in PGF rendering
2016-01-24 00:58:01 +01:00
Unknown W. Brackets
621f86c7f1
Font: Blend after swizzling to 8 bit.
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This is much closer, but the values still are slightly off.
2016-01-23 15:42:42 -08:00
Unknown W. Brackets
1860180c2e
Font: Implement subpixel rendering.
2016-01-23 15:37:19 -08:00