Henrik Rydgård
50285f6bf6
Revert "Revert "Loader: Validate offsets and truncation in ELF.""
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This reverts commit 470edac18a
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2022-10-10 13:29:09 +02:00
Henrik Rydgård
6833589e38
Update elfSize to uncompressed elf size when needed. Fixes infinite loading in Wipeout.
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Also minor cleanups.
2022-10-10 12:22:05 +02:00
Henrik Rydgård
470edac18a
Revert "Loader: Validate offsets and truncation in ELF."
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This reverts commit 4ecdce2a37
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2022-10-10 11:42:24 +02:00
Unknown W. Brackets
4ecdce2a37
Loader: Validate offsets and truncation in ELF.
2022-10-09 16:41:32 -07:00
shenweip
807de037bb
IMP sceKernelFindModuleByUID and sceKernelFindModuleByName.
2020-10-27 20:48:34 +08:00
Unknown W. Brackets
30b2d05bac
Module: Correct detection of executable sections.
2018-01-02 21:53:13 -08:00
Henrik Rydgård
b1b3b7c9d7
Refuse to load truncated ~PSP files.
2017-06-06 23:41:23 +02:00
Henrik Rydgård
e981139e71
Some constification in ElfReader, sanity checks in sceKernelMutex. Might help #9718 a little bit, though probably not the Elf issue (and if the workarea pointer is bad, it's not likely the game will limp along for much longer)
2017-05-24 10:52:19 +02:00
Henrik Rydgard
853ea02201
Minor cleanups in elfreader
2016-09-18 23:11:41 +02:00
Lioncash
f830d5dec7
Core: Mark some functions as const
2014-12-03 15:16:11 -05:00
Unknown W. Brackets
71e8c0f6e0
Sum all .bss* sections when counting bss size.
2014-08-17 14:25:58 -07:00
Unknown W. Brackets
1d310ad8bb
Allocate module memory from top/bottom per request.
2014-08-17 14:25:54 -07:00
Unknown W. Brackets
4a94a30ba6
Calculate the module info data/text/bss size.
2014-07-13 19:53:00 -07:00
Unknown W. Brackets
1c7873e2f5
Fill the module info segment addresses and sizes.
2014-07-13 19:16:25 -07:00
Henrik Rydgård
00c32ddadb
Mostly get rid of including "Globals.h"
2013-12-30 10:17:11 +01:00
Unknown W. Brackets
1f32720d8f
Return much more correct values for module info.
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sceKernelQueryModuleInfo() was just completely wrong before.
2013-12-09 00:45:54 -08:00
Henrik Rydgard
32f479b0a6
Assorted log spam reductions.
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Also let Java know of some important events. Not used for anything yet.
2013-12-04 17:43:00 +01:00
Henrik Rydgard
9d4ece0f58
Robustify the ELF loader a little - it didn't like unaligned addresses..
2013-11-14 11:44:14 +01:00
Kingcom
7f1fca8e74
Check e_ident of elf header
2013-10-05 10:05:55 +02:00
Unknown W. Brackets
0b5bdeb1d3
Fix some compile failures under big endian.
2013-07-28 21:04:17 -07:00
Unknown W. Brackets
ae5851a393
Use _le typedefs in elf reading.
2013-07-25 08:04:35 -07:00
Unknown W. Brackets
cc647ed910
Add logging of more relocation errors.
2013-06-01 09:29:38 -07:00
tpu
cf8309b783
add relocate type 0x700000a1 support
2013-05-31 18:34:47 +08:00
Unknown W. Brackets
acac847af2
Cleanup sceKernelGetModuleIdByAddress().
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Actual firmware seems to accept any address in the range, and also
correct the error result.
Now people won't think this is broken anymore.
2013-04-10 21:03:43 -07:00
Henrik Rydgard
8277d901e2
Smash some memory leaks
2013-01-13 16:46:45 +01:00
Arthur Blot
8ed8f57a7f
Hopefully fix all the ELF loading issues
2012-12-28 01:07:19 +01:00
Arthur Blot
a7af13b523
Implemented classic segment relocations
2012-12-27 21:32:12 +01:00
Arthur Blot
d0542e3531
Fixed a few issues related to encrypted PRXes
2012-11-05 16:56:40 +01:00
Henrik Rydgard
6bed1afb72
Merge branch 'master' of https://github.com/artart78/ppsspp into artart78-master
2012-11-04 23:59:26 +01:00
Henrik Rydgard
64cc573703
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
Arthur Blot
9be8be6b7f
Implemented sceKernelLoadModule()
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Note that it wasn't tested because all the games I tested had other problems (already implemented modules, encrypted modules, using different functions etc).
But code looks good so it'd probably need few (no?) fixes.
2012-11-04 19:01:20 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00