Henrik Rydgård
9a2ca4836a
Add missing locking to AsyncIOManager
2023-05-04 23:56:46 +02:00
Henrik Rydgård
3800e88ecb
Fix wrong "game is running slow" warning on high-refresh-rate devices.
2023-04-30 11:01:09 +02:00
Henrik Rydgård
349b73acec
Move the resampler usage to a common file, AudioCommon. ( #17176 )
...
* Move the resampler usage to a common file, AudioCommon.
Ports that don't want to use the resampler can now simply exclude that
file and provide their own implementation. Next up, libretro will be
converted to do it that way.
* Android.mk typo
* libretro makefile fix
* libretro buildfix
* libretro: try a different approach for the temporary solution
* duh
* double duh
2023-03-24 17:19:57 +01:00
Henrik Rydgård
e95662cebf
Separate out the core interface around the resampler, in order to move it out from __sceAudio.
2023-03-24 14:48:53 +01:00
Unknown W. Brackets
9909e0d668
Sas: Adjust Rockman 2 sustain on init only.
2023-01-14 16:57:49 -08:00
Unknown W. Brackets
92585403c4
Sas: Make ADSR fields private.
2023-01-14 16:55:40 -08:00
Henrik Rydgård
b118ffadea
Add workaround for hung music notes in Rockman Dash 2
...
Fixes #11442 . Or at least should, I haven't tested this, just followed the
discussion in the issue.
According to this issue, this is a game bug that happens on real hardware
too, due to a lousy job porting the game to the PSP, most likely, which has
different ADSR (note envelope) behavior.
2023-01-12 11:33:59 +01:00
Unknown W. Brackets
dea9cac16c
Core: Add range checks to some helpers and similar.
2023-01-09 16:56:18 -08:00
Unknown W. Brackets
c44d787df4
Mpeg: Check memory access range on GetPointer().
2023-01-09 16:53:10 -08:00
Unknown W. Brackets
68cfaf90ad
Mpeg: Move some fields to private.
2023-01-07 06:54:25 -08:00
Unknown W. Brackets
94bab4506f
Mpeg: Close codecs from new streams.
...
These were actually leaking.
2023-01-07 06:44:02 -08:00
Henrik Rydgård
b56eef487c
Strict mode checking - no way to forget detaching now.
...
And if we forget to attach, boom. Hopefully I caught all of them.
2023-01-05 08:38:52 +01:00
Unknown W. Brackets
9cfcbc46e6
Global: Cleanup initialization/pointer checks.
...
Cleaning up a lot of cases of uninitialized data, unchecked return values
for failures, and similar.
2022-12-10 21:13:36 -08:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
...
This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00
lainon
3cdf72b68b
Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back'
2022-09-30 12:35:28 +03:00
Henrik Rydgård
e6403d7157
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
ZiHan Huang
33aeac694d
ffmpeg: fix compile bug
...
Err is generated when USE_FFMPEG is set to OFF, The Camera
module relies on FFMPEG
Signed-off-by: ZiHan Huang <zack.huang@rock-chips.com>
2022-06-24 16:50:56 +08:00
Unknown W. Brackets
2479d52202
Global: Reduce includes of common headers.
...
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
3df6cb704f
Global: Fix some type conversion warnings.
...
Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Unknown W. Brackets
48b597a1b9
Display: Move core counters/stats to HW file.
...
This separates things better, so not everything is pulling in HLE.
2022-01-30 11:53:48 -08:00
Unknown W. Brackets
ad2e380987
Display: Move listeners to separate HW file.
...
Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Unknown W. Brackets
d45fe93588
Mp3: Output PCM data using even/odd buffer slot.
...
This makes sense since the audio APIs are all async.
2022-01-27 00:22:44 -08:00
Unknown W. Brackets
914d022eef
Mp3: Allow decode with NULL out pointer.
2022-01-27 00:22:44 -08:00
Unknown W. Brackets
4903e14aae
Mp3: Cleanup AuCtx constructor.
2022-01-27 00:22:43 -08:00
Unknown W. Brackets
b1e31d89e1
Audio: Correct protection against time skew.
