Henrik Rydgard
|
f00f7d2fb8
|
Remove some dependencies on the pD3DDevice globals
|
2017-02-05 20:36:00 +01:00 |
|
Henrik Rydgard
|
20d9e60a67
|
Just some renaming. Start moving away from the "thin3d" name
|
2017-01-30 14:38:31 +01:00 |
|
Henrik Rydgård
|
6a7d3a3910
|
Break out image file management from DrawContext (thin3d)
|
2017-01-24 20:58:59 +01:00 |
|
Henrik Rydgård
|
377561865a
|
A little more D3D11, BlendFactor
|
2017-01-24 20:58:59 +01:00 |
|
Henrik Rydgård
|
cbf4e5f38c
|
Implement colormask
|
2016-12-27 11:59:11 +01:00 |
|
Henrik Rydgård
|
9f2e83b66c
|
Bundle up more state in the pipeline object. Lets us get rid of Vulkan's pipeline cache.
|
2016-12-27 11:59:11 +01:00 |
|
Henrik Rydgård
|
8d84fb75c7
|
Remove ShaderSet presets
|
2016-12-27 11:59:10 +01:00 |
|
Henrik Rydgård
|
f86b9f7900
|
Guess what? More renaming
|
2016-12-27 11:59:06 +01:00 |
|
Henrik Rydgård
|
9b439e4c43
|
Remove Thin3D prefix on more things
|
2016-12-27 11:59:06 +01:00 |
|
Henrik Rydgård
|
463251908b
|
Rename things to closer match another project which I plan to share some code with
|
2016-12-27 11:59:02 +01:00 |
|
Henrik Rydgård
|
10393f5d4e
|
Move Thin3D into the Draw namespace.
|
2016-12-27 11:58:03 +01:00 |
|
Henrik Rydgard
|
a1f25ceb7f
|
Fix bug in input box handling. Should fix #9095.
|
2016-10-26 19:06:41 +02:00 |
|
Florent Castelli
|
cb4d0732df
|
qt: Remove qrc files
|
2016-10-17 23:45:21 +02:00 |
|
Florent Castelli
|
f02e2b59b0
|
qt: Build Qt frontend with CMake. Requires Qt5.
|
2016-10-17 23:45:21 +02:00 |
|
Florent Castelli
|
94d57f4573
|
maemo: Remove!
|
2016-10-12 13:13:09 +02:00 |
|
Florent Castelli
|
70593d1004
|
android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
|
2016-10-12 11:14:09 +02:00 |
|
Florent Castelli
|
4145b60a0e
|
symbian: Remove!
|
2016-10-11 18:49:08 +02:00 |
|
Florent Castelli
|
373db56a16
|
blackberry: Remove!
|
2016-10-11 17:40:32 +02:00 |
|
Unknown W. Brackets
|
379ec56f0d
|
Tweak wording to clarify battery save message.
|
2016-10-10 17:32:25 -07:00 |
|
Unknown W. Brackets
|
b15c6fc295
|
Oops, only call gl_lost() for OpenGL.
|
2016-10-01 17:19:16 -07:00 |
|
Henrik Rydgård
|
dfda67e815
|
Merge pull request #9016 from unknownbrackets/screenshot
Use the display vfb for reporting/save state/TAS screenshots
|
2016-09-29 11:16:59 +02:00 |
|
Unknown W. Brackets
|
6bbb3c0442
|
Handle clear gpu cache as a global message.
This makes it so if you change texture scaling in the Windows menu on the
pause menu, it actually clears the cache.
|
2016-09-28 22:35:09 -07:00 |
|
Unknown W. Brackets
|
4d0c457ddc
|
Cleanup display vs. output screenshot terminology.
|
2016-09-25 16:35:43 -07:00 |
|
Unknown W. Brackets
|
92d930887f
|
Android: Add both a lost and restore phase.
Lost = delete, restore = create. Let's stick to never overlapping.
May help #8912.
|
2016-09-10 21:58:42 -07:00 |
|
Henrik Rydgard
|
1c47778b4e
|
Get rid of outdated special case for gfx logs. Make some DEBUG things VERBOSE.
|
2016-09-10 17:16:53 +02:00 |
|
Henrik Rydgard
|
de1643997f
|
Fix backwards "gfxLog" logic. Strange. May help #8941
|
2016-09-10 12:24:20 +02:00 |
|
Kelly Youngblood
|
7d191ccc11
|
Adds --PS3 flag for PS3 controllr support on SDL.
|
2016-09-03 00:15:25 -05:00 |
|
Unknown W. Brackets
|
1f7a137926
|
Android: Detect and report power save mode.
