Henrik Rydgård
b4a91dbce5
Disable dark mode in disasm window, and the scrollbar hack
2023-01-12 01:05:06 +01:00
Henrik Rydgård
62e5a5dfc3
Rudimentary support for Windows Dark Mode. Still undocumented for Win32 apps, so ugly.
2023-01-12 00:41:25 +01:00
Unknown W. Brackets
88489bf4cc
Debugger: Fix out of bounds read for unsized copy.
2023-01-04 21:42:46 -08:00
Unknown W. Brackets
7c099dc764
Debugger: Allow copy of byte range from memview.
2023-01-01 23:02:12 -08:00
Unknown W. Brackets
bba748d627
Debugger: Handle memview select right click better.
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Shouldn't reset if you click inside. Also should basically ignore
modifiers, that's how it normally behaves.
2023-01-01 22:49:04 -08:00
Unknown W. Brackets
a7101b128f
Debugger: Allow memview select with keyboard.
2023-01-01 22:37:53 -08:00
Unknown W. Brackets
f66818ba80
Debugger: Allow selecting a range in memory view.
2023-01-01 22:28:29 -08:00
Unknown W. Brackets
f8064c6763
Debugger: Cleanup memview members.
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Was fairly inconsistent. This code has not changed a lot in a long time,
so let's just do a single cleanup pass before some changes.
2023-01-01 21:47:39 -08:00
Henrik Rydgård
40386bca08
Merge pull request #16688 from unknownbrackets/debugger
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Debugger: Correct check of pending list item
2022-12-31 19:39:28 +01:00
Unknown W. Brackets
bfc659ab5f
Debugger: Correct check of pending list item.
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Since updating is async now, setting the check state should be too.
2022-12-31 09:58:24 -08:00
Unknown W. Brackets
94a7a32234
Debugger: Correct errors in breakpoint create.
2022-12-30 15:07:02 -08:00
Unknown W. Brackets
9cfcbc46e6
Global: Cleanup initialization/pointer checks.
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Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
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This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
f44852bb18
Global: Cleanup virtual/override specifiers.
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Also missing virtual destructors, hidden non-overrides, etc.
2022-12-10 21:13:36 -08:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master
2022-10-03 07:49:13 +00:00
Unknown W. Brackets
ac335ad61a
armips: Update to UTF-8/c++17 armips.
2022-09-30 19:48:14 -07:00
lainon
3cdf72b68b
Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
2022-09-30 12:35:28 +03:00
lainon
b304551747
Code readability, vec reserve() and remove excess c_str()
2022-09-30 12:31:32 +03:00
lainon
fec708489a
Correct cleaning string and remove unused vars
2022-09-30 12:26:30 +03:00
Unknown W. Brackets
1233d1d376
Reporting: Disable when debugger methods used.
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This won't catch all means of hacking memory, but will catch some.
Trying to reduce noise in reporting from debugging.
2022-07-30 18:21:32 -07:00
Henrik Rydgård
d3d601dced
Windows fixes
2022-07-24 13:58:20 +02:00
Henrik Rydgård
858539c5b0
Merge pull request #15402 from unknownbrackets/debugger-highlight
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GE Debugger: Highlight changed state values
2022-02-13 21:42:43 +01:00
Unknown W. Brackets
b654ee9d44
Debugger: Allow custom draw and generic lists.
2022-02-13 10:22:38 -08:00
Unknown W. Brackets
ea6c42aafb
Debugger: Avoid scroll on breakpoint add.
2022-02-13 07:57:54 -08:00
Unknown W. Brackets
9435938ad9
Debugger: Cleanup some header pollution.
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Also simplify just a bit.
2022-02-13 07:55:34 -08:00
Unknown W. Brackets
d1c642982b
Debugger: Improve memory search result draw speed.
2022-02-10 20:40:02 -08:00
Unknown W. Brackets
d583720f2b
Debugger: Search scratchpad/ram/vram consistently.
2022-02-10 20:39:29 -08:00
Unknown W. Brackets
a397bf811b
UI: Fix some sign/size comparison warnings.
