shenweip
d1e354ce04
Improve compatibility.
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Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip
034a257baf
Add camera support for windows.
2020-01-13 15:06:02 +08:00
Unknown W. Brackets
5b5ded058c
Windows: Support long My Documents paths.
2020-01-04 10:57:23 -08:00
Henrik Rydgård
168c6b6995
Merge pull request #12471 from vnctdj/consistentStyle
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Make style more consistent
2019-11-08 09:37:57 +01:00
Henrik Rydgård
9c40381db0
Remove the I/O on Thread option - treat it as always on.
2019-11-04 22:21:20 +01:00
Henrik Rydgård
0d76906b39
Buildfix
2019-10-25 16:03:00 +02:00
Henrik Rydgård
5dc9acf839
Cardboard VR: Add an on-screen VR OFF button. Enable Cardboard on iOS.
2019-10-25 16:03:00 +02:00
Henrik Rydgård
9b8533c936
Revert "Remove Google Cardboard support. Fixes #11668 "
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This reverts commit e284d9f00d
.
2019-10-25 16:03:00 +02:00
Unknown W. Brackets
a1ee226c39
SDL: Switch audio device when plugged in.
2019-10-07 20:16:20 -07:00
Unknown W. Brackets
c30bc4ee7d
SDL: Add UI to reset audio device at runtime.
2019-10-07 20:16:19 -07:00
Henrik Rydgård
0b9353b1dc
Touchscreen: Apply weihouya's fix, add a touchscreen test screen. See #12381 .
2019-10-02 22:05:34 +02:00
vnctdj
faeffef693
Make style more consistent
2019-09-16 22:53:30 +02:00
Unknown W. Brackets
30dcc2a13a
UI: Validate address entered in settings.
2019-08-18 10:12:22 -07:00
Unknown W. Brackets
3bc2cad31b
IO: Use TextEdit for hostnames on more platforms.
2019-08-17 17:38:29 -07:00
Unknown W. Brackets
f52afb48ac
UI: Cleanup hostname entry to use a dialog.
2019-08-17 17:18:43 -07:00
Bigpet
8e59343c40
UI: Make IP/hostname dialog more generic.
2019-08-17 16:42:58 -07:00
Henrik Rydgård
7811b596b2
Rename "Immersive Mode" to Full Screen. We can reuse the FullScreen translation from desktop. Fixes #12229
2019-08-14 10:10:01 +02:00
Unknown W. Brackets
5e2b4d9f1d
Config: Specify/save game title on load too.
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Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
Henrik Rydgård
e284d9f00d
Remove Google Cardboard support. Fixes #11668
2019-07-01 14:47:42 +02:00
Unknown W. Brackets
e4e0cdd0f7
Audio: Add volume for alternate speed.
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Fixes #11605 .
2019-06-23 13:34:08 -07:00
Unknown W. Brackets
504acf15de
Core: Allow for disabling graphics backends.
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Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.
Also centralizes support checks.
2019-06-22 12:49:01 -07:00
LunaMoo
7230271612
Add space to new setting name
2019-06-04 10:30:47 +02:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
vnctdj
6cbf4cfea2
Enable PNG screenshots for all platforms
2019-05-02 22:56:25 +02:00
LunaMoo
0a4dc1f883
Remove "sound speed hack".
2019-04-25 04:15:31 +02:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
1e943549c2
Android: Allow using custom storage paths.
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This allows a user to keep their save data on an insertable card, or
otherwise. Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
a802adb1f6
Add simple UI for JIT feature disable flags
2019-02-04 13:00:08 +01:00
Henrik Rydgård
5362e675c4
Address feedback
2019-01-07 00:28:57 +01:00
Henrik Rydgård
5a1fa60087
Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac)
2019-01-07 00:07:25 +01:00
Henrik Rydgård
2c83574377
Finish up the test
2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73
Write rough framework for GPU discard test screen
2018-12-19 13:48:54 +01:00
Henrik Rydgård
d7d1a5fc63
Merge pull request #11666 from hrydgard/remove-timer-hack
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Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard
0fdea30ac3
Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
2018-12-14 13:56:42 +01:00
Henrik Rydgard
3f8aec5147
Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
2018-12-14 13:54:03 +01:00
Henrik Rydgård
7561af3735
Merge pull request #11523 from mrfixit2001/master
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Add frameskip setting by percent of current FPS
2018-11-04 19:35:03 +01:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
xebra
89786b943d
[spline/bezier]Instanced rendering for B-Spline is very slow when using weak GPU, so disabled it and simplify the shaders.
