Henrik Rydgård
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9f17c7f01e
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Fix iOS crash. Fixes #9381
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2017-03-06 20:27:11 +01:00 |
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Henrik Rydgård
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a1941d8a81
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It's enough to call net::Init/Shutdown in NativeInit/Shutdown. Remove other calls.
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2017-03-06 10:51:28 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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55aa879216
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A lot of buildfixes
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2017-02-06 16:16:43 +01:00 |
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Henrik Rydgard
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ad29974a56
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Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing.
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2017-02-06 11:40:16 +01:00 |
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Henrik Rydgard
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20d9e60a67
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Just some renaming. Start moving away from the "thin3d" name
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2017-01-30 14:38:31 +01:00 |
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Henrik Rydgård
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b9bbee5c85
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Use the mach memory functions on Mac and 32-bit iOS as well.
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2017-01-25 20:38:46 +01:00 |
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Henrik Rydgård
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193b5f3094
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By skipping kernel mappings, I got things to fit in the iOS 64-bit address space. However, something is still a bit broken with JIT...
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2017-01-25 18:35:09 +01:00 |
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Henrik Rydgård
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5af8b152e1
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Further buildfixes
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2016-12-27 11:59:12 +01:00 |
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Henrik Rydgard
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bb4920298b
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ios/ViewController.mm : Add a comment about a future optimization
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2016-12-21 17:40:33 +01:00 |
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Henrik Rydgard
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daf10ec882
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Use JIT on iOS (not actually working yet, but it will start working in later commits)
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2016-08-28 13:43:59 +02:00 |
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Henrik Rydgard
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b39206f922
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Use the app cache directory on Android for the shader cache.
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2016-01-17 22:15:23 +01:00 |
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Henrik Rydgard
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27c71aa340
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Get rid of the unused "InstallID"
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2016-01-17 15:46:15 +01:00 |
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Unknown W. Brackets
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481be1cd34
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Fix GL feature detection.
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2016-01-06 20:26:53 -08:00 |
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Henrik Rydgård
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517c5183ac
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IOS buildfix
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2016-01-03 15:19:43 +01:00 |
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Henrik Rydgard
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03aa820c28
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Untested ios buildfix
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2016-01-01 14:40:18 +01:00 |
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Henrik Rydgard
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15de6e6b98
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GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.
Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
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2016-01-01 14:40:16 +01:00 |
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Karen Tsai
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c4a28a2998
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Restore JIT for armv7/armv7s iOS 9 devices, which were erroneously disabled when I fixed PPSSPP's arm64 crashing.
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2015-12-28 14:20:28 -05:00 |
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Henrik Rydgård
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7eb662fc6b
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Attempt at fixing scissor scaling issue on ios ( #8300 )
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2015-12-24 23:32:24 +01:00 |
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Karen Tsai
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1ba873a496
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Override JIT setting in ppsspp.ini for JIT-incapable environments, fakesign PPSSPP binary via adhoc signing in order to prevent crash-at-launch on iOS 9, separate jailbreak detection logic from JIT support logic, temporary change to only enable JIT on iOS 8 and below.
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2015-11-03 12:34:33 -05:00 |
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Henrik Rydgard
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d822cbf60b
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Move fbo.cpp/h from native into PPSSPP
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2015-09-06 13:13:37 +02:00 |
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Karen Tsai
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3501d9348d
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Map right thumbstick as another analog stick, particularly useful for controllers like the DualShock 3/4 when connected to an iOS device. Fixes #7762
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2015-05-24 20:46:56 -04:00 |
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mgaver
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7f3ab8715f
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use nativeScale insted of scale, works fine.
iPhone 6 Plus scale fix
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2014-10-16 09:11:26 +09:00 |
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mgaver
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00173b7aee
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Update ViewController.mm
Fix scale for iPhone 6 Plus
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2014-10-16 01:38:17 +09:00 |
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Andrey Konoplyankin
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821dbb2b55
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iOS: add GLES 3.0 support
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2014-05-17 13:02:57 +07:00 |
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Andrey Konoplyankin
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b386456f44
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iOS: transitioning few sources files to ARC
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2014-05-17 12:59:13 +07:00 |
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sky-zer
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90a8ea6a17
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love tab not space
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2014-02-02 18:50:29 +04:00 |
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sky-zer
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b59d7206f5
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iOS JIT check correction. Check for controllers connected before launching PPSSPP.
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2014-02-02 18:44:06 +04:00 |
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sky-zer
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789cb88797
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Buildfix for iOS SDK < 7. Correct controller reconnection handling.
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2014-01-27 18:32:19 +04:00 |
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sky-zer
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4f4edbe959
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Refactoring.
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2014-01-24 22:46:30 +04:00 |
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sky-zer
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55514ee58e
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iOS: MFi controllers support
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2014-01-24 22:39:45 +04:00 |
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W.MS/王京
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6d4095abdf
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Disable vertex jit on jailed iOS devices
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2013-12-02 10:48:52 +01:00 |
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Sacha
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8b4280b297
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Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
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2013-08-05 03:31:40 +10:00 |
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Jake Traynham
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0e0aec812f
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Cleaned up iOS code and updated iCade support; Fixed at3+ download screen
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2013-07-19 16:37:41 -05:00 |
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Jake Traynham
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7a5794b314
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Added NewUI Support in iOS build
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2013-07-19 16:37:40 -05:00 |
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Jake Traynham
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24961e28ef
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iOS Audio fixes
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2013-06-25 16:18:16 -05:00 |
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Jake Traynham
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dc25d42eca
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Added iCade support to the iOS build
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2013-05-30 20:58:41 -05:00 |
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mgaver
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60eb15f57a
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Update ViewController.mm
buildfix
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2013-04-24 17:44:43 +09:00 |
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Unknown W. Brackets
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a457242982
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iOS buildfix (thanks @ipodtouchdude.)
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2013-04-24 01:16:01 -07:00 |
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mgaver
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71b8a30c65
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Update ViewController.mm
Update a jailbreak detection.
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2013-04-23 16:31:57 +09:00 |
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Henrik Rydgard
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3bd5146fbf
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iOS: Try to fix analog stick getting stuck. Blind fix :)
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2013-03-31 14:21:53 +02:00 |
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Unknown W. Brackets
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31206e356b
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iOS: Don't lock input state for so long.
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2013-03-30 17:44:00 -07:00 |
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rock88
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4208f17c7c
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iOS: Fix input buttons sticking.
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2013-03-30 17:12:45 -07:00 |
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Unknown W. Brackets
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7417188671
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iOS: Port Android control fix.
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2013-03-30 17:11:56 -07:00 |
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rock88
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947f838165
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IOS: added audio output
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2013-03-16 12:54:16 -07:00 |
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KentuckyCompass
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e530a306ec
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Don't rotate to portrait and fix iOS 6 compatibility
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2013-03-15 22:23:59 -07:00 |
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Sacha
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6a9e2e559c
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From rock88: Set max FPS to 60 instead of default 30 on iOS.
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2013-03-15 12:30:40 +10:00 |
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Sacha
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f750724dea
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Fix iOS assets. Thanks rock88
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2013-02-28 10:28:29 +10:00 |
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Sacha
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25a37e40dd
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Fix iOS directory structure in init/NativeInit.
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2013-02-24 23:29:04 +10:00 |
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Sacha
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630ee68b05
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Build fix for iOS. Now compiles.
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2013-02-24 22:17:52 +10:00 |
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