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Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Unknown W. Brackets
85b7b221be
Debugger: Correct delayed symbol listbox updates.
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With the dialogs no longer created on start, this message wasn't coming
through.
2021-12-31 09:10:40 -08:00
Unknown W. Brackets
7fe9c4e519
Debugger: Debounce updates to disasm text.
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This is a bit slow, so deferring it improves update speed.
2021-12-12 11:57:24 -08:00
Unknown W. Brackets
045fc0f2b4
Debugger: Never wait inactive on window update.
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This blocks the UI, and we always get a message when stepping is actually
active anyway. More importantly, we PostMessage() debugger state, so we
might've already resumed.
2021-12-12 11:36:06 -08:00
Unknown W. Brackets
db2eddcf27
Debugger: Remove double debug window updates.
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Core_EnableStepping() is already marking the debug windows for update,
there's no need to call SetDebugMode() again.
2021-12-12 11:24:03 -08:00
Unknown W. Brackets
e7e5d031b2
Debugger: Fix crash on ill-timed breakpoint update.
2021-12-12 10:49:38 -08:00
Unknown W. Brackets
de1a6a93d8
Debugger: Debounce redraws using timers.
2021-12-12 10:22:21 -08:00
Unknown W. Brackets
b8ab7f39df
jit: Lock around changes to the jit pointer.
2021-11-28 10:04:22 -08:00
Unknown W. Brackets
96c1ae0f12
Debugger: Fix crash on stepping/break.
2021-11-14 09:31:43 -08:00
Henrik Rydgård
fc26beca4b
Also delay-load the VFPU dialog, just because
2021-11-13 22:24:30 +01:00
Henrik Rydgård
c004e9ca9d
Windows debugger: Load the dialogs on demand.
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I think this is especially good for the Ge dialog since we now can avoid
initializing that extra GL context unless you open the dialog.
2021-11-13 22:10:37 +01:00
Unknown W. Brackets
2bd13c5d9d
Debugger: Track reason for entering stepping.
2021-10-23 16:56:15 -07:00
Unknown W. Brackets
09f4e82aa7
Debugger: Keep pop up menus to ContextMenu only.
2021-10-07 19:53:40 -07:00
Unknown W. Brackets
39d3b4d933
Debugger: Centralize context menu handling.
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This deduplicates a bit, but more importantly keeps all the IDs together.
2021-10-07 19:48:13 -07:00
Unknown W. Brackets
58238abef5
Debugger: Fix submenu offsets from removing unused.
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The wrong menus were showing in several places, especially the GE
debugger.
2021-10-07 07:04:33 -07:00
Unknown W. Brackets
d8198ae3c2
Debugger: Implement goto in disasm for memory view.
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This had been in the menu for a while, but not working.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets
882c22aa79
Windows: Remove some unused constants.
2021-10-03 06:53:58 -07:00
Unknown W. Brackets
ee8dd8b747
Windows: Remove some old and outdated files.
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These aren't being used.
2021-10-03 06:17:33 -07:00
Unknown W. Brackets
75eeb55617
UI: Use a UIState for exceptions.
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This makes it so we can enable Stop/Reset/etc. during them in the menus.
2021-08-08 23:40:41 -07:00
Unknown W. Brackets
5f9dfeea86
Windows: Reduce focus juggling on game start.
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Previously, we would activate the debugger (if enabled), and then
reactivate the main window. This meant if you switched to something,
PPSSPP would demand focus once the game loaded.
2021-04-24 23:53:16 -07:00
Unknown W. Brackets
012d47bcbf
Debugger: Show string in status bar for li, etc.
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This is helpful when stepping through the debugger. Only shows likely
UTF-8 or similar formatted text, but often names or error messages are.
2021-04-21 23:50:59 -07:00
Unknown W. Brackets
2932a9995f
Debugger: Prompt with previous search string.
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When searching, fill the text box with the previous search by default.
Convenient when you want to edit it.
2021-04-21 19:47:18 -07:00
Henrik Rydgård
e86e3cc7cd
Merge pull request #14344 from unknownbrackets/debugger-mem
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Include more memory info in debugger tags
2021-04-04 11:20:33 +02:00