Henrik Rydgård
|
f595f7368f
|
Optimize a couple more single color conversion functions
|
2020-09-12 16:10:17 +02:00 |
|
Henrik Rydgård
|
60a6bf6d43
|
Optimize the DarkStalkers software rendering path a little more.
|
2020-09-12 16:10:17 +02:00 |
|
Unknown W. Brackets
|
7024a2877d
|
GPU: Take A off RGB565 conversion funcs.
|
2020-05-13 18:17:58 -07:00 |
|
Henrik Rydgård
|
46447c9e90
|
Correct the wrong GL DataFormat enums
|
2019-10-24 23:01:45 +02:00 |
|
Henrik Rydgard
|
7b3f84aae8
|
More buildfixes for Windows on ARM
|
2017-03-05 10:52:08 +01:00 |
|
Henrik Rydgård
|
8aa04eb25e
|
Oops again. Let's not const these.
|
2016-12-06 20:16:59 +01:00 |
|
Unknown W. Brackets
|
9ffc717de1
|
Properly save 16-bit textures for replacements.
|
2016-05-01 00:30:47 -07:00 |
|
Unknown W. Brackets
|
4110a24d8f
|
Fix Direct3D9 framebuffer upload conversion funcs.
All of the 16 bit formats were, afaict, wrong in different ways.
|
2015-05-25 10:47:37 -07:00 |
|
Unknown W. Brackets
|
4900bc9082
|
Add a NEON 4444 flip color conversion func.
|
2015-05-23 11:30:07 -07:00 |
|
Unknown W. Brackets
|
df53bc2e7b
|
Add a NEON 565 flip colorconv function.
|
2015-05-23 11:30:06 -07:00 |
|
Unknown W. Brackets
|
bbe15d2518
|
Add a NEON color conv for 5551 -> 1555.
|
2015-05-23 11:30:06 -07:00 |
|
Unknown W. Brackets
|
1767bd958c
|
Move color conversion funcs to ColorConv.
This paves the way a bit for NEON conversion funcs.
|
2015-05-17 13:45:30 -07:00 |
|
Henrik Rydgard
|
db110d60a1
|
Rename some colorconv functions
|
2015-04-08 23:01:17 +02:00 |
|
Henrik Rydgard
|
4621586342
|
Move simple conversion functions out of the ColorConv header.
|
2015-04-08 22:52:49 +02:00 |
|
Henrik Rydgard
|
6660985210
|
Extract a bunch more color conversion loops.
|
2015-04-08 22:52:48 +02:00 |
|
Henrik Rydgard
|
b5acf15cc9
|
Extract some explicit loops into calls to color conversion functions.
|
2015-04-08 22:52:48 +02:00 |
|
Henrik Rydgard
|
c2cf2bd97e
|
Move some more color conversion functions to ColorConv
|
2015-04-08 22:52:47 +02:00 |
|
Henrik Rydgard
|
31961eace9
|
Color conv attempt 2. Start consolidating simple color conversion functions in a single header+cpp.
|
2015-04-08 22:52:46 +02:00 |
|
Henrik Rydgard
|
cae58cafee
|
Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5 , reversing
changes made to 41001637ce .
|
2015-01-22 19:53:32 +01:00 |
|
Henrik Rydgard
|
9c64351578
|
Revert "Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge"
This reverts commit 08eaa6e1f7 .
|
2015-01-22 19:52:49 +01:00 |
|
Henrik Rydgard
|
08eaa6e1f7
|
Fix issues with scaling ARGB1555 textures in OpenGL, introduced by the recent merge
|
2015-01-20 22:48:39 +01:00 |
|
Henrik Rydgard
|
7faddd6100
|
Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
|
2015-01-20 17:32:55 +01:00 |
|
Henrik Rydgard
|
4d1c1e41f3
|
Optimize and consolidate color conversion a bit
|
2015-01-20 17:32:55 +01:00 |
|
Henrik Rydgard
|
2623a48b4a
|
Centralize color conversion functions in Common/ColorConv.
|
2015-01-20 17:32:54 +01:00 |
|