shenweip
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d1e354ce04
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Improve compatibility.
Don't implemente on vista and UWP,they don't have a full support for this.
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2020-01-14 17:15:11 +08:00 |
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Unknown W. Brackets
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bf8255cbc9
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Windows: Workaround buildbot failure.
The SDK on the buildbot doesn't seem to have this define, let's just ifdef
it since the buildbot isn't building arm64 Windows builds anyway.
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2019-05-13 19:39:14 -07:00 |
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driver1998
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beb8e72f8f
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Fix GetWindowsSystemArchitecture()
According to https://docs.microsoft.com/en-US/windows/desktop/api/sysinfoapi/ns-sysinfoapi-_system_info, sysinfo.wProcessorArchitecture is not a bitset, the current code returns x64 on anything not x86.
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2019-05-04 22:45:15 +08:00 |
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Aaron Kling
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d9198ff039
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Fix libretro Windows build
1103acd added a reference to std::vector without adding the include
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2018-10-31 10:39:44 -05:00 |
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Unknown W. Brackets
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f90439a70e
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Windows: Oops, backwards.
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2018-09-30 00:18:45 -07:00 |
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Unknown W. Brackets
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1103acdd05
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Windows: Detect Windows 10 using kernel32.dll.
This is the recommended way per MSDN.
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2018-09-30 00:00:40 -07:00 |
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aliaspider
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54d9406713
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fix mingw and msvc cmake builds.
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2018-03-23 03:18:13 +01:00 |
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Henrik Rydgard
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fa80cfa4aa
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Additional UWP preparations
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2017-02-25 09:57:14 +01:00 |
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Henrik Rydgard
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fcbc20f240
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Small changes to make Common and Core build under my preliminary UWP setup.
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2017-02-24 18:59:41 +01:00 |
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Henrik Rydgard
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acde17e3ce
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Improvements to D3D11 detection and error handling.
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2017-02-23 10:40:55 +01:00 |
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Henrik Rydgard
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b5034c4e00
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Hide the D3D11 backend if Windows version is older than Win8
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2017-02-14 10:33:42 +01:00 |
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