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Add changing the quality of HW tessellation.
2018-10-07 23:54:22 +09:00
Henrik Rydgård
83bf001a31
Disable Android HW scale on TV type devices.
2018-10-06 13:43:11 +02:00
Henrik Rydgård
7b34eaa1fb
Merge pull request #11435 from unknownbrackets/ui-buttons
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UI: Implement a glowing border touch control style
2018-10-04 07:57:40 +02:00
Henrik Rydgård
7f38ff783a
Merge pull request #11436 from unknownbrackets/tex-ini
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Replacement: Show a warning for bad texture names
2018-10-04 07:47:42 +02:00
Unknown W. Brackets
13375e2b95
Replacement: Refactor ini template generation.
2018-09-30 17:00:05 -07:00
Unknown W. Brackets
4aded5c11f
UI: Implement a glowing border touch control style.
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It barely glows, though.
2018-09-30 16:48:02 -07:00
Unknown W. Brackets
7ee4d2d5a1
UI: Ask for restart when changing graphics device.
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Only for D3D11 and Vulkan.
Also, makes Vulkan follow D3D11 in not changing the setting if the device
is not found on startup.
2018-09-30 00:53:21 -07:00
Unknown W. Brackets
360862617a
UI: Move debugger checkbox outside texture area.
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Oops, didn't mean for it to be there.
2018-09-01 11:00:05 -07:00
Unknown W. Brackets
2704b09dfd
UI: Load post shader names on non-Windows early.
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This way the ini "name" is used, rather than the stored code for it.
Fixes #11015 .
2018-08-30 21:19:19 -07:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
hissingshark
7fd7afeba9
Added "oldest save" and "slots 1-5" as options for "auto load savestate"
2018-06-25 21:45:51 +01:00
Unknown W. Brackets
95f270778e
Core: Allow toggle between 2 custom speeds.
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In addition to virtual keys for each speed separately.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
e4127890ec
Vulkan: Fix some missing switch warnings.
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Might as well prefer a virtual GPU over a CPU maybe...
2018-06-17 11:30:22 -07:00
Unknown W. Brackets
a2d82cb654
Debugger: Add checkbox to enable remote debugger.
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It's not a setting though, so maybe a button would be better. Or, it
could be the startup setting...
2018-06-08 06:59:16 -07:00
Henrik Rydgård
238521a297
Rename device choice config options as requested.
2018-06-06 10:24:16 +02:00
Henrik Rydgård
8ee3cd52e8
D3D11: Allow the user to select rendering device.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
b037efdb55
If there are multiple Vulkan devices, show a setting to allow the user to choose.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
36fd2711d6
Revert "Remove further remains of hardware skinning."
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This reverts commit 40db61a680
.
2018-04-10 12:22:41 +02:00
Henrik Rydgård
ac898c54f3
UWP: Remove the rendering backend picker. Fixes #10883 , sort of.
2018-04-07 17:37:31 +02:00
Henrik Rydgård
01d81ffa72
OpenGL: Fix texture wrapping of render targets.
2018-03-28 11:23:41 +02:00
Henrik Rydgård
4a3692161b
Show chosen postshader display name properly, plus some additional bugfixes. Fixes #10790
2018-03-25 14:42:48 +02:00
Henrik Rydgård
73df7d31db
Remove "experimental" tag from Hardware Tessellation
2018-03-24 17:37:17 +01:00
Henrik Rydgård
198d921a9b
Merge pull request #10737 from unknownbrackets/savestate
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SaveState: Keep an undo for each slot by default
2018-03-24 10:18:18 +01:00
aliaspider
54d9406713
fix mingw and msvc cmake builds.
