Henrik Rydgård
67a35d3476
Merge pull request #17356 from unknownbrackets/minor-cleanup
...
Cleanup some more string formats, mostly in debugger
2023-05-23 08:29:23 +02:00
Bobby Smith
085027b067
[Libretro] Show/hide some options depending on the renderer + remove MSAA option
2023-05-20 13:32:48 +02:00
Henrik Rydgård
cf9a628a2e
AndroidContentURI: Move code from the header to cpp. Some assorted cleanup, add a unit test for Download paths
2023-05-16 16:08:51 +02:00
Unknown W. Brackets
bab2461a48
Windows: Use cpu_features on arm64.
...
It's now supported.
2023-04-29 10:59:32 -07:00
Henrik Rydgård
5a1e9ed8f1
Add ConfigSettings.cpp/h
2023-04-08 09:22:02 +02:00
Henrik Rydgård
12bd0ed26d
Restore the shared_ptrs
2023-04-07 10:35:01 +02:00
Unknown W. Brackets
5c1e66a910
Merge pull request #17228 from hrydgard/vfpu-fallbacks
...
Add back our older VFPU approximations, as fallbacks if the table files are missing
2023-04-03 23:53:12 -07:00
Henrik Rydgård
aba026f7e9
Add back our older VFPU approximations, as fallbacks if files are missing.
...
PR #16984 added more accurate versions of these functions, but they require
large lookup tables stored in assets/.
If these files are missing, PPSSPP would simply crash, which isn't good.
We should probably try to warn the user somehow that these files are
missing, though...
2023-04-03 11:33:41 +02:00
Henrik Rydgård
2d73551af2
Makefile/readme updates
2023-04-03 10:46:38 +02:00
Henrik Rydgård
1d0afd4867
libretro: Rip out the audio speed control logic, libretro should handle that internally.
2023-04-03 10:01:49 +02:00
Henrik Rydgård
335df0fc71
libretro buildfix
2023-04-01 09:08:41 +02:00
Henrik Rydgård
2814668cf5
Show a MIPS stack trace on crash screen ( #17211 )
...
* Print simple stack traces to log on crashes.
* Display stack traces on crash screen
* Show the in-function offset in the printed callstacks.
* Libretro buildfix attempt
2023-03-31 10:08:12 +02:00
Unknown W. Brackets
76ef95a841
headless: Remove printfEmuLog, simplify output.
2023-03-26 10:17:34 -07:00
Unknown W. Brackets
0ade62d264
Core: Remove Host entirely.
2023-03-25 17:47:25 -07:00
Unknown W. Brackets
b8758a3cac
libretro: Remove unused LibretroHost.
2023-03-25 17:12:44 -07:00
Henrik Rydgård
d0669d118d
Libretro buildfix
2023-03-25 11:04:56 +01:00
Henrik Rydgård
67353e8f0b
Merge pull request #17177 from hrydgard/libretro-avoid-double-resample
...
libretro: Bypass PPSSPP's resampler, since libretro already has one
2023-03-25 08:10:39 +01:00
Henrik Rydgård
677cba6e77
buildfix
2023-03-24 23:04:14 +01:00
Henrik Rydgård
72ab6cd0bc
libretro: Bypass PPSSPP's resampler, since libretro already has one
...
Hopefully, this will fix the reported bad audio performance and
behavior. Running two speed-compensating resamplers in a row can't be a good thing.
2023-03-24 18:52:41 +01:00
Henrik Rydgård
5a5779dcd6
Remove symbol-map related functions from Host
2023-03-24 18:08:31 +01:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. ( #17176 )
...
* Move the resampler usage to a common file, AudioCommon.
Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.
* Android.mk typo
* libretro makefile fix
* libretro buildfix
* libretro: try a different approach for the temporary solution
* duh
* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
b440e28e38
Remove System_SendMessage!
...
iOS, Qt buildfixes
2023-03-22 23:52:51 +01:00
Henrik Rydgård
70f0ac04af
Port the file browser spawned by the Load button to the new request stuff
2023-03-22 15:36:14 +01:00
Henrik Rydgård
8bbb9e7c95
Buildfixing
2023-03-22 13:22:10 +01:00
Henrik Rydgård
de064e210e
Replace the inputbox queue with a more generic RequestManager.