2021-10-10 15:05:51 -07:00
Unknown W. Brackets
01b99eff98
Audio: Cleanup buffer wrap code.
...
This is a bit more straight-forward.
2021-10-09 08:17:55 -07:00
Henrik Rydgård
48310d15a9
Add metafilesystem hook to add optimized implementations of compute recursive directory size
2021-09-11 18:12:29 +02:00
Unknown W. Brackets
906664b9d8
Io: Cache SAVEDATA usage between writes.
...
Some games will loop over saves to check the size of each, and calculating
the total usage is expensive. We don't need to recalculate each time.
2021-09-11 07:29:15 -07:00
Henrik Rydgård
a7859cfd2a
Fix some comments and a string
2021-08-18 09:28:17 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
Unknown W. Brackets
ff9b9f7321
Sas: Add option to control reverb volume.
...
This also allows you to turn it off.
2021-08-09 20:47:24 -07:00
Henrik Rydgård
f4a6d291e1
Common: Capitalize setCurrentThreadName().
2021-04-30 23:02:36 -07:00
Henrik Rydgård
8e953b2a97
Merge pull request #14383 from unknownbrackets/threadpool
...
Use threads more on startup to improve load time
2021-04-18 09:57:33 +02:00
Unknown W. Brackets
a3680ca3cb
Io: Calculate memory stick size on a thread.
...
If you have a bunch of saves/states/etc. this might be a bit slow.
2021-04-16 01:15:23 -07:00
Unknown W. Brackets
7a1398844a
Debugger: Add simple API to control tagging detail.
...
In case a client requires it.
2021-04-04 20:23:51 -07:00
Unknown W. Brackets
aa9b19be45
Debugger: Note atrac/sas reads from memory more.
2021-04-03 19:06:46 -07:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
...
This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
161ddbeac0
Mpeg: Allow full use of the buffer queue.
...
Track filled size separately so we can be entirely filled.
2021-02-28 08:56:08 -08:00
Henrik Rydgård
39198b53a5
Merge pull request #14205 from unknownbrackets/mpeg-minor
...
Mpeg: Correct stream buffer wrapping, cleanup
2021-02-22 16:18:13 +01:00
Unknown W. Brackets
e9325cdb97
Mpeg: Correct stream buffer wrapping, cleanup.
2021-02-22 06:54:40 -08:00
Henrik Rydgård
7cefafeb31
Merge pull request #14199 from unknownbrackets/ffmpeg-update
...
Mpeg: Set low latency flag for video decode
2021-02-21 18:42:33 +01:00
Unknown W. Brackets
d6dc6e9d64
Mpeg: Set low latency flag for video decode.
2021-02-21 09:05:48 -08:00
Henrik Rydgård
a062c177a3
Merge pull request #14188 from unknownbrackets/ffmpeg-update
...
Additional fixes for FFmpeg 3.1+
2021-02-21 10:19:36 +01:00
Henrik Rydgård
2f3bc2d373
Merge pull request #14056 from unknownbrackets/debugger-mem
...
Track memory allocations and writes for debug info
2021-02-21 10:18:11 +01:00
Unknown W. Brackets
9d031caa9d
Mpeg: Assume 29.97 if bad frame rate returned.
...
FFmpeg 3.1+ reads the frame rate only into private data, and can only expose
it publicly when using the find stream info API that reads too far ahead.
2021-02-20 15:36:53 -08:00
Unknown W. Brackets
d8e3bae2da
Mpeg: Prevent sending flush packets to decode.
2021-02-20 15:15:21 -08:00
Unknown W. Brackets
54dd4e4c0c
Mpeg: Remove request_probe usage in newer FFmpeg.
...
No longer needed.
2021-02-18 00:32:16 -08:00
Unknown W. Brackets
0ab6f1d080
Mpeg: Update videos to latest FFmpeg packet pump.
2021-02-18 00:20:27 -08:00
Unknown W. Brackets
e3be3d5f7b
Mpeg: Clarify fallback problems.
...
Also, modify it in case some packager was patching, so they see this.
2021-02-18 00:20:27 -08:00
Unknown W. Brackets
e5849d109d
Mpeg: Correct stream detection in newer FFmpeg.
2021-02-18 00:20:27 -08:00