2018-03-23 03:18:13 +01:00
Florin9doi
8f38c7949c
Landscape Auto for Android
2018-03-19 23:09:25 +02:00
Henrik Rydgård
78488a4ea6
Android: Restore auto screen orientation.
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Fixes #10708
This reverts commit 53a351c29d
.
2018-03-19 20:12:37 +01:00
Unknown W. Brackets
5020182660
SaveState: Default undo slots off on mobile.
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It's still a pretty useful feature on mobile (considering mistaps), but
it also eats a bunch of storage so it can always be turned back on.
2018-03-17 23:18:26 -07:00
Henrik Rydgård
40db61a680
Remove further remains of hardware skinning. Fixes #10661
2018-03-05 00:03:47 +01:00
Henrik Rydgård
3e56d8bbdf
Noticed that the UWP build has been broken for some time, fix it.
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Should probably set up a buildbot if we care about this...
2018-02-05 16:21:39 +01:00
Henrik Rydgård
ccdb4d186d
gl-render-manager: Fix HW tesselation. Remove 1D texture support, likely no benefit.
2018-01-27 15:10:17 +01:00
Henrik Rydgård
1a97f62dc9
Fix running the CPU test from the UI.
2018-01-04 18:10:41 +01:00
Kentucky Compass
20794081ea
iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args.
2018-01-01 19:10:44 -08:00
Unknown W. Brackets
d6da758ed3
GPU: Remove duplicate BACKEND constants.
2017-12-26 15:55:24 -08:00
Unknown W. Brackets
ebce6da223
UI: Remove auto-download options.
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See previous commit removing actual functionality.
2017-12-25 11:20:26 -08:00
Unknown W. Brackets
510f9652a0
GLES: Improve HW tess requirements validation.
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We also need texelFetch of some kind, seen in reporting.
2017-12-21 18:44:47 -08:00
Henrik Rydgård
7f758d52dc
Statically link a vulkan loader on Linux. Use to to init vulkan on X11. Unfortunately, it's broken.
2017-12-21 11:02:11 +01:00
Henrik Rydgård
ea387b2a48
WIP vulkan on linux stuff
2017-12-21 10:48:00 +01:00
Unknown W. Brackets
8e27600236
UI: Clean up some unused code and flags.
2017-12-02 13:52:10 -08:00
Unknown W. Brackets
f1bd54148b
UI: Cleanup common message handling.
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Most of it can just be handled by the common parent classes.
2017-12-02 11:55:06 -08:00
Unknown W. Brackets
e945ad6ac1
UI: Avoid navigation with an active dialog.
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Cleaning up next.
2017-12-02 11:55:05 -08:00
LunaMoo
3b98b37800
Clear postprocess confusion in d3d9 backend by hiding the option:]
2017-12-01 10:02:31 +01:00
Henrik Rydgård
3222af5f7a
Make remoteiso_subdir and server editable on Android. Fixes #10142 . Really need a better mechanism for these fields.
2017-11-16 13:33:10 +01:00
Henrik Rydgård
53a351c29d
Workaround orientation bug in Android when unlocking the screen.
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Or I'm doing something wrong somewhere...
Also kill off "Auto" orientation. It's just a pain.
Fixes #10128
2017-11-16 12:33:50 +01:00
Henrik Rydgård
c12f17134b
Links from the UI: Change from http:// to https:// wherever possible.
2017-11-14 12:53:36 +01:00
LunaMoo
e698414f9b
Add an option to allow resetting video/audio dump on save/load state.
2017-11-14 05:12:27 +01:00
Unknown W. Brackets
d2d5b8ee4e
Vulkan: Remove experimental warning.
2017-11-12 21:57:01 -08:00
Henrik Rydgård
be2ba4ffb3
Remove the setting to run the display list interpreter on a separate thread.
2017-11-05 23:21:26 +01:00
Henrik Rydgård
3757070fe2
Extra safety when switching GPU backends, fix possible Vulkan shutdown issue. Should help #10005
2017-10-09 12:17:54 +02:00
Unknown W. Brackets
5784b51428
GLES: Allow hwtess for GL 3.1 w/o shader4.
