Commit Graph

6650 Commits

Author SHA1 Message Date
raven02
dc3d6b14d2 Duplicate 'Display Raw Framebuffer' option 2013-07-22 05:14:10 +08:00
raven02
0f3a5e230b Frame Skipping should be start with 0 and it is working now 2013-07-22 05:10:09 +08:00
raven02
a179b1c33d Typo fix and few more items added to system UI 2013-07-22 05:06:04 +08:00
Henrik Rydgard
ab654a2b6f Quickfix for crashes switching rendering mode 2013-07-21 23:03:01 +02:00
Henrik Rydgard
2f50bec779 Merge branch 'raven02-master'
Conflicts:
	native
2013-07-21 22:37:22 +02:00
Henrik Rydgard
63682aacae Warning fixes, improve error msg 2013-07-21 22:36:54 +02:00
raven02
100d336fb2 Remove _ suffix and hide the GPU mode on GLES2 2013-07-22 04:17:54 +08:00
Henrik Rydgård
13b02739ae Merge pull request #2878 from unknownbrackets/ccc
Fix UTF-16 surrogate pairs and sceCccEncodeUTF16() return value
2013-07-21 13:13:48 -07:00
Unknown W. Brackets
465398b000 Fix retval and surrog pairs in sceCccEncodeUTF16().
Surrogate pairs fixed by native update for typo (missing ++.)
2013-07-21 12:57:28 -07:00
Unknown W. Brackets
3decbba334 Correctly output NULs, etc. (i.e. UTF-16.) 2013-07-21 12:56:55 -07:00
Henrik Rydgård
4f57420de3 Remove erroneous ifdef from newui pause screen.
Now the continue button shows on all platforms.
2013-07-21 20:10:28 +02:00
raven02
0216f52359 Merge remote-tracking branch 'upstream/master'
Conflicts:
	UI/GameSettingsScreen.cpp
	UI/MenuScreens.cpp
	Windows/ppsspp.rc
2013-07-22 00:03:54 +08:00
raven02
87fc81e56d Consolidate Rendering Mode 2013-07-21 23:17:42 +08:00
Henrik Rydgård
b17b120104 Merge pull request #2875 from Orphis/pbp-load-fix
Loader: Open PBP files even if we don't find the /PSP/GAME path
2013-07-21 05:24:04 -07:00
Florent Castelli
713f4747a6 Loader: Open PBP files even if we don't find the /PSP/GAME path 2013-07-21 14:11:52 +02:00
Henrik Rydgard
2b35aa9050 Add basic NewUI in-game menu. 2013-07-21 13:31:46 +02:00
Henrik Rydgård
679a6a98b2 Merge pull request #2874 from raven02/patch-3
Buildfix
2013-07-21 03:14:09 -07:00
Henrik Rydgard
03c665173f Fix range of newui volume control. Delete some old junk. 2013-07-21 12:12:20 +02:00
raven02
12a3a42d9a Buildfix 2013-07-21 17:59:04 +08:00
Henrik Rydgård
dec17c2dbd Merge pull request #2873 from raven02/patch-2
Only show OK button when (flag & DS_OK) in message dialog
2013-07-21 02:52:57 -07:00
raven02
4c9422088b Only show OK button when (flag & DS_OK) in message dialog 2013-07-21 17:52:04 +08:00
Henrik Rydgård
540800554a Merge pull request #2872 from unknownbrackets/windows-ui
Call SetCursor always on the UI thread
2013-07-21 02:24:08 -07:00
Unknown W. Brackets
8717e745a8 Call SetCursor always on the UI thread.
Fixes #2862.
2013-07-21 02:21:50 -07:00
Henrik Rydgård
6ccaed10f6 Merge pull request #2871 from unknownbrackets/debugger
Allow selecting a range of in the debugger
2013-07-21 01:43:16 -07:00
Henrik Rydgård
0573768569 Merge pull request #2869 from unknownbrackets/ccc
Implement the majority of functions in sceCcc
2013-07-21 01:31:05 -07:00
Unknown W. Brackets
6086b9f5e4 Allow selecting a range of in the debugger.
This way you can copy a bunch of diasm'd instructions.

Just quick range selection, not really proper.
2013-07-21 01:07:26 -07:00
Unknown W. Brackets
d58439469b Add basic stubs for sceCccIsValid*(). 2013-07-21 00:01:45 -07:00
Unknown W. Brackets
8d54b80d0d Implement the sceCcc charset conversions. 2013-07-20 23:54:06 -07:00
Unknown W. Brackets
282e7488e5 Implement the ucs/jis table lookup.
Not actually converting strings yet.
2013-07-20 23:02:35 -07:00
Unknown W. Brackets
cc7636f743 Implement sceCccEncode*(). 2013-07-20 23:01:53 -07:00
Unknown W. Brackets
1813513b08 Implement sceCccStrlen*(). 2013-07-20 22:02:10 -07:00
Unknown W. Brackets
fa85400178 Make sceCccDecode*() work. 2013-07-20 21:51:45 -07:00
Unknown W. Brackets
26523603c3 Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
Unknown W. Brackets
6032f46a91 Merge pull request #2868 from sum2012/patch-1
Asian / non-Latin Windows build fix.
2013-07-20 21:22:08 -07:00
sum2012
c4cf84f7d6 (Asian ?) build fix 2013-07-21 11:55:55 +08:00
Henrik Rydgård
e978b085a6 Merge pull request #2864 from unknownbrackets/keymap
When mapping to an axis, center when both pressed
2013-07-20 12:30:44 -07:00
Unknown W. Brackets
13f6ca0019 When mapping to an axis, center when both pressed.
Fixes #2860.
2013-07-20 12:11:35 -07:00
Henrik Rydgard
51adb8c64f Warning fixes, fix hw back button on Android 2013-07-20 20:49:08 +02:00
Henrik Rydgård
bd2c74cf24 Merge pull request #2861 from raven02/vendor
GPU-vendor-base alpha and color Testing
2013-07-20 11:43:48 -07:00
raven02
b96e0a0dfe Add NOTICE_LOG to show GPU vendor 2013-07-21 01:39:37 +08:00
raven02
7ac496529b Vendor Based Alpha and Color Testing 2013-07-21 01:14:36 +08:00
Henrik Rydgard
37d2b5ecbf Correct inverted Y axis of new touch screen analog stick 2013-07-20 18:50:46 +02:00
Henrik Rydgård
bcfb31db28 Merge pull request #2856 from raven02/ui
Merge remaining items to new UI
2013-07-20 09:18:10 -07:00
raven02
7a359325b3 Comment out Arabia language 2013-07-20 23:27:03 +08:00
raven02
39c6c7f634 Merge items to new UI 2013-07-20 22:03:52 +08:00
raven02
cfd8ef494a Add text shadow to Save Dialog 2013-07-20 21:33:40 +08:00
Henrik Rydgård
8d30ebf3b0 Merge pull request #2855 from thedax/master
Win32 UI: Fix minor texture filtering bug.
2013-07-20 05:58:16 -07:00
The Dax
ab59235367 Win32 UI: Fix minor texture filtering bug. Someone changed the default value from 0 to 1, so auto didn't actually do anything. 2013-07-20 08:52:46 -04:00
Henrik Rydgard
ff225fab5a Finish the touch input rewrite, get rid of the fakeinput hacks. 2013-07-20 14:05:07 +02:00
Henrik Rydgard
4b539e842a Also replace the on-screen cross 2013-07-20 12:54:33 +02:00