Henrik Rydgard
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88f25fd50e
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x86-64: Fix L bit in VEX instruction emitter. Ported fix from Citra.
Currently unused in the emulator, though.
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2016-02-28 13:07:24 +01:00 |
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Henrik Rydgard
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da1a04be8d
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Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
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2016-02-28 12:39:47 +01:00 |
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Henrik Rydgard
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6f9755d498
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ISOFileSystem: Lazily load directory information as needed. Should speed up game icon loading a bit.
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2016-02-28 12:02:01 +01:00 |
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Henrik Rydgard
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0b95c4bbd1
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ISOFileSystem: Move the level into the tree nodes
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2016-02-28 11:51:15 +01:00 |
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Henrik Rydgard
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afc8736b9a
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ISOFileSystem: Move the startsector and dirsize information into the tree nodes
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2016-02-28 11:46:21 +01:00 |
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Henrik Rydgard
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0458c7a590
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ISOFileSystem coding style cleanup to reduce future diffs
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2016-02-28 11:39:57 +01:00 |
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Henrik Rydgard
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5f761c346b
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Attempt workaround for #8610
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2016-02-28 11:06:49 +01:00 |
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Henrik Rydgard
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de932b5efc
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Make git-version-gen work with a freshly installed 64-bit git msys.
For some reason %ProgramFiles% returns the (x86) one anyway...
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2016-02-28 11:03:54 +01:00 |
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Henrik Rydgård
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87f922c678
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Merge pull request #8611 from unknownbrackets/diskcache
Set cache dir before loading config
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2016-02-28 00:11:25 +01:00 |
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Unknown W. Brackets
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7ab3de299c
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Set cache dir before loading config.
The config will try to check ISOs for existence, which may use the cache.
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2016-02-27 13:10:08 -08:00 |
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Henrik Rydgård
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8e7de00eec
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Merge pull request #8609 from xiushudongfang/Open-action-for-android-
Remove unsupported formats
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2016-02-22 10:20:50 +01:00 |
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xiushu
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2ec11c56a4
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Remove unsupported formats
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2016-02-22 16:28:54 +08:00 |
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Henrik Rydgård
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1e749b0a43
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Merge pull request #8607 from xiushudongfang/InputBox-for-Android
Add inputbox for android
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2016-02-22 09:18:10 +01:00 |
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Henrik Rydgard
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05d4caeeaf
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Buildfix
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2016-02-21 12:14:44 +01:00 |
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Henrik Rydgard
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6b829c9cde
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Safer window resize on Windows - don't updating the backbuffer size until stopped dragging.
Cherry-picked from the Vulkan branch.
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2016-02-21 11:51:10 +01:00 |
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Henrik Rydgard
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76e1d074ec
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Logging improvements in EGL init
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2016-02-21 11:40:02 +01:00 |
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xiushu
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80938a39ce
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Just remove useless space and fix translations
Oops
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2016-02-21 13:12:35 +08:00 |
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xiushu
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7a2b4eea0a
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Add inputbox for android
For inputting IP and NickName ,or something else in future on Android
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2016-02-21 11:23:00 +08:00 |
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Henrik Rydgård
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8a65ba8696
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Merge pull request #8605 from xiushudongfang/Open-action-for-android-
Add open action for android
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2016-02-20 22:53:26 +01:00 |
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xiushu
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2ba902368e
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Add open action for android
Open games from file explorer directly.
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2016-02-20 19:23:32 +08:00 |
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Henrik Rydgard
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5f0553955c
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Vulkan headers and link library
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2016-02-17 22:49:13 +01:00 |
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Henrik Rydgard
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8684180620
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Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support)
This also adds a Windows project file, for building it.
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2016-02-17 21:38:35 +01:00 |
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Henrik Rydgard
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52eca3d211
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Update version to 1.2.1
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2016-02-17 18:20:49 +01:00 |
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Henrik Rydgard
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2a77ab71aa
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Some attempts at increasing reliability of render thread management.