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gl_InstanceID was added to core in 3.1, so we don't need gpu_shader4.
2017-09-21 20:20:17 -07:00
Unknown W. Brackets
cbd107b03d
Merge pull request #9898 from vnctdj/master
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Make more strings translatable
2017-08-19 17:28:33 -04:00
vnctdj
ee87c08e79
Oops, forgot this one
2017-08-17 00:21:00 +02:00
Henrik Rydgård
d94351ef90
Initial work on supporting sustained perf mode
2017-08-15 16:41:13 +02:00
Gde Made Novan Priambhada
f236ea1fc9
group chat options and set enabled ptr
2017-08-09 04:19:28 +08:00
Gde Made Novan Priambhada
4420719a86
Bug fix
2017-08-09 03:50:31 +08:00
Gde Made Novan Priambhada
f5d56872ce
Quick Chat
2017-08-09 03:49:52 +08:00
Henrik Rydgård
ec7e634215
Fix space stripping in a few more string input methods. Helps #9795
2017-08-08 16:42:05 +02:00
Henrik Rydgård
8ba5d7ec1e
Strip spaces from pasted IP addresses. Helps #9795 . Fix accidental typo
2017-08-08 16:34:46 +02:00
Unknown W. Brackets
cc88435b48
Windows: Support multi-display full screen.
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For when you have an ultrawide monitor, or I guess even multiple.
2017-07-30 09:14:36 -07:00
Unknown W. Brackets
626102e84a
Windows: Use system API to toggle fullscreen.
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Instead of having a special Host API for Windows only.
2017-07-30 07:51:53 -07:00
Ade Novan
624d1cd82f
chat screen & chat button position and hide ui on show chat
2017-07-02 01:28:38 +08:00
sum2012
bd2342ad59
Enable chat box
2017-07-02 01:28:38 +08:00
Henrik Rydgård
0d3d642371
It works!
2017-06-05 23:09:12 +02:00
Unknown W. Brackets
41b485aa0a
Core: Refactor repeating disc id homebrew code.
2017-06-03 15:29:08 -07:00
Unknown W. Brackets
9a14de5831
UI: Make some tooltips less technical.
2017-06-03 10:14:56 -07:00
Unknown W. Brackets
4e49992e5c
UI: Remove padding hack for setting info message.
2017-06-03 09:45:55 -07:00
Unknown W. Brackets
64c2194989
UI: Allow texture ini create only within game.
2017-06-03 09:45:55 -07:00
Unknown W. Brackets
c4af8be5ef
UI: Enable mouse settings only if checked.
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Like other settings do.
2017-06-03 09:45:54 -07:00
Henrik Rydgård
01635a5cd6
Android: Just like on Windows, prompt to restart when changing graphics backend.
2017-05-31 11:12:11 +02:00
Henrik Rydgård
901b62ae54
Merge pull request #9730 from LunaMoo/HomebrewIdent
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Fix a bunch of emu features for Homebrew by better identification.
2017-05-30 14:57:31 +02:00
LunaMoo
939b26475d
Fix a bunch of emu features for Homebrew by better identification.
2017-05-30 12:20:29 +02:00
Henrik Rydgård
a175af1cf4
For now, only check for vulkan availability on Windows and Android.
2017-05-30 11:29:39 +02:00
Henrik Rydgård
fede9a05fb
Only show the Vulkan setting if Vulkan might be available.
2017-05-30 10:38:17 +02:00
Henrik Rydgård
c173da49d3
Fix a number of bugs and stuff affecting Vulkan on Mali
2017-05-30 09:36:17 +02:00
Unknown W. Brackets
708a54d60b
Merge pull request #9726 from hrydgard/remove-always-depth-write
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Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 11:17:40 -04:00
Henrik Rydgård
1d96ead852
Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 10:23:45 +02:00
Henrik Rydgård
1b05a54800
Remove the Mipmap setting. One step forward for #8171
2017-05-26 10:21:20 +02:00
Henrik Rydgård
9ce874d2cf
Typo fix, MOBILE_DEVICE
2017-05-25 00:31:00 +02:00
Henrik Rydgård
6bccc06628
Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
2017-05-24 20:53:00 +02:00
Unknown W. Brackets
984060a85f
Merge pull request #9677 from hrydgard/joystick-sensitivity
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Quick hack to enable analog stick sensitivity on non-windows platforms.