2023-03-22 12:41:11 +01:00
Henrik Rydgård
47f063550a
Remove InitGraphics/ShutdownGraphics from Host, except for headless
2023-03-21 22:47:20 +01:00
Henrik Rydgård
f5472ba0d8
Cleanup up unnecessary audio init functions
2023-03-21 13:39:02 +01:00
Henrik Rydgård
06fcc9ccd7
Add System_Notify
2023-03-21 13:37:16 +01:00
Henrik Rydgård
d3955b42bb
Rename some system functions, merge the Launch* ones.
...
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
32e8ab3b5d
Import all of basisu_transcoder, set up build
2023-03-13 12:37:43 +01:00
Henrik Rydgård
f936a6e9ce
Structs and enums and build files
2023-03-11 11:19:33 +01:00
Henrik Rydgård
cb10862510
Move texture replacer to GPU/Common.
...
Add new files ReplacedTexture.cpp/h too.
2023-03-09 21:11:53 +01:00
Henrik Rydgård
53172eff63
Renaming and file splitting
2023-03-06 16:42:50 +01:00
Henrik Rydgård
3b39e9e068
Turn the VFS into a class, to be able to reuse it for other purposes.
2023-03-06 16:42:47 +01:00
Henrik Rydgård
4c45f8a4b0
Pass in draw directly in GPUCommon::DeviceRestore, instead of awkwardly fetching it
2023-02-25 23:04:27 +01:00
Henrik Rydgård
18999c3687
Create the GPUCommonHW class.
2023-02-25 14:42:10 +01:00
xielei
8ff78cb921
aioemu
2023-02-15 17:21:45 +08:00
Henrik Rydgård
29859c84fc
Merge pull request #16969 from unknownbrackets/libretro-android
...
libretro: Update flags for Android ndk-build
2023-02-15 07:33:16 +01:00
Unknown W. Brackets
037bf3575e
libretro: Update flags for Android ndk-build.
2023-02-14 21:30:06 -08:00
Henrik Rydgård
a7baa3580b
Some code cleanups around rewind.
2023-02-14 10:09:36 +01:00
Eric Warmenhoven
40e92ce753
Build for tvOS as a libretro core
2023-02-07 12:11:35 -05:00
Henrik Rydgård
d502198aa3
Move GLFrameData out of GLRenderManager.
...
Small refactor to prepare for adding delayed readback support to the
OpenGL backend.
2023-02-07 12:12:00 +01:00
Eric Warmenhoven
ec54095b68
Build for iOS as a libretro core
2023-02-07 01:00:47 -05:00
Henrik Rydgård
53f961acf5
Merge pull request #16918 from unknownbrackets/libretro-android
...
libretro: Add cpu_features flags to Android.mk
2023-02-06 09:57:18 +01:00
Unknown W. Brackets
3fcdf0e4df
libretro: Add cpu_features flags to Android.mk.
2023-02-05 23:52:28 -08:00
Henrik Rydgård
fb8aff5a8c
Split out the depth stuff from the file, move to GPU/Common
2023-02-03 21:06:43 +01:00
Eric Warmenhoven
165dffea22
Avoid symbol collisions with RetroArch on mac
2023-01-31 23:02:09 -08:00
Henrik Rydgård
9ec8ee1b20
Merge pull request #16870 from unknownbrackets/cpu-detect
...
libretro: Probably fix macOS cpu_features build
2023-02-01 06:27:11 +01:00
Eric Warmenhoven
712e3b9d9c
Fix vulkan mac libretro crash due to not creating the surface
2023-01-31 12:14:55 -08:00
Henrik Rydgård
c8dce81ff0
Merge pull request #16156 from hrydgard/opengl-thread-refactor
...
OpenGL threading refactor
2023-01-31 11:14:01 +01:00
Eric Warmenhoven
3a2852f9e8
Fix libretro Mac x64 build, add Mac arm64 build
2023-01-30 20:33:40 -08:00
Unknown W. Brackets
eb1b18ed47
libretro: Probably fix macOS cpu_features build.
2023-01-30 18:09:50 -08:00
Henrik Rydgård
5735b9a8ac
Buildfixes for libretro, ios
2023-01-30 15:57:18 +01:00
Henrik Rydgård
b62572a78f
Refactor the framedata/GPU thread management.
2023-01-30 11:49:31 +01:00
Unknown W. Brackets
489411359e
Common: Add cpu_features library.
