Henrik Rydgård
ac47476253
And share_text, toast, recreate
2023-03-22 23:52:25 +01:00
Henrik Rydgård
87d0c21f14
Make proper requests for the external hardware commands (gps, microphone, camera)
2023-03-22 23:52:25 +01:00
Henrik Rydgård
410b35fba3
Get rid of "finish" and "setclipboardtext" messages, replace with requests.
2023-03-22 22:17:26 +01:00
Henrik Rydgård
dfa06c4e77
SDL buildfix, fix file/folder browsers on Darwin
2023-03-22 19:25:35 +01:00
Henrik Rydgård
49efa4499e
Blind convert iOS to the new folder picking path
2023-03-22 19:25:35 +01:00
Henrik Rydgård
376cd34182
iOS buildfix
2023-03-22 16:59:47 +01:00
Henrik Rydgård
47ae31e293
Minor cleanups, drive-by fix for folder browser on iOS
2023-03-22 15:36:14 +01:00
Henrik Rydgård
de064e210e
Replace the inputbox queue with a more generic RequestManager.
2023-03-22 12:41:11 +01:00
Henrik Rydgård
f5472ba0d8
Cleanup up unnecessary audio init functions
2023-03-21 13:39:02 +01:00
Henrik Rydgård
06fcc9ccd7
Add System_Notify
2023-03-21 13:37:16 +01:00
Henrik Rydgård
d3955b42bb
Rename some system functions, merge the Launch* ones.
...
android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
a9eaa4fdc8
Get rid of an ifdef
2023-03-21 10:24:36 +01:00
Henrik Rydgård
53172eff63
Renaming and file splitting
2023-03-06 16:42:50 +01:00
Halo-Michael
8f1b4d6740
Update PPSSPP-Info.plist
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First, we are no longer support armv7
then specific CFBundleDevelopmentRegion key will make
a11ca4cb90/ios/main.mm (L109)
always return en_XX
2023-02-28 20:47:26 +08:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Serena
7e31ee1e2b
Remove SubtleVolume
2023-02-01 20:53:15 +03:00
Henrik Rydgård
ce40744cdd
Merge pull request #16874 from SerenaKit/serena/darwin-browse-button
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Browse button on Darwin platforms, rename some classes/functions
2023-02-01 17:21:53 +01:00
Serena
482e989cd7
convert to System_SendMessage insanity
2023-02-01 19:03:12 +03:00
Henrik Rydgård
5735b9a8ac
Buildfixes for libretro, ios
2023-01-30 15:57:18 +01:00
Henrik Rydgård
6f703128ec
Experimentally revert "Delete some misguided FPU control code, that we definitely don't want"
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This reverts commit d52d383c22
.
2022-10-10 18:35:29 +02:00
Henrik Rydgård
d52d383c22
Delete some misguided FPU control code, that we definitely don't want
2022-10-10 10:46:51 +02:00
Halo-Michael
58d28b4e4d
Assign value to version where appropriate
2022-08-14 02:42:05 +08:00
Halo-Michael
c7f261cf86
Update
2022-08-13 17:56:27 +08:00
Halo-Michael
856c5e58c4
A better way to get property
2022-08-13 17:15:21 +08:00
Halo-Michael
3ac120d96d
Merge branch 'hrydgard:master' into master
2022-08-13 16:18:23 +08:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. ( #15647 )
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* Remove unmotivated check preventing texture ini creation on mobile.
Fixes #15644
* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.
* Avoid the need to ifdef around calls to SystemToast
* UWP buildfix (and some warning fixes).
And possibly libretro fix
* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Unknown W. Brackets
536c050943
Core: Track names of connected pad devices.
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Rather than just that it's a pad. This tries to get the identifier if
possible.
2022-07-04 19:14:04 -07:00
Halo-Michael
232224dbce
Merge update into master
2022-05-30 06:30:10 +08:00
Unknown W. Brackets
170441313c
Net: Ignore SIGPIPE errors on POSIX systems.
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This should work on BSD/macOS/Linux/iOS/similar.
2022-04-03 06:57:45 -07:00
Yifan Gu
633a6f612b
Refactor and unify analog input settings
2021-07-05 12:38:46 +02:00
Unknown W. Brackets
62da29505a
iOS: Guard extended button selector access.
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See #14495 .
2021-06-02 21:20:18 -07:00
Henrik Rydgård
0150dcfd44
Change pointer ID allocation on iOS. Fixes part of #14240
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The dialog code checks for touch.id != 0 to decide whether to close.
Not sure if really necessary, but keeping it and just changing the IDs.
2021-04-17 12:11:21 +02:00
Unknown W. Brackets
cb9a22c0cb
Build: Recompress pngs using better zlib.
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Used pngwolf to recompress all pngs. Not a big change, but should
slightly reduce app download size.
2021-04-11 11:09:18 -07:00
Henrik Rydgård
725f054e17
iOS: Try a different JIT detection method, thanks Halo-Michael.
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Also add an escape route from games list settings without a back button.
See #14240
2021-03-01 22:41:51 +01:00
Henrik Rydgård
45628cde95
Tweak to jit detection based on feedback to #14201
2021-03-01 13:04:55 +01:00
Henrik Rydgård
21511ac7b2
Don't even try the hack on iOS 14.4
2021-02-22 09:31:18 +01:00
Henrik Rydgård
bd7b283399
Add iOS version detection, turn off JIT on bootup if >= 14.3.
2021-02-22 09:16:51 +01:00
Unknown W. Brackets
b77d47e357
iOS: Undo app ID change.
2021-02-20 07:03:39 -08:00
Henrik Rydgård
224bd05b4c
iOS: Fix multitouch tracking.
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Patterned on #9602 .
Fixes #5099 .
Note that the iPhone supports max 5 touches and will cancel all on the 6th touch.
That's platform behavior that can't be changed. We interpret touch cancellation
as touch up.
2021-02-20 13:16:09 +01:00
Henrik Rydgård
1759f1fad8
CMake fixes and new --ios-xcode ./b.sh command.
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Also enables stencil for the iOS backbuffer. Fixes the GPU test and will doubtlessly
fix problems with running non-buffered (which you shouldn't do anyway though).
Slim alternative to #13766 with less risk to buildbots.
2021-01-17 11:34:27 +01:00
Unknown W. Brackets
eee529c6c9
UI: Cleanup Windows header in MainScreen.cpp.
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Better to have this come from System, probably. It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
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This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
20d161f4a3
iOS: Change iOS 13 check.
2021-01-05 07:21:58 -08:00
Unknown W. Brackets
43948d4d4a
iOS: Expose iOS 12.1+/13/14 buttons.
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Now with corrected version checks.
2021-01-02 12:57:58 -08:00
Henrik Rydgård
c4d6c19725
Revert "Merge pull request #13807 from unknownbrackets/ios-buttons"
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Temporary, see #13824
This reverts commit b40385396a
, reversing
changes made to 98e82c5c63
.
2020-12-27 17:06:53 +01:00
Unknown W. Brackets
05b05618e2
iOS: Expose iOS 12.1+ buttons.
2020-12-23 08:49:35 -08:00
Henrik Rydgård
207b76da6e
Show an error on screen if a shader fails to compile.
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Part of #1 investigation of #13541
2020-11-05 08:27:13 +01:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
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It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
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* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
6ea8af2939
iOS buildfix
2020-10-04 13:26:04 +02:00