Henrik Rydgard
4c2929cf13
v0.3
2012-11-20 11:54:51 +01:00
Henrik Rydgard
4b87da74cb
windows gui option for buffered rendering. Misc fixes, prettier checkbox on android.
2012-11-20 11:35:48 +01:00
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b71d998a20
Broadcast a threadend event to wake mutexes.
2012-11-20 02:20:16 -08:00
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dd3db71b61
Forget mutex waiting threads when they timeout.
2012-11-20 02:20:16 -08:00
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8da2fb074c
For mutexes/semaphores, register a global timer.
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Instead of leaking one per each. Should be faster.
Since we can only wait on one thing per thread at a time, this is fine.
2012-11-20 02:20:16 -08:00
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a81c138004
Create and Delete LwMutex funcs.
2012-11-20 02:20:15 -08:00
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619a9906de
Remove threads from semaphores when they timeout.
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This makes wait tests *almost* pass. There's some timing
related issues left, though.
2012-11-20 02:20:15 -08:00
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fd41851503
Implement timeouts on semaphores too.
2012-11-20 02:20:14 -08:00
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4d71e32193
Update the value when mutexes timeout.
2012-11-20 02:20:14 -08:00
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aad7e48a1a
Oops, turns out mutex timeouts are in micro.
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Found it documented as milli somewhere, but it was wrong.
2012-11-20 02:20:14 -08:00
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d88fa153b7
Implement timeouts on mutexes.
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Still need to set timeoutPtr after they expire.
Pretty sure I did this the right way, seems CoreTiming does already
allow/use multiple events for the same type?
2012-11-20 02:20:13 -08:00
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b9bb5c4cce
Make sceKernelStartThread() reschedule.
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Mutexes and semaphores are wrong, duh.
2012-11-20 02:20:13 -08:00
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7b9a8bf766
Minor correctness on create mutex.
2012-11-20 02:20:12 -08:00
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7fa388952e
Refactor mutex locking to simplify.
2012-11-20 02:20:12 -08:00
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0681c8e5c5
Add overflow error to mutex locking.
2012-11-20 02:20:12 -08:00
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c92f1dc8e6
Update tests (semaphores/mutexes.)
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Most mutex tests are failing due to thread scheduling or
reuse issues.
2012-11-20 02:19:55 -08:00
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40a6ebfabe
Fix sceKernelCancelSema() to handle any negative.
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So the test isn't failing.
2012-11-20 02:19:21 -08:00
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2290397b94
sceKernelTryLockMutex() and fix other locking.
2012-11-20 02:19:21 -08:00
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4bfa24eca8
Fix sceKernelCreateMutex() to match tests.
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Still have an issue where reusing threads doesn't work.
2012-11-20 02:19:21 -08:00
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a539580195
Reschedule after acquiring a lock.
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This matches the actual test results.
2012-11-20 02:19:20 -08:00
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2613ed8806
Cleanup mutex func types.
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Looks like mutexes reschedule when they lock, so switch to void.
2012-11-20 02:19:20 -08:00
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429ac9de87
Oops, CreateMutex was missing a parameter.
2012-11-20 02:19:19 -08:00
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4bab714db5
Mutexes go in FIFO order as expected.
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The test was wrong.
2012-11-20 02:19:19 -08:00
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4cddd3092a
Implement basic locking for sceKernel mutexes.
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Test still not passing, due to odd order the mutex is unlocked in?
But, at least, it does lock now.
2012-11-20 02:19:19 -08:00
Henrik Rydgard
f378f959e1
Fix issues with games that don't call sceDisplaySet mode. Add option to run without FBOs, may be useful on slow devices.
2012-11-20 10:59:23 +01:00
Henrik Rydgard
f226afc3ca
Implement a missing time function
2012-11-20 01:04:39 +01:00
Henrik Rydgard
45d42f09a1
Remove x86disasm, experiment with build order
2012-11-20 00:48:13 +01:00
Henrik Rydgard
8a6d151df5
ALPHA_TEST doesn't exist on OpenGL ES 2.0
2012-11-20 00:35:14 +01:00
Henrik Rydgard
ee32db47b9
Assorted FBO fixes
2012-11-20 00:31:19 +01:00
Henrik Rydgard
4a49b8ee36
Workaround for motogp setting a bogus framebuffer address.
2012-11-19 23:53:38 +01:00
Henrik Rydgard
8b67975a47
GL: Framebuffer management using FBOs. Fixes flicker in Lumines and many others.
2012-11-19 23:29:14 +01:00
Henrik Rydgard
91e1cce17e
Some reorg in preparation for FBO work
2012-11-19 21:23:29 +01:00
Henrik Rydgård
14a59fdc75
Found a better way to do the previous change. Allow JIT on mac/linux.
2012-11-19 14:51:47 +01:00
Henrik Rydgård
fb25b7405c
Synchronize the mainloop to the display end-of-frame on nonWindows
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platforms.
2012-11-19 14:16:37 +01:00
Henrik Rydgård
ec2cb15c38
Merge branch 'master' of github.com:hrydgard/ppsspp
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Conflicts:
Core/HLE/sceKernelInterrupt.cpp
native
2012-11-19 11:35:53 +01:00
Henrik Rydgard
1f48dc380a
gitignore, comments, upgrade native.
2012-11-19 09:25:50 +01:00
Henrik Rydgard
eb3d81e891
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-19 09:18:38 +01:00
Henrik Rydgård
5a9f87fe5f
Merge pull request #63 from Orphis/androidcleanfix
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Fix Ant clean command
2012-11-19 00:13:22 -08:00
Florent Castelli
a9ab88d3ae
Fix Ant clean command
2012-11-19 02:11:57 +01:00
Henrik Rydgård
bab8cca8df
Merge pull request #62 from Orphis/androidbuild
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Build JNI for Android in Ant file
2012-11-18 16:14:30 -08:00
Florent Castelli
e221dfdc5c
Build JNI for Android in Ant file
2012-11-19 01:11:46 +01:00
Henrik Rydgard
2d431d27e7
Crashfix for a buggy game that misuses sceUtility
2012-11-19 00:29:41 +01:00
Henrik Rydgard
920c866f50
Add ant build file, change target to android-10
2012-11-18 23:58:49 +01:00
Henrik Rydgard
8e3148587a
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-18 23:40:35 +01:00
Henrik Rydgård
b1676f8370
Merge pull request #61 from Orphis/androidbuild
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Fix Android build on Linux
2012-11-18 14:36:13 -08:00
Henrik Rydgard
d572d40c36
More warning fixing
2012-11-18 23:35:02 +01:00
Henrik Rydgard
e2c3f26f1b
Reformat some code, fix some warnings
2012-11-18 23:34:37 +01:00
Florent Castelli
1f9f50a557
Fix Android build on Linux
2012-11-18 23:22:45 +01:00
Henrik Rydgard
fa05713456
misc cleanup
2012-11-18 23:14:50 +01:00
Henrik Rydgard
f326c36220
Some cleanup, re-enable some apparently disabled jit ops
2012-11-18 23:14:22 +01:00