2017-05-20 13:41:27 -04:00
Henrik Rydgård
4491c7e2ca
Quick hack to enable analog stick sensitivity on non-windows platforms.
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See #8028
2017-05-18 15:15:10 +02:00
Henrik Rydgård
6d58a8d8f6
Move up Software Rendering to Rendering where it belongs. Makes it easier to turn it off if enabled by accident. Also warn if used and it runs slow.
2017-05-18 14:56:10 +02:00
Unknown W. Brackets
6e4898d24f
UI: Enable some settings for software rendering.
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These now affect softgpu, so let's not disable them.
2017-05-08 21:03:10 -07:00
Unknown W. Brackets
3b4103cb3b
System: Use a separate API for bool props.
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This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Henrik Rydgård
712fb08105
Merge pull request #9655 from unknownbrackets/leaks
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Fix some leaks
2017-04-29 22:15:54 +02:00
Unknown W. Brackets
9ea7281b3c
Core: Cleanup MAC address handling.
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No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
2017-04-29 12:48:06 -07:00
LunaMoo
5fd6d4aab6
Minor OCD fix;].
2017-04-29 16:24:01 +02:00
Unknown W. Brackets
661b2a3aa8
UI: Make GPU events more consistent.
2017-04-27 20:03:50 -07:00
LunaMoo
26006e9d80
Add an option to trap mouse within window/display area.
2017-04-27 16:29:08 +02:00
LunaMoo
1d0dab2020
Add Tip to inform user how to use mouse control.
2017-04-27 12:06:39 +02:00
LunaMoo
26c02478af
Mouse Control(Windows only for now)
2017-04-26 18:03:48 +02:00
Unknown W. Brackets
75898392b9
UI: Proxy devmenu keypress through an event.
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This prevents a mutex issue in #9626 .
2017-04-17 20:33:22 -07:00
Unknown W. Brackets
e8e65881b8
Windows: Avoid restarting completely on GPU change.
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This retains the logger, avoids an annoying window open/close, and most
importantly for me: keeps the debugger attached.
2017-04-15 16:33:30 -07:00
Unknown W. Brackets
989f19f83f
UI: Respect the pause button display setting.
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As of 22782b6
, the setting stopped working. It can be useful for Windows
touch devices. Fixes #9609 .
2017-04-12 22:09:05 -07:00
Unknown W. Brackets
e59ebf8ad9
Windows: Add option to browse for bg image.
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And also to clear the image.
2017-04-02 10:50:09 -07:00
Henrik Rydgard
7230a8b427
Remove the "Disable alpha test" setting. It breaks too many things.
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The performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
LunaMoo
d3bfb5cbbc
Refresh bloomHackEnable_ also on resolution change.
2017-03-29 17:57:50 +02:00
xebra
a7c3b2f599
Add warning "experimental" to hardware tessellation because may cause crash with GLES.
2017-03-28 19:51:25 +09:00
xebra
73a898df2a
GLES:Fix again compatibility for instanced rendering.
2017-03-28 19:49:37 +09:00
xebra
04e1e1a460
GLES:Fix compatibility checks for instanced rendering.
2017-03-26 19:00:20 +09:00
Unknown W. Brackets
1fdf7c5373
UI: Skip game bg lookup without game.
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This avoids trying to identify a file without a name.
2017-03-24 22:15:22 -07:00
Unknown W. Brackets
01703f7ffc
Core: Add UI option to enable frame drop logging.