2023-01-29 14:35:58 -08:00
hsoftxl
97b65156b0
use std c++17
2023-01-21 20:56:45 +08:00
hunterk
ce4e42eb2b
expose analog-is-circle functionality to libretro
2023-01-13 17:22:24 -06:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Gabriel Morazán
6c2f830d3b
(Libretro) Makefile Tweak
2023-01-10 11:25:19 -04:00
Bobby Smith
7b47eb0fbd
[Libretro] Prevent the removal of "huf_decompress_amd64.S" when doing "make clean" on Linux
2023-01-10 12:30:27 +01:00
Unknown W. Brackets
87aa4e127c
Build: Update to glslang v11.13.0, use upstream.
...
This switches the submodule origin.
2023-01-01 10:28:53 -08:00
Bram Verweij
e3658ab0ef
convert tabs to spaces
2022-12-24 12:36:06 +01:00
Bram Verweij
fc281a1f96
Issue 16646: strip leading zeros from IP address
2022-12-24 12:18:15 +01:00
hsoftxl
983336b88c
std use c++14
2022-12-19 14:01:31 +08:00
Henrik Rydgård
03433c42ce
Merge pull request #16514 from rf2222222/libretro_cheat_support
...
Libretro: Cheat Support
2022-12-09 12:16:43 +01:00
Henrik Rydgård
d04771252d
Merge pull request #16513 from rf2222222/libretro_cpu_setting
...
Libretro: Set Interpreter as default CPU and get CPU from setting
2022-12-09 11:52:49 +01:00
Henrik Rydgård
2a1daccd22
Merge pull request #16515 from rf2222222/libretro_ios_compile
...
Libretro: ios compile settings
2022-12-09 11:52:11 +01:00
Richard
a02df90335
feat(Libretro): Cheat Support
2022-12-08 11:56:24 -05:00
Stuart Kenny
6042af78ec
Expose MSAA option for libretro.
2022-12-07 11:28:02 +00:00
Richard
4de64666d0
feat(libretro): ios compile settings
2022-12-06 12:23:09 -05:00
Richard
10eafe2e02
Libretro: Set Interpreter as default CPU and get CPU from setting
2022-12-06 11:15:33 -05:00
Henrik Rydgård
31af24a230
Break out VKRFramebuffer/VKRRenderpass from VulkanRenderManager
2022-11-27 10:22:37 +01:00
Gabriel Morazán
5e4492b43f
Libretro Buildbot Fix
2022-11-24 13:51:13 -04:00
GABO1423
2af55d37ad
(Libretro) Huge MSVC Build Overhaul
2022-11-24 12:42:38 -04:00
Henrik Rydgård
ddd2c6e343
Merge pull request #16409 from hrydgard/preserve-framebuffers
...
Preserve framebuffer on pause screen even if render resolution is changed
2022-11-22 10:03:47 +01:00
Henrik Rydgård
ec6d330ae4
Move AsyncImageFileView to Common, which required some more shuffling around of stuff.
2022-11-21 20:38:20 +01:00
Henrik Rydgård
cf44adbf5d
Libretro fixes
2022-11-21 18:09:04 +01:00
Henrik Rydgård
f597b4ca51
Blind libretro fix
2022-11-06 20:01:29 +01:00
Unknown W. Brackets
31cb3a8eae
Merge pull request #16346 from hrydgard/remove-retain-changed-textures-setting
...
Change the "Retain changed textures" option into a compat.ini option.
2022-11-06 10:18:21 -08:00
Henrik Rydgård
200c055823
libretro fix, more games
2022-11-06 18:59:31 +01:00
Henrik Rydgård
95cb358fbf
Change the "Retain changed textures" option into a compat.ini option.
...
This option benefits so few games and can hurt others, so that it's
better that we specifically enable it for known cases like Popolocrois.
2022-11-06 17:28:50 +01:00
Henrik Rydgård
0ef39d11d8
Add a dynamic loader for OpenXR so the VR code can link. Make it all build on Windows.
2022-11-06 15:37:58 +01:00
bslenul
26a66dc37f
[Libretro] Update core options to v2 + add a few new ones
...
Updated core options to v2 + added the following options: "Cache Full ISO in RAM", "PSP Model" and "Hardware Tesselation".
2022-11-02 20:34:24 +01:00
Unknown W. Brackets
404f67be8a
Build: Enable libzip on libretro.
2022-11-01 23:08:24 -07:00
Henrik Rydgård
767bf55afb
Remove duplicate line in libretro makefile.
...
Fixes #16269
2022-10-22 17:11:40 +02:00
Henrik Rydgård
2b18241763
Libretro buildfix attempt again
2022-10-20 10:48:40 +02:00
Henrik Rydgård
1e343370ae
Libretro buildfix attempt
2022-10-20 10:02:40 +02:00
Henrik Rydgård
70488be450
Make as much as possible of the VR code build on all platforms
2022-10-17 20:12:48 +02:00
Henrik Rydgård
d4bfe9299d
Track min and max GPU time, init time, render CPU time.
