3034 Commits

Author SHA1 Message Date
Henrik Rydgård
106a299c06
Merge pull request #13860 from unknownbrackets/windows-arm64
Windows: Fix miniupnpc build on ARM64
2021-01-03 09:40:57 +01:00
Unknown W. Brackets
c66d5dcac1 Windows: Prevent hang on shutdown.
Which may occur on ARM64 or perhaps lower thread processors?  Let's avoid
spinloops.
2021-01-02 22:49:06 -08:00
Unknown W. Brackets
cd6be61d98 Common: Correct some formatting type mismatches. 2021-01-01 15:43:13 -08:00
Henrik Rydgård
fa466d2363
Merge pull request #13850 from unknownbrackets/warnings
Cleanup some warnings and a logger shutdown crash
2021-01-01 19:53:10 +01:00
Unknown W. Brackets
83644ec1b8 Android: Remove old NDK profiler.
Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Unknown W. Brackets
f57c642f0b Common: Fix logging shutdown race condition.
Got a crash during logging on another thread during shutdown.
2021-01-01 08:38:27 -08:00
Henrik Rydgård
dee953af89 Fix layout problem on crash screen. Fixes #13808 2020-12-25 10:40:54 +01:00
Henrik Rydgård
ddb5462bce Folder browsing on main screen: Prevent navigating "up" when you can't. 2020-12-20 01:47:52 +01:00
Henrik Rydgård
2c4a42a695 UWP: Make the home button say "Home" instead of "Browse...". 2020-12-20 01:47:49 +01:00
Henrik Rydgård
6c8ee35826 Crash screen: Add a very dangerous and inaccurate "Resume" function.
Not sure if there's much point really but maybe..
2020-12-19 20:27:39 +01:00
Henrik Rydgård
a550aacf96 Further improvements to crash screen 2020-12-19 20:08:48 +01:00
Henrik Rydgård
808c584e20 Hide touch controls on bluescreen 2020-12-19 19:59:06 +01:00
Henrik Rydgård
bc3ee5a60d Fix bluescreen layout on notched phones 2020-12-19 19:53:53 +01:00
Henrik Rydgård
ac6715baa9 Improvements to crash screen.
Part of #13299

Use the new tests/cpu/crash tests in pspautotest to test this code
(manually).
2020-12-19 19:48:24 +01:00
Henrik Rydgård
99d1d85e4b Reformat and do minor cleanups in UWP/XAudioSoundStream 2020-12-19 12:57:05 +01:00
Henrik Rydgård
ed9c54b93a Add an iOS-only utility in devtools to copy savestates to memstick root.
Makes it easier to access the files on iOS over USB from MacOS.
2020-12-16 14:52:34 +01:00
Henrik Rydgård
1814fa5602 Fix background idle animation on iOS when task switching 2020-12-16 14:49:45 +01:00
Henrik Rydgård
381313ec9e Fix check for Android version in whether to display "ignore camera notch when centering" Fixes #13774 2020-12-16 12:00:26 +01:00
Henrik Rydgård
c546c60324 Call g_Config.Save() first thing in MainScreen::OnExit. Workaround for #13286 2020-12-13 10:31:04 +01:00
iota97
2c4eb82137 Use system time format on savedata aswell 2020-12-09 00:32:55 +01:00
Unknown W. Brackets
c3be720eb0
Avoid potential crash without storage permissions.
We conditionally create this view.
2020-12-06 09:27:11 -08:00
orbea
96b061bd1c cmake: Add an install target. 2020-12-05 20:42:35 -08:00
Henrik Rydgård
2fef4c4a9c Fix GPU driver test screen 2020-12-02 00:33:37 +01:00
iota97
a014d7c785 Remember game list scroll 2020-11-23 10:10:20 +01:00
Henrik Rydgård
1640a39de8 Add developer setting "Show on screen messages". Uncheck to hide them.
Fixes #13682.