2017-03-23 19:27:16 -07:00
Henrik Rydgard
35e2a5a7d1
Allow text input on some more platform in settings. See #9421
2017-03-22 21:50:42 +01:00
Henrik Rydgård
41a3370035
Merge pull request #9476 from unknownbrackets/ui-transform
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UI: Make popups transition their button
2017-03-22 14:38:37 +01:00
Unknown W. Brackets
52bcd78301
UI: Put developer tools Back in a standard place.
2017-03-21 23:59:59 -07:00
Unknown W. Brackets
07d2b4fb46
UI: Make popups transition their button.
2017-03-21 18:45:49 -07:00
Unknown W. Brackets
cbee412de4
UI: Make some tips less technical and simpler.
2017-03-21 18:01:00 -07:00
Henrik Rydgård
b4fa8ae82b
Remove one tip, correct another.
2017-03-21 14:02:41 +01:00
Henrik Rydgård
70e6732430
Merge pull request #9470 from zminhquanz/master
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Add warning simulate block transfer , setting info
2017-03-21 08:55:32 +01:00
zminhquanz
ea0aab9340
Add warning simulate block transfer , setting info
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Add some games compatibility required buffered rendering and warning
required simulate block transfer set to on
2017-03-21 14:23:31 +07:00
Henrik Rydgård
17a250df7a
Always trigger gpu->Resized when exiting GameSettingsScreen.
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Strangely, this does NOT help #9438 .
2017-03-17 10:27:49 +01:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
xebra
b9a9a509ae
GLES:Remove texture_half_float extension.
2017-03-13 01:02:05 +09:00
xebra
7364dbea3b
[spline/bezier]Implement hardware tessellation on D3D11.
2017-03-04 22:53:40 +09:00
xebra
f0606bd1c9
Fix the mistake at resolving conflicts.
2017-02-25 20:01:56 +09:00
xebra
257ca93d69
[spline/bezier]Oops, forgot.
2017-02-25 19:28:14 +09:00
xebra
7b72f87308
[spline/bezier]Add support for unsupported device about HW tess.
2017-02-25 19:28:13 +09:00
Henrik Rydgard
03dab0fdbd
More UWP prep
2017-02-25 09:57:22 +01:00
Henrik Rydgard
fa80cfa4aa
Additional UWP preparations
2017-02-25 09:57:14 +01:00
Henrik Rydgard
acde17e3ce
Improvements to D3D11 detection and error handling.
2017-02-23 10:40:55 +01:00
Henrik Rydgard
85ce4ac219
Show the D3D11 choice on Windows Vista+ instead of Windows 8+.
2017-02-23 09:52:45 +01:00
Henrik Rydgard
b35493c726
Fix minor issue in gamesettings
2017-02-19 11:09:28 +01:00
Henrik Rydgard
d41a7083fb
Remove "Experimental" tag from D3D11
2017-02-18 02:13:52 +01:00
Henrik Rydgard
b5034c4e00
Hide the D3D11 backend if Windows version is older than Win8
2017-02-14 10:33:42 +01:00
Henrik Rydgard
5ee3b534ed
More D3D11 improvements
2017-02-10 10:26:18 +01:00
Henrik Rydgard
02e7d371bd
Enable selecting D3D11 on Windows
2017-02-08 17:35:53 +01:00
xebra
bab28df768
Fix supporting gl_InstanceID with GameSettingsScreen.
2017-02-01 22:12:54 +09:00
xebra
918bee8801
Add support OES_texture_half_float.
2017-02-01 14:37:03 +09:00
xebra
6adddbbd38
[spline/bezier]Turn off Hardware Tessellation if device is unsupported.
2017-01-31 23:37:07 +09:00
Henrik Rydgard
245e3b9bd1
Increase alt speed max% to 1000
2017-01-28 22:34:10 +01:00
Henrik Rydgard
d9acd27126
Rename GLES files to match the convention the other backends use.
2017-01-23 17:08:58 +01:00
xebra
2e7f2998c7
Exclusion control for options between spline/bezier quality and hardware tessellation.
2017-01-23 14:12:03 +01:00
xebra
192d8f3601
[spline/bezier]Add an option for hardware tessellation.