...
Mainly wanted to see if init time is a factor, there are optimizations
we can do there.
2022-10-10 10:53:27 +02:00
Henrik Rydgård
49097d359b
More libretro buildfix, thanks stuken
2022-10-03 16:36:03 +02:00
Kingcom
e025629d4b
Attempt to fix libretro build
2022-10-03 15:50:33 +02:00
Henrik Rydgård
cdee10fe86
Vulkan: Basic geoshader code generation.
2022-10-02 07:42:17 -07:00
Unknown W. Brackets
559fdd167f
armips: Also update UWP and ARM64, etc.
2022-09-30 20:16:34 -07:00
Henrik Rydgård
fabd50b178
Move FrameData out of VulkanRenderManager
2022-09-17 01:34:38 +02:00
Henrik Rydgård
242efba6f7
Remove splitSubmit setting. Now we submit init commands before the acquire.
2022-09-17 01:07:30 +02:00
Unknown W. Brackets
c9780e7609
Build: Another attempt to fix libretro.
...
As per lib/common/portability_macros.h in zstd.
2022-09-07 20:44:45 -07:00
Henrik Rydgård
ad12aced6c
Another attempt at fixing libretro, this time the win build failed
2022-09-07 21:55:22 +02:00
Henrik Rydgård
8782061539
Merge pull request #15980 from unknownbrackets/zstd-update
...
Build: Add additional zstd file for libretro
2022-09-07 14:45:43 +02:00
Unknown W. Brackets
35157e8762
Build: Add additional zstd file for libretro.
2022-09-06 18:48:33 -07:00
Henrik Rydgård
ae23c3c266
Merge pull request #15974 from unknownbrackets/debugger-gecond
...
Add breakpoint conditions to GE debugger
2022-09-06 23:39:26 +02:00
Unknown W. Brackets
14d45c2e77
Build: Include all zstd files in libretro.
...
This was previously commented out, and was intentionally changed in zstd
so you could use a different xxhash.
2022-09-05 17:43:58 -07:00
Henrik Rydgård
14ef126137
Correct libretro buildfix (hopefully)
2022-09-05 22:17:02 +02:00
Unknown W. Brackets
542e7aa555
GE Debugger: Add a table of register metadata.
...
So far, not used, but indicates info about each GE register.
2022-09-05 12:15:53 -07:00
Henrik Rydgård
97ad3c21b4
libretro build fix, see #15968
2022-09-05 19:21:04 +02:00
Henrik Rydgård
6b6271a53e
Merge pull request #15968 from hrydgard/remove-fast-matrix-asm
...
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 18:14:37 +02:00
Henrik Rydgård
a42807ea62
Fix case problem in libretro make file, see #15964
2022-09-05 12:40:38 +02:00
Henrik Rydgård
ed8c4e8758
Remove the assembly implementation of 4x4 matrix mul, in favor of intrinsics.
2022-09-05 10:33:05 +02:00
Henrik Rydgård
8c56abd3dc
Remove setting "Disable slower framebuffer effects"
2022-09-03 11:06:43 +02:00
Henrik Rydgård
1cd34f9d2b
Another buildfix attempt
2022-09-01 14:07:27 +02:00
Henrik Rydgård
7c5d36eca7
libretro buildfix
2022-09-01 13:33:46 +02:00
Henrik Rydgård
67d6549afd
Rename Slow Framebuf effects to Shader Blending (might remove). Reassign readbacks to BlockTransferGPU.
2022-08-31 14:23:33 +02:00
Henrik Rydgård
82a6c42e17
DepalettizeCommon -> TextureShaderCommon. Simplifications.
2022-08-22 12:21:20 +02:00
Henrik Rydgård
de10c1fddd
Buildfixes
2022-08-06 18:27:04 +02:00
Henrik Rydgård
7085861aad
Switch over D3D9 as well. Buggy, will debug after unification
2022-08-06 18:27:03 +02:00
Henrik Rydgård
e345a6ba3c
Works with D3D11, except the depth texturing case
2022-08-06 18:27:03 +02:00
Henrik Rydgård
37555fd442
Move to Common
2022-08-06 18:27:02 +02:00
ANR2ME
41de63f13c
Moving sceNpMatching2-stuff to sceNp2.cpp/h.