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2016-02-17 17:08:48 +01:00 |
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Henrik Rydgard
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6ef779402a
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Update PPGE atlas (font used for in-game save dialogs etc)
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2016-02-15 19:24:39 +01:00 |
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Henrik Rydgard
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2d0295bbb3
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Fix another version parsing bug
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2016-02-15 19:21:57 +01:00 |
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Henrik Rydgard
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67282cafc4
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Apply some minor changes from #8592
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2016-02-15 18:21:29 +01:00 |
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Henrik Rydgard
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0be9a520ef
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Remove hack in render loop thread
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2016-02-15 00:19:17 +01:00 |
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Henrik Rydgard
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e51e168e40
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It is not a great idea to release locks that have been free'd.
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2016-02-15 00:10:22 +01:00 |
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Henrik Rydgard
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e954768a84
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sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
Better leaking than dead, although there has to be a better way.
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2016-02-14 17:19:32 +01:00 |
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Henrik Rydgard
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eafb39f267
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Actually fix the version parsing, oops
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2016-02-14 16:34:17 +01:00 |
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Henrik Rydgard
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eb3706c20a
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Fix version parsing for upgrade checker for short versions like "1.2"
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2016-02-14 16:24:33 +01:00 |
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Henrik Rydgard
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b5959be2ec
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Update font atlas (Chinese, Korean updates)
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2016-02-14 13:44:10 +01:00 |
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Henrik Rydgard
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09e558c74b
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Update version numbers to 1.2.0
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2016-02-14 12:36:28 +01:00 |
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Henrik Rydgard
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951c79f6c3
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Update submodules.
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2016-02-14 11:37:29 +01:00 |
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Henrik Rydgård
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3d319fac75
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Merge pull request #8590 from hrydgard/android-clean-exit
Exit cleanly on Android instead of hard-exiting using exit(0).
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2016-02-13 20:33:46 +01:00 |
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Henrik Rydgard
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bfa5091c41
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Exit cleanly on Android instead of hard-exiting using exit(0).
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2016-02-13 19:57:05 +01:00 |
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Henrik Rydgård
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ab4ffe38d5
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Merge pull request #8589 from unknownbrackets/d3d9-minor
d3d9: Enable GPU info in D3D9 reporting
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2016-02-13 19:20:33 +01:00 |
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Unknown W. Brackets
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095624867a
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d3d9: Enable GPU info in D3D9 reporting.
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2016-02-13 09:51:09 -08:00 |
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Unknown W. Brackets
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346e98046d
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Forgot to remove this report, not needed now.
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2016-02-13 09:31:03 -08:00 |
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Henrik Rydgard
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e1ebc12d7f
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Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565
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2016-02-13 10:55:29 +01:00 |
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Henrik Rydgård
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199ce4ef9e
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Merge pull request #8581 from sum2012/ant-build
Add ant build script for Android in windows
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2016-02-12 23:48:43 +01:00 |
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sum2012
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39d3147c9b
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Update to build all ABIs by default
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2016-02-13 06:42:47 +08:00 |
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sum2012
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8e82a698ff
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Add ant build script for windows
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2016-02-13 05:03:16 +08:00 |
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Henrik Rydgård
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bc1ed6e01f
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Merge pull request #8579 from unknownbrackets/gpu-memcpy
Correct buffer size for offset download
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2016-02-12 09:31:11 +01:00 |
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Unknown W. Brackets
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5894431fa0
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Correct buffer size for offset download.
We need h, not h - y. Should be #7819.
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2016-02-11 22:30:44 -08:00 |
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Henrik Rydgard
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5bfeafc037
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PackFramebufferSync_: Check for bad parameters that could cause crash
My theory for the #7819 crash
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2016-02-11 22:10:54 +01:00 |
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Henrik Rydgård
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042bfe6d83
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Merge pull request #8577 from unknownbrackets/slow-effects
Consider depth blitting a slow framebuffer effect
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2016-02-11 09:24:34 +01:00 |
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Unknown W. Brackets
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8bea240c25
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Atrac: Specify endianness for reset info.
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2016-02-10 21:02:41 -08:00 |
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Unknown W. Brackets
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271829c991
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Consider depth blitting a slow framebuffer effect.
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2016-02-10 21:02:19 -08:00 |
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