Henrik Rydgard
b879f32284
Fix further Android joystick issues, including flickering pause menu. Fixes #2708
2013-07-08 17:47:22 +02:00
Henrik Rydgård
476382d2cc
Merge pull request #2692 from unknownbrackets/keymap-axis
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Do axis keymap as well (should replace right stick bind)
2013-07-08 01:14:02 -07:00
Unknown W. Brackets
a32cf817ff
Fix some minor warnings.
2013-07-07 20:31:04 -07:00
Unknown W. Brackets
82442fa68a
Cut down on analog stick latency.
2013-07-07 16:25:15 -07:00
Unknown W. Brackets
fc50094725
Add back the right stick, but no UI.
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Not sure where to fit it...
2013-07-07 16:17:04 -07:00
Unknown W. Brackets
e45863cb87
Support binding analog backwards.
2013-07-07 16:14:28 -07:00
Unknown W. Brackets
5f382c5ab0
Unpress the reverse direction, avoids sticking.
2013-07-07 16:10:21 -07:00
Unknown W. Brackets
8e5d115c8e
Get basic axis mapping working.
2013-07-07 16:10:20 -07:00
Henrik Rydgard
bab30279c2
fbo_unbind should not be necessary when pausing anymore.
2013-07-08 01:01:47 +02:00
Henrik Rydgard
a4e95e5ce9
Fix touch buttons that got broken. Also, make the onscreen turbo a pure unthrottle, I don't understand how the other is supposed to work heh (checking iFrameLimit?)
2013-07-08 00:08:43 +02:00
Henrik Rydgard
ab1b7e7288
Get rid of remaining legacy key mappings. Make Pause and F3 mappable, add default mappings. You may need to manually map these if you have an old ppsspp.ini.
2013-07-07 14:08:08 +02:00
Henrik Rydgard
47dae8c004
Fix bug with unthrottle as virtual key. Add button to restore default key mappings.
2013-07-07 11:25:19 +02:00
Henrik Rydgard
cee45d0ad2
Win32: Switch to RawInput for keyboard processing. Lets us distinguish LSHIFT/RSHIFT and LCTRL/RCTRL.
2013-07-07 11:25:18 +02:00
Unknown W. Brackets
861eafef26
Make pause/speed virtual buttons work again.
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Fixes #2669 .
2013-07-06 23:06:35 -07:00
Unknown W. Brackets
efb2ab52b4
Add a rapid fire virtual key, like before.
2013-07-06 23:06:34 -07:00
Unknown W. Brackets
1ab86a68c9
Add rapid fire ctrl interface, minor cleanup.
2013-07-06 23:06:32 -07:00
Henrik Rydgard
989f791f79
Fix virtual analog stick getting stuck. Fixes #2653 .
2013-07-06 22:08:43 +02:00
Henrik Rydgard
b0ee3a173a
Add mechanism for unlimited mappable virtual keys (not restricted by some bitfield). Use it to implement X/Y analog key mapping.
2013-07-06 20:45:44 +02:00
Henrik Rydgard
cc58e34cf8
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
Daniel Dressler
78e0d301c3
Fix misleading var name
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Update() can be called at subframe intervals.
2013-07-04 12:12:50 -07:00
Daniel Dressler
1c513c1bd0
Fix forgetting pressed keys
2013-07-04 10:59:19 -07:00
Daniel Dressler
5983a838a5
Fix emu screen trashing legacy input
2013-07-03 19:04:29 -07:00
Daniel Dressler
f24d9c4c4e
Merge branch 'master' of github.com:hrydgard/ppsspp
2013-07-02 20:56:43 -07:00
Daniel Dressler
770456156d
Make both modern and legacy key mapping input work
2013-07-02 20:49:30 -07:00
Daniel Dressler
643133238f
Make emu core use key mapped keys
2013-06-30 21:43:01 -07:00
Unknown W. Brackets
5684c32165
Just use FPS except in the name.
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Hopefully users don't get confused. I don't think "internal FPS" is gonna
fit for all languages in a way that makes sense.
2013-06-30 00:05:38 -07:00
Unknown W. Brackets
4f68703cfd
Rename "VPS"/"FPS" to "Speed"/"FPES" so it's clear.
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Still scaled to 60, but could change to 100 instead?
"FPES" is "frames per emulated second." Or we could change it instead...
