Commit Graph

53 Commits

Author SHA1 Message Date
Henrik Rydgård
9f17c7f01e Fix iOS crash. Fixes #9381 2017-03-06 20:27:11 +01:00
Henrik Rydgård
a1941d8a81 It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls. 2017-03-06 10:51:28 +01:00
Henrik Rydgard
26a2d42731 Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Henrik Rydgard
55aa879216 A lot of buildfixes 2017-02-06 16:16:43 +01:00
Henrik Rydgard
ad29974a56 Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
Henrik Rydgard
20d9e60a67 Just some renaming. Start moving away from the "thin3d" name 2017-01-30 14:38:31 +01:00
Henrik Rydgård
b9bbee5c85 Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
Henrik Rydgård
193b5f3094 By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT... 2017-01-25 18:35:09 +01:00
Henrik Rydgård
5af8b152e1 Further buildfixes 2016-12-27 11:59:12 +01:00
Henrik Rydgard
bb4920298b ios/ViewController.mm : Add a comment about a future optimization 2016-12-21 17:40:33 +01:00
Henrik Rydgard
daf10ec882 Use JIT on iOS (not actually working yet, but it will start working in later commits) 2016-08-28 13:43:59 +02:00
Henrik Rydgard
b39206f922 Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
Henrik Rydgard
27c71aa340 Get rid of the unused "InstallID" 2016-01-17 15:46:15 +01:00
Unknown W. Brackets
481be1cd34 Fix GL feature detection. 2016-01-06 20:26:53 -08:00
Henrik Rydgård
517c5183ac IOS buildfix 2016-01-03 15:19:43 +01:00
Henrik Rydgard
03aa820c28 Untested ios buildfix 2016-01-01 14:40:18 +01:00
Henrik Rydgard
15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Karen Tsai
c4a28a2998 Restore JIT for armv7/armv7s iOS 9 devices, which were erroneously disabled when I fixed PPSSPP's arm64 crashing. 2015-12-28 14:20:28 -05:00
Henrik Rydgård
7eb662fc6b Attempt at fixing scissor scaling issue on ios ( #8300 ) 2015-12-24 23:32:24 +01:00
Karen Tsai
1ba873a496 Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below. 2015-11-03 12:34:33 -05:00
Henrik Rydgard
d822cbf60b Move fbo.cpp/h from native into PPSSPP 2015-09-06 13:13:37 +02:00
Karen Tsai
3501d9348d Map right thumbstick as another analog stick, particularly useful for controllers like the DualShock 3/4 when connected to an iOS device. Fixes #7762 2015-05-24 20:46:56 -04:00
mgaver
7f3ab8715f use nativeScale insted of scale, works fine.
iPhone 6 Plus scale fix
2014-10-16 09:11:26 +09:00
mgaver
00173b7aee Update ViewController.mm
Fix scale for iPhone 6 Plus
2014-10-16 01:38:17 +09:00
Andrey Konoplyankin
821dbb2b55 iOS: add GLES 3.0 support 2014-05-17 13:02:57 +07:00
Andrey Konoplyankin
b386456f44 iOS: transitioning few sources files to ARC 2014-05-17 12:59:13 +07:00
sky-zer
90a8ea6a17 love tab not space 2014-02-02 18:50:29 +04:00
sky-zer
b59d7206f5 iOS JIT check correction. Check for controllers connected before launching PPSSPP. 2014-02-02 18:44:06 +04:00
sky-zer
789cb88797 Buildfix for iOS SDK < 7. Correct controller reconnection handling. 2014-01-27 18:32:19 +04:00
sky-zer
4f4edbe959 Refactoring. 2014-01-24 22:46:30 +04:00
sky-zer
55514ee58e iOS: MFi controllers support 2014-01-24 22:39:45 +04:00
W.MS/王京
6d4095abdf Disable vertex jit on jailed iOS devices 2013-12-02 10:48:52 +01:00
Sacha
8b4280b297 Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping. 2013-08-05 03:31:40 +10:00
Jake Traynham
0e0aec812f Cleaned up iOS code and updated iCade support; Fixed at3+ download screen 2013-07-19 16:37:41 -05:00
Jake Traynham
7a5794b314 Added NewUI Support in iOS build 2013-07-19 16:37:40 -05:00
Jake Traynham
24961e28ef iOS Audio fixes 2013-06-25 16:18:16 -05:00
Jake Traynham
dc25d42eca Added iCade support to the iOS build 2013-05-30 20:58:41 -05:00
mgaver
60eb15f57a Update ViewController.mm
buildfix
2013-04-24 17:44:43 +09:00
Unknown W. Brackets
a457242982 iOS buildfix (thanks @ipodtouchdude.) 2013-04-24 01:16:01 -07:00
mgaver
71b8a30c65 Update ViewController.mm
Update a jailbreak detection.
2013-04-23 16:31:57 +09:00
Henrik Rydgard
3bd5146fbf iOS: Try to fix analog stick getting stuck. Blind fix :) 2013-03-31 14:21:53 +02:00
Unknown W. Brackets
31206e356b iOS: Don't lock input state for so long. 2013-03-30 17:44:00 -07:00
rock88
4208f17c7c iOS: Fix input buttons sticking. 2013-03-30 17:12:45 -07:00
Unknown W. Brackets
7417188671 iOS: Port Android control fix. 2013-03-30 17:11:56 -07:00
rock88
947f838165 IOS: added audio output 2013-03-16 12:54:16 -07:00
KentuckyCompass
e530a306ec Don't rotate to portrait and fix iOS 6 compatibility 2013-03-15 22:23:59 -07:00
Sacha
6a9e2e559c From rock88: Set max FPS to 60 instead of default 30 on iOS. 2013-03-15 12:30:40 +10:00
Sacha
f750724dea Fix iOS assets. Thanks rock88 2013-02-28 10:28:29 +10:00
Sacha
25a37e40dd Fix iOS directory structure in init/NativeInit. 2013-02-24 23:29:04 +10:00
Sacha
630ee68b05 Build fix for iOS. Now compiles. 2013-02-24 22:17:52 +10:00