17 Commits

Author SHA1 Message Date
Henrik Rydgård
f991f6a789 Remove the old allocator visualizer. Keep the setting but hide it. Other feedback 2021-11-23 08:55:12 +01:00
Henrik Rydgård
c2f594cc73 Remove the VulkanDeviceAllocator 2021-11-22 18:54:09 +01:00
Unknown W. Brackets
f32f89dd90 Global: Remove some unused variables. 2021-02-15 11:59:45 -08:00
Henrik Rydgård
332bb7feeb VK: Whenever safely possible, shrink the render area.
We just set the render area to the union of the scissor rects used in a pass.

Might help some games on some mobile hardware, a little bit.

Possibly #13464?
2020-10-11 23:23:25 +02:00
Henrik Rydgård
afb35c3be3 Fix GPU profile display on notched screens 2020-10-11 19:04:35 +02:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
5190f85c8e Unify/centralize SetFramebufferSamplingParams. Some include cleanup. 2020-09-14 00:04:39 +02:00
Henrik Rydgård
7ad10ff0ef Vulkan profiling vis bugfix: Restore font scale after drawing. 2019-08-21 23:11:01 +02:00
Henrik Rydgård
e3f1e563f2 Improve renderpass profiling descriptions a little 2019-08-21 18:31:01 +02:00
Henrik Rydgård
653afeb7ab Vulkan: Implement basic integrated GPU profiling.
Currently simply measures the total GPU time of the frame. Will later be
extended to get the execution time of individual render passes.
2019-08-21 00:03:00 +02:00
Henrik Rydgård
2d01db805e Remove no-op DrawBuffer::End() 2018-12-18 10:10:53 +01:00
Unknown W. Brackets
99d16b2202 Vulkan: Add tags to UI textures too. 2018-04-06 21:43:18 -07:00
Unknown W. Brackets
0e2a586c1b Global: Fix some type comparison/shadow warnings. 2018-02-11 07:03:23 -08:00
Henrik Rydgård
56eb2b892f Minor: Make the Vulkan allocator debug visualizer slightly better looking by adding a border. 2018-01-30 19:39:53 +01:00
Henrik Rydgård
3c8e43de2c Include order fix. Darn X11 headers. 2018-01-29 23:49:55 +01:00
Henrik Rydgård
c60c8ed68a Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour. 2018-01-29 19:38:10 +01:00