2013-06-29 20:06:34 -07:00
Henrik Rydgard
604ad0181b
Merge branch 'new-ui'. Still incomplete. Enable by setting NewUI=True in ppsspp.ini
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Conflicts:
UI/MenuScreens.cpp
2013-06-27 16:28:38 +02:00
Daniel Dressler
29271f67d7
Sync KeyMap to native changes
2013-06-24 21:34:14 -07:00
raven02
d24ad28ceb
Follow as 1/2/3 option
2013-06-19 15:24:35 +08:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
Henrik Rydgård
c4abec3560
Add option for very transparent touch buttons
2013-06-17 20:28:22 +02:00
Unknown W. Brackets
6ff9cf64ca
Measure flips per second.
2013-06-17 00:20:27 -07:00
The Dax
c8917bfbaf
No need to have an if true there.
2013-06-14 13:11:35 -04:00
The Dax
4ba1373985
Fix ifdefs not to break iOS.
2013-06-14 13:07:13 -04:00
The Dax
a2853d4986
Changed my previous implementation to an ifdef at Henrik's request. Disable touch controls for "desktop" platforms(Windows/Linux/mac). The intention was to disable the invisible controls, but this commit will break the touch controls completely, even if visible. Platforms such as Android/Meego shouldn't be affected.
2013-06-14 03:45:03 -04:00
Henrik Rydgard
e115ed4187
Work-around crash in sceMpeg with bad ringbuffer address.
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Add reminder on first run to access the ingame menu with ESC on windows.
2013-06-11 00:51:10 +02:00
Henrik Rydgard
84a9209285
More new-ui - a toggle, for example.
2013-06-10 22:06:51 +02:00
Henrik Rydgard
51daa1f878
Delete the "Use Media Engine" option.
2013-06-08 22:53:36 +02:00
mgaver
d615249c6d
Update EmuScreen.cpp
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use shorten keys.
2013-05-27 21:27:42 +09:00
mgaver
3ed3c176d9
Make on screen messages translatable
2013-05-27 21:25:30 +09:00
Henrik Rydgard
059aed36ee
Add on-screen feedback for some keyboard shortcuts (so you know which setting was changed)
2013-05-22 18:00:06 +02:00
Henrik Rydgård
367e9bcefb
Remove DrawWireframe option to save space in dialog, it doesn't really work right anyway
2013-05-16 17:18:53 +02:00
Steven Cherry
992b6aad12
Fix
2013-05-13 19:45:49 -05:00
Steven Cherry
e7622ebbd6
Custom Fps Limiter
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First time contributing. Set FPS limit on second page of graphics
settings. Press Tab key or on 360 controller, press left stick to toggle
between 3 states.
2013-05-09 19:36:23 -05:00
Henrik Rydgard
f20e00315d
Add basic support for the second analog stick present in the PS3 PSP emu for HD remakes.
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Make vi2f safer.
2013-04-28 22:15:33 +02:00
Henrik Rydgard
e3fb88de68
Background thread for icon loading, show in game list. Switch to GNU STL in Android port.
2013-04-13 21:24:07 +02:00
Henrik Rydgard
21fcf7b984
Fix the 2XSSAA hack on startup
2013-04-11 21:05:32 +02:00
Henrik Rydgard
be755cb253
Let touch controls work even if they are not displayed, some people like this.
2013-04-10 00:59:52 +02:00
Henrik Rydgard
82aa605b36
Add back shadows to FPS counter and debug text. Warning fixes.
2013-04-08 20:59:45 +02:00
Henrik Rydgard
84ca406b7b
Bigger stack buffer for gpu stats (yes need to do something better here).
2013-04-07 23:02:33 +02:00
Henrik Rydgard
7900a6d807
Don't use PPGe for debug overlays. Fixes fps counter in games where it didn't work before.
2013-04-07 22:43:59 +02:00
Unknown W. Brackets
fd0a422d89
Actually respect autorun on Windows.
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Fixes #1179 .
2013-04-05 00:57:43 -07:00
Unknown W. Brackets
dffb4383c9
Switch to UISTATE_INGAME before BootDone.
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Fixes game not running by default from Recent list.
2013-03-31 19:26:53 -07:00
Henrik Rydgard
2301ad0b7c
X360 controller: Left thumb speedup, right thumb menu, keyboard still works
2013-03-31 11:30:50 +02:00
Unknown W. Brackets
8f911a0ebe
Add a setting to autosave the symbol map.
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And move it into system, needs to be after the coreParameter too.
2013-03-30 22:28:55 -07:00
Henrik Rydgard
634e324975
More work on control
2013-03-31 00:39:58 +01:00
Henrik Rydgard
c1acc02560
Show game icons on recent buttons. Later, we'll have a real game selector with images.
2013-03-30 19:34:15 +01:00
Henrik Rydgard
7425532e99
Move non-Android specific stuff from android/jni to /UI.
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Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00