Commit Graph

216 Commits

Author SHA1 Message Date
Henrik Rydgård
f5d674e3c7 Add some recent contributors to the credits list.
@ANR2ME
@adenovan
@iota97
2020-10-05 22:54:50 +02:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ff8148dd92 Move native/util, native/data and native/i18 to Common/Data.
Also move colorutil.cpp/h

linking build fix experiment

Delete a bunch of unused CMakeLists.txt files

CMakeLists.txt linking fix

Don't include NativeApp.h from any headers.

Android.mk buildfix

Half of the UWP fix

Buildfix

Minor project file cleanup

Buildfixes

Guess what? More buildfixes!
2020-10-04 07:28:29 +02:00
iota97
0c885db052 User chain support 2020-09-13 21:48:00 +02:00
Henrik Rydgård
7aacf3df37 Remove time_now() - time_now_d() is the replacement. Absolute time values can't be stored reliably in floats. 2020-08-16 09:37:18 +02:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Unknown W. Brackets
5ff75f4ca8 UI: Add setting for texture upload shader. 2020-08-01 21:28:18 -07:00
Henrik Rydgård
4e00a20c1f Show "debug build" on the splash screen, in debug builds. 2020-05-18 23:16:00 +02:00
Unknown W. Brackets
477e988a68 GPU: Allow postshaders to have parents. 2020-05-16 12:33:35 -07:00
Unknown W. Brackets
03fc86a147 UI: Return to game settings after restart.
This is more convenient.  Also restarts the game if needed.

Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Henrik Rydgård
259ae2862c
Merge pull request #12852 from Florin9doi/android_12846
Update <Share> dialog on Android 10; Fixes #12846
2020-04-25 15:23:14 +02:00
Florin9doi
4640d3981c Update <Share> dialog on Android 10 2020-04-25 13:19:41 +03:00
Florin9doi
1ccde0427e iOS Share PPSSPP 2020-04-25 10:07:46 +03:00
Henrik Rydgård
0e921ae7a6 "Unify" the credits screen. Fixes #12844. 2020-04-21 00:20:58 +02:00
Henrik Rydgård
f01a4a3a87 Additional rendering fixes for notch 2020-03-31 16:46:14 +02:00
Henrik Rydgård
45d94c4877 Switch all images to dynamic lookup in the atlas by string ID.
SLN fix

It works, but with the wrong images and the wrong characters!

Fix another bug in atlastool's binary output

Get Android building again.

Oops, didn't mean to disable this permanently.

Error checking

Minor cleanup

Gotta tweak my git ignores...

Regenerate metadata
2020-03-01 12:06:47 +01:00
Unknown W. Brackets
5009698cc0 Core: Use a shared_ptr for i18n categories.
This does not make them thread safe, but it reduces the chances of a crash
a bit (see #12594.)
2020-02-09 07:35:16 -08:00
Henrik Rydgård
9b1d10063d Linux: Draw the graphics API on the splash screen, like most other platforms. 2019-02-23 10:49:27 +01:00
Henrik Rydgård
2d01db805e Remove no-op DrawBuffer::End() 2018-12-18 10:10:53 +01:00
vnctdj
61be3785d3 Make more lines translatable in credits
Fixes https://github.com/hrydgard/ppsspp/issues/11499
2018-10-28 15:58:13 +01:00
Henrik Rydgård
68b005c79b Patch up small UI bug on credits screen.
thanks benjamin
2018-09-24 23:23:51 +02:00
Henrik Rydgård
5d64107b0f Add some links to Discord where appropriate. 2018-09-16 20:04:10 +02:00
Unknown W. Brackets
d715ed8fba Core: More consistently use directory constants. 2018-09-02 10:27:11 -07:00
Henrik Rydgård
f9555da05b When listing post-shaders, use the "name" specified in the ini as default, when looking up translations. 2018-03-25 11:53:11 +02:00
Henrik Rydgård
18db8b0bd6 Fix custom UI backgrounds again by initializing lazily (turned out to be the cause of #10662) 2018-03-01 16:09:23 +01:00
Unknown W. Brackets
f5b2a6601e UI: Fix graphics API display on start.
Since it's a std::string return, it's a temporary, so returning it as a
pointer may drop the value.
2017-12-24 18:04:18 -08:00
Unknown W. Brackets
753001bb91 UI: Translate API on start screen.
Some languages translate the "Direct" in Direct3D, for example.
2017-12-10 10:58:26 -08:00
Unknown W. Brackets
cde6b3d3e4 UI: Send prompt results even on back/cancel.
Before, if you went to the GPU backend prompt, and canceled, it would
never call the callback, and so the g_Config value never got reset.
2017-12-02 19:04:33 -08:00
Unknown W. Brackets
5c81c67410 UI: Avoid pushing a screen on top of itself.
In case someone doesn't realize they're on settings, or etc.
2017-12-02 11:55:06 -08:00
Unknown W. Brackets
f1bd54148b UI: Cleanup common message handling.
Most of it can just be handled by the common parent classes.
2017-12-02 11:55:06 -08:00
Unknown W. Brackets
e945ad6ac1 UI: Avoid navigation with an active dialog.
Cleaning up next.
2017-12-02 11:55:05 -08:00
Henrik Rydgård
d97ec9021d Add privacy policy link to app, as required by Google Play since we use the CAMERA permission now. 2017-11-29 14:33:28 +01:00
Henrik Rydgård
273dab91ca Fix a text overdraw problem on the title screen on very small displays. 2017-11-26 21:02:59 +01:00
Henrik Rydgård
c12f17134b Links from the UI: Change from http:// to https:// wherever possible. 2017-11-14 12:53:36 +01:00
zminhquanz
6e2f152919 Add credit developer 2017-06-11 20:44:41 +07:00
Henrik Rydgård
3a640ff8aa Address comments, make things closer to the Win32 code. Things work better. 2017-06-06 11:30:20 +02:00
Henrik Rydgård
0d3d642371 It works! 2017-06-05 23:09:12 +02:00
Henrik Rydgård
c173da49d3 Fix a number of bugs and stuff affecting Vulkan on Mali 2017-05-30 09:36:17 +02:00
Henrik Rydgård
df6ce90c84 When what we need is a shared_ptr, we should just go ahead and use one.
One of the top crashes reported in the Play Console is a ManagedTexture crash, so seeing if this might help.
2017-05-18 13:28:56 +02:00
Henrik Rydgard
9a1cd5a5e8 Add some paranoid checks around touch IDs that probably won't help #9647
Also adds LunaMoo to credits list.
2017-04-30 08:57:44 +02:00
Unknown W. Brackets
3b4103cb3b System: Use a separate API for bool props.
This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Henrik Rydgard
cf365bb257 Minor cleanup with GOLD define - only use it in System_GetPropertyInt 2017-04-05 16:21:08 +02:00
Unknown W. Brackets
0a73828042 UI: Use theme colors in more places.
Hopefully everywhere.
2017-03-26 08:57:04 -07:00
Unknown W. Brackets
8f4d1634ad UI: Add simple support for a custom background.
No UI.  Essentially, this is a cleaned up version of xiushudongfang's
implementation that supports all platforms, but no selection UI.
2017-03-26 07:52:46 -07:00
Unknown W. Brackets
562288b09c UI: Refactor game icon/bg loading.
This also default-initializes the atomic flags, which seems to fix a race
condition I was sometimes experiencing with missing icons.
2017-03-26 00:00:57 -07:00
Unknown W. Brackets
1fdf7c5373 UI: Skip game bg lookup without game.
This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00