This shows a message when it's on, or when power drops to low.
|
2016-07-24 17:04:06 -07:00 |
|
Unknown W. Brackets
|
4d4e334fc4
|
Vulkan: Allow C++ to determine use of JavaGL.
Based on config - this way we can enable Vulkan more easily even before we
determine why some devices don't like C++ EGL for GLES.
|
2016-07-01 14:05:15 -07:00 |
|
Unknown W. Brackets
|
27d135d48a
|
Decouple save states from UI.
It's the UI's job to decide how and what things are displayed, not Core's.
This also reduces reasons for linkage issues.
|
2016-05-27 21:25:05 -07:00 |
|
Unknown W. Brackets
|
2862253f12
|
Avoid showing all slots in a row when cycling.
This was longer now, so more annoying. Better to sync with the preview.
|
2016-05-27 20:56:10 -07:00 |
|
Unknown W. Brackets
|
ac21d2e84d
|
Clean up save state preview fade.
Now it mostly matches the save slot text fade.
|
2016-05-27 20:53:58 -07:00 |
|
Unknown W. Brackets
|
e6cf296d1a
|
Trigger save slot display from UI code.
Core shouldn't be calling UI code.
|
2016-05-27 20:53:20 -07:00 |
|
Unknown W. Brackets
|
2bd447e78c
|
Flip the meaning of the -g switch.
I like asking people if they see FBOs being created, it's helpful.
|
2016-05-21 09:58:25 -07:00 |
|
Henrik Rydgard
|
ce8aae5ed1
|
Make the IRJit core selectable in developer tools
|
2016-05-08 01:43:27 +02:00 |
|
Henrik Rydgard
|
4197148dc4
|
Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
|
2016-04-09 18:27:35 +02:00 |
|
Henrik Rydgard
|
432f276bec
|
Cleanups. Don't loop over bones in vshader, causes trouble
|
2016-03-20 19:30:11 +01:00 |
|
Henrik Rydgard
|
01e3fbae95
|
Fix clearing bug, add FIFO_RELAXED flag, etc
|
2016-03-20 19:30:11 +01:00 |
|
Henrik Rydgard
|
d7e8f8433f
|
Support multiple texture formats
|
2016-03-20 19:29:03 +01:00 |
|
Henrik Rydgard
|
4c0e6d0138
|
Some renaming, fixes and tweaks to the gl_lost mechanism, which is again needed
|
2016-03-17 21:30:16 +01:00 |
|
Henrik Rydgard
|
f08ae677e8
|
Disable gfx logging in debug by default.
|
2016-03-06 11:48:14 -08:00 |
|
Henrik Rydgard
|
da1a04be8d
|
Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
|
2016-02-28 12:39:47 +01:00 |
|
Unknown W. Brackets
|
7ab3de299c
|
Set cache dir before loading config.
The config will try to check ISOs for existence, which may use the cache.
|
2016-02-27 13:10:08 -08:00 |
|
xiushu
|
80938a39ce
|
Just remove useless space and fix translations
Oops
|
2016-02-21 13:12:35 +08:00 |
|
xiushu
|
7a2b4eea0a
|
Add inputbox for android
For inputting IP and NickName ,or something else in future on Android
|
2016-02-21 11:23:00 +08:00 |
|
Henrik Rydgard
|
6df8573583
|
Minor fixes
|
2016-01-17 22:53:06 +01:00 |
|
Henrik Rydgard
|
b39206f922
|
Use the app cache directory on Android for the shader cache.
|
2016-01-17 22:15:23 +01:00 |
|
Henrik Rydgard
|
27c71aa340
|
Get rid of the unused "InstallID"
|
2016-01-17 15:46:15 +01:00 |
|
Unknown W. Brackets
|
aa0055cea7
|
Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
|
2016-01-05 22:37:28 -08:00 |
|
Henrik Rydgård
|
95822a165d
|
Fix Mac build
|
2016-01-01 14:40:19 +01:00 |
|