Commit Graph

494 Commits

Author SHA1 Message Date
Henrik Rydgard
ab3468ea02 Move native/gfx_es2/gl_state.cpp/h into GPU/GLES/GLStateCache.cpp/h 2015-09-06 13:45:17 +02:00
Henrik Rydgard
d822cbf60b Move fbo.cpp/h from native into PPSSPP 2015-09-06 13:13:37 +02:00
Unknown W. Brackets
ba15718db3 Track hovering in GE debugger to show pixel value.
This works for texture, framebuffer, depth, and stencil.

Importantly, allows debugging the actual depth values present.
2015-08-23 09:25:05 -07:00
Henrik Rydgard
2430c283a5 More GPU cleaning, removing uses of GPUState.h where not needed.
Want to get rid of direct accesses to GPUState in modules that may be reused in
my future next-gen backends, that will reformat display lists into command lists that will
then be optimized and executed, out of sync with the real GPUState.

Candidate modules that may be reused in full are Framebuffer and Depal, possibly TextureCache to some degree.
2015-07-29 12:37:49 +02:00
Henrik Rydgård
0763dbc641 Cleanup and comments in sceGe.cpp 2015-07-24 19:52:42 +02:00
Unknown W. Brackets
da827d9ef0 Move file loader code into directories.
Not making sense to put these all in the same fiel anymore.
2015-07-02 20:58:53 -07:00
Jan Beich
e58ffeb3f8 build/qmake: not every Unix wants libdl/librt
/usr/bin/ld: cannot find -ldl
2015-05-26 15:20:11 +03:00
Jan Beich
2a53666d79 build/qmake: only use bundled zlib headers without system-zlib 2015-05-26 15:20:11 +03:00
Jan Beich
d408d61137 build/qmake: allow downstream to override linguisttools path 2015-05-26 15:20:11 +03:00
Unknown W. Brackets
7269574a10 Add structure for NEON color conversion funcs. 2015-05-17 16:04:41 -07:00
Henrik Rydgard
a19ea78b4b Consolidate the texture scaler code. 2015-04-08 22:52:49 +02:00
Henrik Rydgard
1285ae4a61 Add ColorConv.cpp/h to a bunch of project files 2015-04-08 22:52:46 +02:00
Henrik Rydgard
058499e5bf De-dupe the spline code 2015-04-08 21:44:54 +02:00
Henrik Rydgard
0c9f541a43 Move depalettize-shader generator to Common 2015-03-01 11:15:27 -08:00
Henrik Rydgard
8c8e5de89d Update version number to 1.0.1 2015-02-26 21:05:06 +01:00
daniel229
937dc2a231 Include path in Qt/Core.pro. 2015-02-15 19:16:34 +08:00
Henrik Rydgard
f94e7170f6 Update version numbers to 1.0 2015-02-01 21:17:43 +01:00
Henrik Rydgard
cae58cafee Revert "Merge pull request #7361 from hrydgard/color-conv-centralize"
This reverts commit f1b57dabf5, reversing
changes made to 41001637ce.
2015-01-22 19:53:32 +01:00
Henrik Rydgard
7faddd6100 Consolidate the two TextureScaler copies into one.
Also lets us clean up ColorConv slightly.
2015-01-20 17:32:55 +01:00
Henrik Rydgard
4d1c1e41f3 Optimize and consolidate color conversion a bit 2015-01-20 17:32:55 +01:00
Unknown W. Brackets
db898aff23 Add a NEON method to apply the volume. 2015-01-11 14:23:41 -08:00
Gabriel
3859b4713a Pass -D SDL when SDL is used
Update the Qt build to use the same define
so that common files can use it.
2014-12-19 00:06:39 +01:00
Sacha
10f6db27ca Add Mips CPU Detection. 2014-11-19 08:51:15 +10:00
xSacha
57e4088216 Introduce fake vertex decoder JIT as well.
Compiles and links on CI20 but gets unknown crash in GL driver.
2014-11-13 17:10:29 +10:00
Sacha
c421617c84 Fix Qt build by building Arm disassembler for all platforms. 2014-11-13 00:55:00 +10:00
Sacha
