Commit Graph

379 Commits

Author SHA1 Message Date
Henrik Rydgard
4c2929cf13 v0.3 2012-11-20 11:54:51 +01:00
Henrik Rydgard
4b87da74cb windows gui option for buffered rendering. Misc fixes, prettier checkbox on android. 2012-11-20 11:35:48 +01:00
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b71d998a20 Broadcast a threadend event to wake mutexes. 2012-11-20 02:20:16 -08:00
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dd3db71b61 Forget mutex waiting threads when they timeout. 2012-11-20 02:20:16 -08:00
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8da2fb074c For mutexes/semaphores, register a global timer.
Instead of leaking one per each.  Should be faster.
Since we can only wait on one thing per thread at a time, this is fine.
2012-11-20 02:20:16 -08:00
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a81c138004 Create and Delete LwMutex funcs. 2012-11-20 02:20:15 -08:00
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619a9906de Remove threads from semaphores when they timeout.
This makes wait tests *almost* pass.  There's some timing
related issues left, though.
2012-11-20 02:20:15 -08:00
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fd41851503 Implement timeouts on semaphores too. 2012-11-20 02:20:14 -08:00
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4d71e32193 Update the value when mutexes timeout. 2012-11-20 02:20:14 -08:00
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aad7e48a1a Oops, turns out mutex timeouts are in micro.
Found it documented as milli somewhere, but it was wrong.
2012-11-20 02:20:14 -08:00
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d88fa153b7 Implement timeouts on mutexes.
Still need to set timeoutPtr after they expire.
Pretty sure I did this the right way, seems CoreTiming does already
allow/use multiple events for the same type?
2012-11-20 02:20:13 -08:00
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b9bb5c4cce Make sceKernelStartThread() reschedule.
Mutexes and semaphores are wrong, duh.
2012-11-20 02:20:13 -08:00
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7b9a8bf766 Minor correctness on create mutex. 2012-11-20 02:20:12 -08:00
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7fa388952e Refactor mutex locking to simplify. 2012-11-20 02:20:12 -08:00
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0681c8e5c5 Add overflow error to mutex locking. 2012-11-20 02:20:12 -08:00
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c92f1dc8e6 Update tests (semaphores/mutexes.)
Most mutex tests are failing due to thread scheduling or
reuse issues.
2012-11-20 02:19:55 -08:00
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40a6ebfabe Fix sceKernelCancelSema() to handle any negative.
So the test isn't failing.
2012-11-20 02:19:21 -08:00
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2290397b94 sceKernelTryLockMutex() and fix other locking. 2012-11-20 02:19:21 -08:00
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4bfa24eca8 Fix sceKernelCreateMutex() to match tests.
Still have an issue where reusing threads doesn't work.
2012-11-20 02:19:21 -08:00
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a539580195 Reschedule after acquiring a lock.
This matches the actual test results.
2012-11-20 02:19:20 -08:00
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2613ed8806 Cleanup mutex func types.
Looks like mutexes reschedule when they lock, so switch to void.
2012-11-20 02:19:20 -08:00
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429ac9de87 Oops, CreateMutex was missing a parameter. 2012-11-20 02:19:19 -08:00
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4bab714db5 Mutexes go in FIFO order as expected.
The test was wrong.
2012-11-20 02:19:19 -08:00
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4cddd3092a Implement basic locking for sceKernel mutexes.
Test still not passing, due to odd order the mutex is unlocked in?
But, at least, it does lock now.
2012-11-20 02:19:19 -08:00
Henrik Rydgard
f378f959e1 Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices. 2012-11-20 10:59:23 +01:00
Henrik Rydgard
f226afc3ca Implement a missing time function 2012-11-20 01:04:39 +01:00
Henrik Rydgard
45d42f09a1 Remove x86disasm, experiment with build order 2012-11-20 00:48:13 +01:00
Henrik Rydgard
8a6d151df5 ALPHA_TEST doesn't exist on OpenGL ES 2.0 2012-11-20 00:35:14 +01:00
Henrik Rydgard
ee32db47b9 Assorted FBO fixes 2012-11-20 00:31:19 +01:00
Henrik Rydgard
4a49b8ee36 Workaround for motogp setting a bogus framebuffer address. 2012-11-19 23:53:38 +01:00
Henrik Rydgard
8b67975a47 GL: Framebuffer management using FBOs. Fixes flicker in Lumines and many others. 2012-11-19 23:29:14 +01:00
Henrik Rydgard
91e1cce17e Some reorg in preparation for FBO work 2012-11-19 21:23:29 +01:00
Henrik Rydgård
14a59fdc75 Found a better way to do the previous change. Allow JIT on mac/linux. 2012-11-19 14:51:47 +01:00
Henrik Rydgård
fb25b7405c Synchronize the mainloop to the display end-of-frame on nonWindows
platforms.
2012-11-19 14:16:37 +01:00
Henrik Rydgård
ec2cb15c38 Merge branch 'master' of github.com:hrydgard/ppsspp
Conflicts:
	Core/HLE/sceKernelInterrupt.cpp
	native
2012-11-19 11:35:53 +01:00
Henrik Rydgard
1f48dc380a gitignore, comments, upgrade native. 2012-11-19 09:25:50 +01:00
Henrik Rydgard
eb3d81e891 Merge branch 'master' of github.com:hrydgard/ppsspp 2012-11-19 09:18:38 +01:00
Henrik Rydgård
5a9f87fe5f Merge pull request #63 from Orphis/androidcleanfix
Fix Ant clean command
2012-11-19 00:13:22 -08:00
Florent Castelli
a9ab88d3ae Fix Ant clean command 2012-11-19 02:11:57 +01:00
Henrik Rydgård
bab8cca8df Merge pull request #62 from Orphis/androidbuild
Build JNI for Android in Ant file
2012-11-18 16:14:30 -08:00
Florent Castelli
e221dfdc5c Build JNI for Android in Ant file 2012-11-19 01:11:46 +01:00
Henrik Rydgard
2d431d27e7 Crashfix for a buggy game that misuses sceUtility 2012-11-19 00:29:41 +01:00
Henrik Rydgard
920c866f50 Add ant build file, change target to android-10 2012-11-18 23:58:49 +01:00
Henrik Rydgard
8e3148587a Merge branch 'master' of github.com:hrydgard/ppsspp 2012-11-18 23:40:35 +01:00
Henrik Rydgård
b1676f8370 Merge pull request #61 from Orphis/androidbuild
Fix Android build on Linux
2012-11-18 14:36:13 -08:00
Henrik Rydgard
d572d40c36 More warning fixing 2012-11-18 23:35:02 +01:00
Henrik Rydgard
e2c3f26f1b Reformat some code, fix some warnings 2012-11-18 23:34:37 +01:00
Florent Castelli
1f9f50a557 Fix Android build on Linux 2012-11-18 23:22:45 +01:00
Henrik Rydgard
fa05713456 misc cleanup 2012-11-18 23:14:50 +01:00
Henrik Rydgard
f326c36220 Some cleanup, re-enable some apparently disabled jit ops 2012-11-18 23:14:22 +01:00