Henrik Rydgård
c251d69eab
Minimize the Adreno shader compiler bug repro test
2021-01-30 10:21:14 +01:00
Henrik Rydgård
78191956f3
Fix duplicate shader version in the flat shader test
...
Unbreaks the flat shading test on Adreno (ended up in trying to link a
#version 300 and a #version 320 shader together which it didn't like)
2021-01-24 18:49:05 +01:00
Henrik Rydgård
d0c3a5a721
compat.ini: Add Split/Second to [ReinterpretFramebuffers]. See #13957
2021-01-23 18:35:48 +01:00
Henrik Rydgård
ca50077341
More GPU test improvements
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* Fix the flat test. Unfortunately doesn't repro the bug :(
2021-01-17 18:04:00 +01:00
Henrik Rydgård
02a771c049
Add texture to flat shaded test.
2021-01-17 13:44:57 +01:00
Henrik Rydgård
a30b521257
Adds two new tests to GPU driver test screen: Adreno shader logic test and flat shading
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The adreno test tests for the bug mentioned in #13910 .
Very clear repro on Adreno 630, Pocophone F1.
The flat shading test is an untested attempt at a repro of
(will test that tomomorrow).
2021-01-17 13:29:36 +01:00
Henrik Rydgård
2fef4c4a9c
Fix GPU driver test screen
2020-12-02 00:33:37 +01:00
Henrik Rydgård
6db943e831
Merge the two ShaderStage enums
2020-11-05 08:34:35 +01:00
Henrik Rydgård
03e8eac6ef
Merge the two ShaderLanguage enums.
2020-11-04 09:40:11 +01:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
ff8148dd92
Move native/util, native/data and native/i18 to Common/Data.
...
Also move colorutil.cpp/h
linking build fix experiment
Delete a bunch of unused CMakeLists.txt files
CMakeLists.txt linking fix
Don't include NativeApp.h from any headers.
Android.mk buildfix
Half of the UWP fix
Buildfix
Minor project file cleanup
Buildfixes
Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
Henrik Rydgård
3a5e07ad4f
Vulkan: Stencil initialization: Use the adreno path for Mali as well.
...
Appears to fix the Star Ocean issue and maybe more reported in #12890 .
Strange though...
2020-05-19 23:29:33 +02:00
Henrik Rydgård
f01a4a3a87
Additional rendering fixes for notch
2020-03-31 16:46:14 +02:00
Unknown W. Brackets
5009698cc0
Core: Use a shared_ptr for i18n categories.
...
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Henrik Rydgård
5f58caf4dd
Minor tweak to the test
2018-12-20 13:13:09 +01:00
Henrik Rydgård
0f28b66a70
Don't leak the new pipelines
2018-12-20 11:14:50 +01:00
Henrik Rydgård
d047955686
This should finally repro one of the Adreno bugs
2018-12-20 11:00:15 +01:00
Henrik Rydgård
352bafde7c
GPU driver test: Add a third test with depth completely disabled, and rename the others to match.
2018-12-19 20:21:07 +01:00
Henrik Rydgård
a8ff94e30b
Display some important information on GPU test screen to make screenshots more useful
2018-12-19 14:41:07 +01:00
Henrik Rydgård
2c83574377
Finish up the test
2018-12-19 13:48:58 +01:00
Henrik Rydgård
c2319cd6d1
thin3d: Make the stencil ref value dynamic state (all APIs support this directly).
2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00