a0086f6412 Introduce a Fake JIT for generic builds. 2014-11-13 00:09:51 +10:00
Sacha
1ba9103cef Better support for new archs. 2014-11-11 22:55:49 +10:00
beaumanvienna
ce5edeb589 merged with upstream / amended SDL2 multi monitor support 2014-10-15 22:33:38 +02:00
beaumanvienna
fadedee75f amendments for: global variable 'fullscreenCLI'/move on top timer/Qt fullscreen code 2014-09-24 23:24:23 +02:00
beaumanvienna
3db5420beb dual head support for Qt reworked / --fullscreen for Qt / fullscreen top most 2014-09-23 22:33:25 +02:00
beaumanvienna
2bc6864222 dual head support for Qt reworked / --fullscreen for Qt / fullscreen top most 2014-09-23 22:27:18 +02:00
beaumanvienna
eb0ca946e9 dual head support (SDL_VIDEO_FULLSCREEN_HEAD) for Qt and SDL2 2014-09-22 20:07:03 +02:00
xsacha
1ab398aafb Merge pull request #6927 from Bigpet/displwnd
comment out display list debug window
2014-09-21 22:47:07 +10:00
Bigpet
7a109ebf0b comment out display list debug window
comment out the display list debug window in the QT version
because it's not maintained and currently causes compilation
errors because it was not updated to deal with the new GPU
backend
2014-09-19 15:18:17 +02:00
Henrik Rydgard
a4ae0f951a Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow) 2014-09-13 15:13:34 +02:00
Henrik Rydgard
19a9c4481f Move GLES' SoftwareTransform to Common 2014-09-13 13:27:42 +02:00
Henrik Rydgard
37e3cf362f Move vertexdecoder files into GPU/Common 2014-09-12 02:00:32 +02:00
Sacha
8978182a41 Qt buildfix. 2014-09-10 06:02:42 +10:00
Unknown W. Brackets
94c1271761 Add an experiment with using a texture for tests.
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Henrik Rydgard
215abfb951 Some cleanup in /Common 2014-09-06 10:47:25 +02:00
Sacha
8edf25552f Fix issue with LoadSymbolMap filename 2014-08-27 05:16:06 +10:00
Unknown W. Brackets
0bed77ed0d Buildfix Linux. 2014-08-23 01:20:26 -07:00
Henrik Rydgard
ec129c3823 Add missing dot to Qt version string 2014-08-19 00:08:48 +02:00
Henrik Rydgard
bf709790c4 Update version to 0.9.9.1 2014-08-18 22:35:25 +02:00
Sacha
3e42aae5b0 Fix Symbian build in Travis.
Add a 'no_assets' option to Qt that allows building without pre-compiled assets inside the binary.
GCC has issues with high memory usage when compiling the assets file, so this is used as a workaround for Travis.
2014-08-18 02:00:22 +10:00
Sacha
404766ce33 Qt: Change target name to ppsspp by default.Install icons and desktop file on Linux. Use a different builddir than SDL by default.
Should help distros packaging ppsspp. Note: if you currently use PPSSPPQt, you will need to move the config dir from PPSSPPQt to ppsspp.
For distro packagers, you can now use PREFIX and DESTDIR for installs.
2014-08-05 17:57:17 +10:00
Sacha
b7982729b0 Qt: Allow building with system ffmpeg. Also update b.sh to set cmake and qmake flags in case --qt is at the end of the arguments. 2014-08-05 17:00:16 +10:00
Sacha
e48f812584 Make sure OSX compiles out of the box. 2014-07-25 14:41:52 +10:00
Sacha
45263fdc0f Fix up a few minor issues. Spacing/tabs/names 2014-07-25 03:59:51 +10:00
Sacha
1fc526d40f Combine the low and highmem atlas in to one. Add this to the buildatlas script (it's just a diff).
Used USING_QT_UI but technically win32_ui should use this too?
2014-07-25 03:50:58 +10:00