Unknown W. Brackets
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ba289c1e73
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Show alpha in textures in the GE debugger.
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2013-09-27 23:36:23 -07:00 |
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Unknown W. Brackets
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d734b59904
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Add a preview for the current texture as well.
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2013-09-27 22:46:09 -07:00 |
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Henrik Rydgård
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05fda6e8c7
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Merge pull request #3936 from thedax/win32ReduceOSMSpam
Win32: Only show the resolution information at certain times.
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2013-09-27 15:29:08 -07:00 |
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The Dax
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1427aefccb
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Make fullscreen info conditional. Don't show it if the Resolution Mode isn't Auto.
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2013-09-27 15:34:13 -04:00 |
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The Dax
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adead8ea31
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Fix deadlocks when games hang with Stop, Reset, and Enable Cheats.
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2013-09-26 22:44:29 -04:00 |
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The Dax
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7fde11af5f
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Don't show resolution info when entering/exiting fullscreen. It's not really necessary.
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2013-09-26 19:44:06 -04:00 |
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The Dax
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24d587c991
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Adjust a few calls. Display fullscreen/normal resolution mode info only one time.
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2013-09-26 17:50:30 -04:00 |
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The Dax
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83a168c25e
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Win32: Only show the resolution information when selecting resolution sizes or window sizes from the Settings menu.
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2013-09-26 17:46:11 -04:00 |
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Henrik Rydgård
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49a72a4bfa
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Merge pull request #3926 from Kingcom/GEDebugger
Highlight stall address
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2013-09-26 03:34:11 -07:00 |
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Kingcom
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94b04d7326
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Highlight stall address with a red background
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2013-09-26 12:31:58 +02:00 |
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Kingcom
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124b11f29d
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Highlight stall address
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2013-09-26 10:24:41 +02:00 |
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The Dax
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a15ba1322d
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Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
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2013-09-25 21:06:58 -04:00 |
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shenweip
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eb33037f3c
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Fix a bug that mouse cannot work correctly when maximize the window from 1x window size.
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2013-09-26 00:19:13 +08:00 |
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Kingcom
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98f4273dcc
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Simple display list view
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2013-09-25 15:24:53 +02:00 |
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Kingcom
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443f9bdfd5
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Fix spaces
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2013-09-24 20:11:42 +02:00 |
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Kingcom
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312f957963
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Change how SimpleGLWindow is constructed and move it to the resource file
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2013-09-24 20:06:25 +02:00 |
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Henrik Rydgård
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216ccbb94b
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Merge pull request #3901 from thedax/win32FixFullScreenAgain
Win32: Fix 2 fullscreen bugs
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2013-09-24 01:12:17 -07:00 |
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Unknown W. Brackets
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4cae7bf8d3
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Defer initialization of the GE dbg preview.
Maybe it's causing slowdown on some cards to init a new context?
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2013-09-23 23:45:37 -07:00 |
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Unknown W. Brackets
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a528f797b1
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32-bit warning fixes in the debugger/win UI.
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2013-09-23 23:44:58 -07:00 |
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The Dax
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5b1a2cbafd
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Bring factor back, but only apply it in windowed mode.
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2013-09-23 23:56:32 -04:00 |
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The Dax
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f9ed9928a9
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Fix mouse events not working when switching from 1x window size to fullscreen mode.
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2013-09-23 23:08:46 -04:00 |
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The Dax
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d5478af3c7
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Remove redundant _ViewFullScreen call.
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2013-09-23 23:01:26 -04:00 |
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The Dax
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f989b3daf8
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Use g_Config.bFullScreen, not a global variable in WndMainWindow.cpp. Also, fix backward logic.
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2013-09-23 17:45:43 -04:00 |
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Henrik Rydgård
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2a16b9d3bb
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Merge pull request #3889 from unknownbrackets/debugger
Initially usable GE debugger
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2013-09-23 02:07:40 -07:00 |
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Unknown W. Brackets
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2b28bdbea0
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Fix 32-bit ge debugger (broken cond vars.)