2017-01-23 14:12:02 +01:00
Henrik Rydgård
941d128248
Sneak in a minor game settings fix
2017-01-17 18:55:48 +07:00
Henrik Rydgård
b4d1e34585
Fix #9211 (Typo)
2017-01-16 19:57:09 +07:00
Henrik Rydgard
9d7983eee8
Remove the ability to turn off prescaleUV entirely. It's simply better to do it in the vertex decoder.
2016-12-20 13:27:44 +01:00
zminhquanz
8ac9eca697
Oops , Vertex decoder JIT is enabled by default
...
So i'm revert this code
2016-12-15 16:33:54 +07:00
zminhquanz
56c19e3ce2
Fixed , add setting info and reintroduce Vertex Decoder JIT
...
Something wrong when i see texture coordspeedhack not disable when
enable software rendering
And i test vertex decoder JIT , i think it's not buggy ( avoid ) , it's
improve performance on heavy game ( GOW )
2016-12-14 23:20:37 +07:00
Henrik Rydgard
8594e449a2
Only show the option on Android
2016-12-01 21:40:44 +01:00
Henrik Rydgard
dee686b9d4
Add a setting to make the audio buffer sizes bluetooth-friendly on Android.
...
Replaces #8846
2016-12-01 21:36:44 +01:00
Florent Castelli
94d57f4573
maemo: Remove!
2016-10-12 13:13:09 +02:00
Henrik Rydgård
705627d6d3
Merge pull request #9053 from Orphis/android_define
...
android: Change preprocessor define to standard __ANDROID__
2016-10-12 13:12:14 +02:00
Florent Castelli
e0ff68b3f6
c++11: Remove compat header base/functional.h
...
We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Florent Castelli
70593d1004
android: Change preprocessor define to standard __ANDROID__
...
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e
symbian: Remove!
2016-10-11 18:49:08 +02:00
Florent Castelli
373db56a16
blackberry: Remove!
2016-10-11 17:40:32 +02:00
Chris Burgener
b22f785769
Fix Symbian Builds
2016-09-04 12:52:14 -04:00
Chris Burgener
7d089a0f76
Clean up various files
2016-09-03 19:23:17 -04:00
Chris Burgener
645cb4d69e
Add Audio Dumping to File
2016-09-03 14:05:38 -04:00
Chris Burgener
1fc6191c85
Add Frame Dumping for Windows
2016-09-02 12:52:52 -04:00
Henrik Rydgard
dde50cbdf5
Remove checks for various iOS non-jit situations in settings
2016-08-28 19:01:00 +02:00
Unknown W. Brackets
0855720e04
Fix cpu core change during runtime.
...
Some change must've lost this - the core wasn't updating without a game
restart. Now it does.
2016-08-20 12:31:02 -07:00
Unknown W. Brackets
e4b0f295b2
Oops, these should copy the i18n pointer.
...
Since it leaves scope.
2016-08-16 18:56:04 -07:00
Unknown W. Brackets
d9bbbab1b9
UI: Add various tips to some settings.
...
Let's not overuse these though: if it's not needed, that's for the best.
2016-08-14 15:26:42 -07:00
Unknown W. Brackets
0fd6f296de
UI: Add a view to show setting info.
2016-08-14 14:57:39 -07:00
Unknown W. Brackets
f0a8e931ff
Remove UTF-8 BOMs from a few files.
...
And note the only ones that do need them in editorconfig.
2016-08-07 17:59:35 -07:00
Henrik Rydgård
ea6b72d4c9
Merge pull request #8888 from unknownbrackets/warnings
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Warning fixes
2016-08-06 10:59:06 +02:00
Unknown W. Brackets
980d4194c0
Io: Add a config setting for memstick status.
2016-08-05 21:27:53 -07:00
Unknown W. Brackets
e55198f7e7
Correct some initialization order warnings.
...
Also, another missing init with IRBlocks.
2016-08-05 10:46:11 -07:00
Unknown W. Brackets
f4e2ca0359
http: Add a screen under tools for the server.
2016-07-03 22:13:47 -07:00