Henrik Rydgard
b998131581
Move the symbol map to the heap, deallocate it when no game is running.
2015-10-31 23:01:19 +01:00
Henrik Rydgard
bb57aa69d1
Somewhat better check to prevent some homebrew from loading into kernel memory.
2015-07-02 23:07:07 +02:00
Henrik Rydgård
04ce8a63e5
Workaround issue where some homebrew (like moppi-flower) would erroneously load into kernel ram where it won't fit
2015-07-02 15:55:09 +02:00
Lioncash
f830d5dec7
Core: Mark some functions as const
2014-12-03 15:16:11 -05:00
Unknown W. Brackets
71e8c0f6e0
Sum all .bss* sections when counting bss size.
2014-08-17 14:25:58 -07:00
Unknown W. Brackets
3ccc0d1e47
Don't count strings as text in module info.
2014-08-17 14:25:57 -07:00
Unknown W. Brackets
892980ada1
Blackberry buildfix.
2014-08-17 14:25:56 -07:00
Unknown W. Brackets
337a8553aa
Add module name to ELF allocations.
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Makes debugging it easier.
2014-08-17 14:25:56 -07:00
Unknown W. Brackets
7c37d64717
Load kernel modules into kernel memory.
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This way they don't eat up user memory space.
2014-08-17 14:25:55 -07:00
Unknown W. Brackets
1d310ad8bb
Allocate module memory from top/bottom per request.
2014-08-17 14:25:54 -07:00
Unknown W. Brackets
4a94a30ba6
Calculate the module info data/text/bss size.
2014-07-13 19:53:00 -07:00
Unknown W. Brackets
ec94498342
When scanning or relocating, check replacements.
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Just to make sure we don't wrongly detect the length or unresolve a var
wrong etc.
2014-06-23 08:18:56 -07:00
Unknown W. Brackets
4706876809
Add memchecks for ELF loading.
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Helps in games that use modules.
2014-05-04 01:22:57 -07:00
sum2012
8cd5720b0b
Remove report
2014-02-07 04:31:51 +08:00
sum2012
1c3adb42f2
Fix Diabolik: The Original Sin crash
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This commit orignal want fix #3326 by @unknownbrackets
2014-02-06 20:40:18 +08:00
Unknown W. Brackets
2b10fbae1e
Small tweaks to rel2 logging.
2013-12-08 22:34:36 -08:00
Henrik Rydgard
32f479b0a6
Assorted log spam reductions.
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Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Unknown W. Brackets
eac8b1a84d
Scan for functions even without a .text section.
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It's possible this may be wrong, but every game I've seen loads the funcs
in this area. Sometimes there's data after the funcs before the stubs,
but it's better than no funcs.
2013-12-01 19:43:40 -08:00
Kingcom
5844d0107b
Rewrite SymbolTable
2013-11-27 13:33:30 +01:00
Unknown W. Brackets
33d6ee77cb
Add a some more defines for ELF values.
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Mostly flags and stuff.
2013-11-17 02:14:35 -08:00
Henrik Rydgard
6be534ca18
Merge branch 'warnings' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-warnings
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Conflicts:
Core/ELF/ElfReader.cpp
2013-11-15 19:11:51 +01:00
Henrik Rydgard
77ef79892e
Remove wrong alignment check on relocations. Add a comment.
2013-11-15 18:47:27 +01:00
Unknown W. Brackets
b9feae3b62
Don't require 32-bit relocs to be aligned.
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Also, report these situations more, who knows what games they could break.
2013-11-15 08:19:29 -08:00
Henrik Rydgard
5e3fd4f1fa
Turn down reloc logging a bit more
2013-11-14 23:07:22 +01:00
Henrik Rydgard
003cb41db5
Oops, that was too much logging on startup.
2013-11-14 12:32:59 +01:00
Henrik Rydgard
9d4ece0f58
Robustify the ELF loader a little - it didn't like unaligned addresses..
2013-11-14 11:44:14 +01:00
Unknown W. Brackets
ba69eba53c
Just log and continue when EI_CLASS is wrong.
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Users with emulator-only patches or etc. shouldn't necessarily have to
not be able to play the game anymore, as long as the problem is surfaced.
2013-10-12 10:03:27 -07:00
Kingcom
7f1fca8e74
Check e_ident of elf header
2013-10-05 10:05:55 +02:00
adrian17
06a015983a
Fixed some doubled semicolons
2013-08-25 19:43:18 +02:00
Unknown W. Brackets
109ad17ac6
Use a typesafe struct for opcodes.
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Also, correctly read delayslots using Read_Instruction on ARM.
2013-08-24 15:36:24 -07:00
Unknown W. Brackets
083fa71c1a
Fix 26-bit reloc truncation (was 30 bit...)
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Hopefully didn't affect anything?
2013-08-22 23:21:54 -07:00
Unknown W. Brackets
a217cefa11
Tone down some less needed reporting.
2013-08-21 08:40:29 -07:00
Unknown W. Brackets
c8716d9a02
Fix a few minor typos + small reporting change.
2013-08-12 23:02:39 -07:00
Henrik Rydgard
30e18e9344
Log level changes
2013-07-30 01:09:12 +02:00
Unknown W. Brackets
d9d66c46e9
Avoid a possibly uninitialized var.
2013-07-26 22:50:56 -07:00
tpunix
94ef18025f
bugfix of LoadRelocations2
2013-07-16 18:17:12 +08:00
Unknown W. Brackets
cc647ed910
Add logging of more relocation errors.
2013-06-01 09:29:38 -07:00
Henrik Rydgård
6db586e12f
Merge pull request #2015 from tpunix/master
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Module load bug fix
2013-06-01 08:25:08 -07:00
tpu
934196109e
WriteVarSymbol bug fix
2013-06-01 22:43:23 +08:00
Unknown W. Brackets
06c19622d5
Fix some init/type warnings.
2013-05-31 23:14:29 -07:00
tpu
cf8309b783
add relocate type 0x700000a1 support
2013-05-31 18:34:47 +08:00
Unknown W. Brackets
acac847af2
Cleanup sceKernelGetModuleIdByAddress().
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Actual firmware seems to accept any address in the range, and also
correct the error result.
Now people won't think this is broken anymore.
2013-04-10 21:03:43 -07:00
Henrik Rydgard
60189663db
ELF relocation: check that sectionToModify >= 0.
2013-03-23 13:26:55 +01:00
Unknown W. Brackets
363d1dbe19
Fix some misc. warnings.
2013-02-18 08:44:59 -08:00
Arthur Blot
062b2320a2
Load ELFs at the correct place
2013-01-04 20:10:41 +01:00
Arthur Blot
e4ce0592c1
Make previous code cleaner
2013-01-02 19:42:15 +01:00
Arthur Blot
1519600441
Implemented sceKernelLoadModuleByID, better logs
2013-01-02 19:42:15 +01:00
Arthur Blot
8ed8f57a7f
Hopefully fix all the ELF loading issues
2012-12-28 01:07:19 +01:00
Arthur Blot
a7af13b523
Implemented classic segment relocations
2012-12-27 21:32:12 +01:00
Henrik Rydgard
7720dc3f60
Various warning, logging, jit fixes
2012-11-17 19:56:28 +01:00