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2013-09-23 01:19:13 -07:00 |
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Unknown W. Brackets
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6a313ac204
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Support flipped and not flipped buffers.
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2013-09-22 22:37:37 -07:00 |
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Unknown W. Brackets
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47b43e997f
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Support 16 bit buffers in the GE debugger too.
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2013-09-22 22:25:55 -07:00 |
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Unknown W. Brackets
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0ad5bcf1df
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Center the display on top of the checkerboard.
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2013-09-22 20:40:13 -07:00 |
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Unknown W. Brackets
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4021acd3f8
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Draw a checkerboard pattern behind the image.
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2013-09-22 20:36:58 -07:00 |
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Unknown W. Brackets
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6073317591
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Support render res. above 1x in ge debugger.
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2013-09-22 20:14:31 -07:00 |
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Unknown W. Brackets
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a7f9723528
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Warning fixes.
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2013-09-22 19:06:01 -07:00 |
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Unknown W. Brackets
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d38916dea7
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Add a quick and dirty render preview.
Now it's actually semi useful already.
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2013-09-22 19:05:33 -07:00 |
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Henrik Rydgård
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e7d906c8f7
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Merge pull request #3886 from thedax/win32FixOffscreenBug
Win32: Move PPSSPP back onto the screen if it's offscreen when opening.
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2013-09-22 15:17:51 -07:00 |
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The Dax
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17afe43ce5
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Make the changes more multi-monitor friendly. Credit goes to [Unknown].
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2013-09-22 16:05:17 -04:00 |
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The Dax
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bb7e6f2494
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If WindowWidth or WindowHeight are <= 0, fix them.
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2013-09-22 15:01:58 -04:00 |
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The Dax
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8ccb4cc863
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Move PPSSPP back onto the primary monitor if it's offscreen when opening.
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2013-09-22 14:44:35 -04:00 |
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Unknown W. Brackets
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2ad5167f75
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Better to have its own directory.
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2013-09-22 11:03:29 -07:00 |
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Unknown W. Brackets
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18b70c89ef
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Add an initial GE debugger interface on Windows.
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2013-09-22 10:27:09 -07:00 |
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Kingcom
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595693cacb
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Scan after assembling
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2013-09-22 13:04:31 +02:00 |
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Kingcom
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86cba76bb2
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Crash fix and more scanning
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2013-09-22 13:00:25 +02:00 |
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Kingcom
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1c219e9b65
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Remove useless comment...
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2013-09-22 12:24:12 +02:00 |
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Kingcom
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2d496791ab
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Sort branch lines to prevent conflicts
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2013-09-22 12:20:33 +02:00 |
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Kingcom
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d56ade56ae
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-don't use typedefs
-clear functions on NotifyMapLoaded
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2013-09-22 11:09:11 +02:00 |
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Kingcom
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ea397351c3
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Better branch lines
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2013-09-22 11:00:44 +02:00 |
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Unknown W. Brackets
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eba903f9db
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Stop jumping to pc after setting a breakpoint.
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2013-09-21 08:24:24 -07:00 |
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The Dax
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3c1c7aade8
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Just call ResizeDisplay(true) inside SetInternalResolution.
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2013-09-19 23:27:25 -04:00 |
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The Dax
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3eedc9cb6d
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Eliminate some magic numbers, and make several functions more consistent with each other.
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2013-09-19 21:18:26 -04:00 |
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The Dax
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30da5d1ba2
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Fix Rendering Resolution mode bug where the shortcut(currently CTRL + 1) wouldn't be synchronized with its DesktopUI(win32 menu bar) counterpart. First discussed in https://github.com/hrydgard/ppsspp/pull/3834.
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2013-09-19 14:32:56 -04:00 |
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The Dax
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01ab8b7555
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Fix x64 debug build.
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2013-09-17 10:27:06 -04:00 |
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The Dax
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d102baacd0
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Prep PPSSPP for Visual Studio 2013.
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2013-09-17 10:27:06 -04:00 |
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