...
PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4
Implement NP Signin Dialog (faked signin)
2022-08-04 16:12:25 +07:00
Henrik Rydgård
59b3df0643
Draw2D
2022-08-03 14:12:55 +02:00
Henrik Rydgård
9bead443c3
Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation).
2022-08-03 13:31:13 +02:00
Henrik Rydgård
69c4b59edd
libretro buildfix
2022-07-30 15:20:36 +02:00
Henrik Rydgård
f9a25458d5
Libretro fix
2022-07-24 14:10:12 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
...
* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
ANR2ME
43beb26896
Added psp.gameplayer.club public Adhoc Server.
2022-06-26 19:47:33 +07:00
jdgleaver
75bd828a5d
(libretro) Add option to detect and notifiy frontend of internal frame rate changes (60 <-> 30 <-> 20 fps, etc.) + restore 'Duplicate Frames in 30 Hz Games' core option
2022-05-17 16:22:29 +01:00
Bram Verweij
2da2525414
Limit minimum timeout to [0, 100, 200, ..., 5000]
2022-05-15 11:06:34 +02:00
Bram Verweij
4dbeb5cd57
For Libretro -DUSE_DISCORD=1 is not added in CMakeLists.txt
2022-05-14 21:01:37 +02:00
Bram Verweij
f74b884526
Let port offset cover the entire range in steps of 1k
2022-05-14 19:44:59 +02:00
Bram Verweij
47a52d2db9
Remove options for network chat, since these only work for standalone
2022-05-14 11:17:28 +02:00
Bram Verweij
eab3320e20
Make MAC address configurable and randomize when not set
2022-05-14 00:34:25 +02:00
Bram Verweij
8a6c1f803f
Fix update of chat screen position
2022-05-13 22:40:50 +02:00
Bram Verweij
25e380577a
Disable UPnP by default
2022-05-13 20:21:20 +02:00
Bram Verweij
2b1d40706c
Correct indentation and some strings
2022-05-13 16:59:21 +02:00
Bram Verweij
899efa4a45
Expose networking options in libretro core
2022-05-13 16:48:06 +02:00
Henrik Rydgård
3b9ab88b21
Add utility class VulkanBarrier
2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d
Merge separate NEON functions into the normal functions.
...
We no longer support non-NEON ARM.
It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Unknown W. Brackets
b71f17586e
Switch: Avoid loading Vulkan.
2022-04-02 16:34:13 -07:00
Stuart Kenny
c48680ccdb
Add missing Config.h include
2022-02-09 11:39:05 +00:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
...
Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Stuart Kenny
1a3fed4344
Expose 2xBRZ texture filter option.
2022-01-27 08:27:04 +00:00
Unknown W. Brackets
a0a9b1e89b
softgpu: Add class to manage and enqueue for bins.
...
For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e
Add a simple GPU profiler to profile individual events, rather than full passes.
2021-12-12 12:11:54 +01:00
jdgleaver
cdbebc1898
(libretro) Force enable g_Config.bRenderDuplicateFrames + minor audio buffer tweaks
2021-12-07 16:21:59 +00:00
twinaphex
df8dbd8861
(Libretro) Reimplement audio -
...
* Move audio callback to the main thread (fixes the longstanding hang
issues when using OpenGL)
* 64ms on desktop isn't enough due to excess buffering going on in this
emulator. Set default to 128ms instead.
* Different audio approach is necessary due to the following: it sets a
fixed framerate of 60, then sends either too many or too few audio
samples per frame in order to force the frontend to run at the correct
speed (.e.g. making the frontend run in slow motion for games that run
at 30fps) - this is undesirable for libretro, we want a consistent
amount of audio samples per batch. See further comments in libretro.cpp
for more information
2021-12-05 17:31:36 +01:00
Unknown W. Brackets
3d5bced296
softjit: Rename reg cache so it can be reused.
...
Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00
Unknown W. Brackets
ae3299ea04
softjit: Add stubbed DrawPixel for x64.
2021-11-26 08:21:11 -08:00
Stuart Kenny
c0e61c9658
Add review suggestion.
2021-11-25 16:03:23 +00:00
Stuart Kenny
d609a7c8bf
Destroy backbuffer when shutting down vulkan conext.
2021-11-25 15:32:44 +00:00
Stuart Kenny
afdd51c0e6
Build with correct preprocessor flag
2021-11-24 16:37:29 +00:00
Henrik Rydgård
8f29d9542c
Buildfixes
2021-11-22 19:53:00 +01:00