iota97
01083c87ea
Analog stick gesture
2023-09-01 09:32:21 +02:00
Henrik Rydgård
73836e7bcb
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
Henrik Rydgård
ca75e20155
Fix minor config backwards compatibility issue, see #17502 , iota97's comment
2023-05-26 15:47:58 +02:00
Nicolas Adenis-Lamarre
f32b0dc9c3
previous slot shortcut
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Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2023-05-25 11:32:49 +00:00
Henrik Rydgård
e078f61bad
Rename class CustomKey to CustomButton
2023-05-08 10:13:52 +02:00
Henrik Rydgård
534896d2ab
ControlMapper: Allow overriding PSP button event handling through a callback.
2023-03-28 00:23:18 +02:00
Henrik Rydgård
e1ff498ba3
Rename "Combo" to "Custom" in the touch key mappings.
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Need the name "Combo" for the new feature from PR #17168 .
2023-03-26 11:05:39 +02:00
Henrik Rydgård
59dec197d8
Add previews for more types, fix mappings.
2023-02-02 01:09:33 +01:00
iota97
871fc17371
Add analog to custom button and gesture
2023-01-28 07:42:20 +01:00
iota97
3201bf9016
add new image to controls
2022-12-08 00:51:19 +01:00
Henrik Rydgård
0a3d78221e
Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
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Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
5230fc7c41
Joystick input: Ignore in-deadzone events from a different device than previous events
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Fixes #15465
2022-11-23 12:22:59 +01:00
iota97
e48ea158e4
Allow to repeat a "single" button
2022-06-19 15:18:05 +02:00
iota97
0b5eabcd23
Remove unused string and update en_US translation
2021-09-22 23:14:35 +02:00
iota97
7d8dd7c816
Square shape for combo button. Additional shapes (folder_open, warning) too.
2021-09-18 23:28:03 +02:00
iota97
f54a24daec
Don't add VIRTKEY_TOGGLE_FULLSCREE in custom key list on mobile device
2021-09-01 17:07:35 +02:00
iota97
8f9610d2a0
Reuse translation for combo button as well
2021-08-30 13:17:24 +02:00
iota97
f417bb93d4
Reuse translation
2021-08-30 13:13:09 +02:00
iota97
2821035b1d
Support virutal button in touch gesture
2021-08-30 12:26:13 +02:00
Henrik Rydgård
1d29060c3b
Merge pull request #13107 from iota97/touch-gesture
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Basic mappable motion gesture
2021-08-29 21:39:42 +02:00
Henrik Rydgård
58e7b6bec2
Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup.
2021-08-28 20:06:05 +02:00
Henrik Rydgård
a7859cfd2a
Fix some comments and a string
2021-08-18 09:28:17 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
iota97
ad29e5237e
Basic mappable gesture
2021-08-17 09:17:37 +02:00
iota97
0ae0d30751
Allow to invert context dimension for combo button
2021-08-04 09:18:23 +02:00
iota97
498878267a
Customizable touch control (rebased with label)
2021-07-11 09:55:25 +02:00
Unknown W. Brackets
3c778f567c
UI: Add text description for all views.
2021-02-21 16:38:02 -08:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
7aacf3df37
Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats.
2020-08-16 09:37:18 +02:00
Henrik Rydgård
2843b8ef5f
Merge pull request #12486 from iota97/dpad
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Rebindable touch right analog
2020-05-17 20:51:40 +02:00
iota97
e7bcf9a4c2
Use 2 different button for CW and CCW
2020-03-23 09:24:36 +01:00
iota97
45da319ce7
Auto rotating analog
2020-03-23 00:45:22 +01:00
iota97
f460151f39
u8_clamp clean up
2020-03-05 18:29:35 +01:00
iota97
1cc5022b19
Fix toggle
2020-03-01 18:17:16 +01:00
iota97
7836776337
Squash commit
2020-03-01 17:13:55 +01:00
Henrik Rydgård
45d94c4877
Switch all images to dynamic lookup in the atlas by string ID.
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SLN fix
It works, but with the wrong images and the wrong characters!
Fix another bug in atlastool's binary output
Get Android building again.
Oops, didn't mean to disable this permanently.
Error checking
Minor cleanup
Gotta tweak my git ignores...
Regenerate metadata
2020-03-01 12:06:47 +01:00
iota97
e5c647ccbb
Add toggle flag to combo button
2020-02-12 15:48:49 +01:00
iota97
f42e6a984f
Rapid fire touch control
2020-01-28 08:52:18 +01:00
Unknown W. Brackets
4aded5c11f
UI: Implement a glowing border touch control style.
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It barely glows, though.
2018-09-30 16:48:02 -07:00
Unknown W. Brackets
0564e9e3ec
UI: Disable stepping on unthrottle touch button.
2018-06-23 11:06:56 -07:00
Unknown W. Brackets
f2956a1c1a
UI: Show custom speed toggle buttons.
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This allows more flexibility if unthrottle is too fast or too uneven.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
cb1b8f23bb
UI: Fix fade-out when editing touch controls.
2017-06-03 09:45:53 -07:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Unknown W. Brackets
9c3e12ead0
Remove some unused things reported by clang.
2016-03-20 23:14:08 -07:00
Henrik Rydgard
a53d31a8d7
Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while.
2016-01-17 20:31:10 +01:00
Unknown W. Brackets
da65116f75
Oops, fix auto-hide timing issues.
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If the game was not 60 fps, it was wrong, but also it added up frames too
quickly as static. Was worried about missing touches when I added the
zeroing, dumb mistake.
Fixes #8309 .
2015-12-26 11:31:37 -08:00
Unknown W. Brackets
a3f9b954d1
Add feature to auto-hide buttons after X seconds.
2015-12-20 12:40:47 -08:00
xiushu
14e7658bbb
Implement on-screen touch combo keys.
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Replace A,B,cross1,square1,triangle1 with number images 1-6
Rebuild the atlas, update the code to use combo keys 1-5
Also add psp_display.png from pull request #8082 .
2015-10-24 13:22:43 +02:00