Might move to system settings or something next release, don't want to
cause a mess in translations.
2020-11-22 19:08:14 +01:00
Henrik Rydgård
ecb1c46574 Translation: Fix issue #13685 2020-11-22 18:06:26 +01:00
Henrik Rydgård
b9bbc18561 Translation: Fix issues #13686 and #13687 2020-11-22 18:02:23 +01:00
Henrik Rydgård
cf092eb534 Fix crash when drag-dropping texture packs. Fixes the main part of #13614 .
Still some weirdness going on with error checking though.
2020-11-15 23:09:10 +01:00
Henrik Rydgård
e14437cb3f OpenGL: Assorted shader-depal bugfixes and regression fixes.
Fixes #13517
2020-11-11 23:09:48 +01:00
Henrik Rydgård
6db943e831 Merge the two ShaderStage enums 2020-11-05 08:34:35 +01:00
Henrik Rydgård
03e8eac6ef Merge the two ShaderLanguage enums. 2020-11-04 09:40:11 +01:00
ANR2ME
2432c51f01 Updated Minimum Timeout workaround settings to use 0 as default (no override) 2020-10-31 13:15:24 +07:00
Henrik Rydgård
254c316b10
Merge pull request #13570 from hrydgard/gl-allow-wrap-framebuffers
GL: Allow texture wrapping on framebuffers
2020-10-23 22:41:10 +02:00
gary-ts
d5ea12d08b
Fix a section of the translatable message
I don't know this is OK. Please check it.
2020-10-23 03:17:02 +09:00
shenweip
a0fe0e38c1 SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Henrik Rydgård
43ce4e7493 Remove an unmotivated ifdef. Additional cleanup 2020-10-22 00:10:21 +02:00
Henrik Rydgård
c1b52c398b Minor cleanups related to #13527
Doesn't fix it though. A "Resume" button will be added later to BREAK
crashes.
2020-10-14 23:45:19 +02:00
Henrik Rydgård
332bb7feeb VK: Whenever safely possible, shrink the render area.
We just set the render area to the union of the scissor rects used in a pass.

Might help some games on some mobile hardware, a little bit.

Possibly #13464?
2020-10-11 23:23:25 +02:00
Henrik Rydgård
e97baa503a Avoid a division in time_now_d(). Minor optimizations. 2020-10-10 19:05:46 +02:00
Henrik Rydgård
1e923d52f3
Merge pull request #13528 from iota97/windowed
Make --windowed available on all platform
2020-10-10 17:40:15 +02:00
iota97
cd42f8b3a6 Make --windowed available on all platform and make sure to trigger resize 2020-10-10 15:52:30 +02:00
Henrik Rydgård
0ee996b2a0
Merge pull request #13520 from shenweip/memStickSize
Simulates memory stick size to get fixed free space.
2020-10-10 15:41:44 +02:00
Henrik Rydgård
1a78328e32 Add an option to the in-game dev menu to reset counts on limited logging
(making it start logging such things again, until it hits the limits yet again).
2020-10-10 15:10:46 +02:00
ANR2ME
bf8d49a5f0 Added socom.cc as an alternative Public Adhoc Server, just because they have statistic web page for players to find out which games are being played and how many players are there. 2020-10-10 01:01:45 +07:00
ANR2ME
fabcb60c9a Making the workaround that fix Gundam vs Gundam Next Plus to be optional as it can improve connectivity on other games over high latency networks, and fix GvG Next Plus properly. 2020-10-10 01:00:32 +07:00
shenweip
0eb9577562 Sets the maximum memory stick size to 32GB like a Memory Stick Duo. 2020-10-09 01:12:12 +08:00
shenweip
166035a87b Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
Henrik Rydgård
f5d674e3c7 Add some recent contributors to the credits list.
@ANR2ME
@adenovan
@iota97
2020-10-05 22:54:50 +02:00
Henrik Rydgård
886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård
b236691548 Complete the eradication of D3DX9 compiler loader 2020-10-05 00:13:29 +02:00