Unknown W. Brackets
ba71d9b555
Deflt: Trigger memchecks / log source of writes.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets
bef1988f3d
Deflt: Cleanup and refactor to one common func.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets
f5de7c23fe
Debugger: Note writes from debugger.
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To avoid confusion.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets
5264fd254a
Dmac: Invalidate source data before copy.
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Also add src tag information.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets
e1e830c3b0
Debugger: Include src tag in Memory::Memcpy.
2021-04-03 18:14:59 -07:00
Unknown W. Brackets
ee749804fc
Debugger: Note GPU block transfer src as well.
2021-04-03 18:11:44 -07:00
Unknown W. Brackets
aa89ed5111
Debugger: Include source tag in memcpys.
2021-04-03 18:11:44 -07:00
Unknown W. Brackets
e36d09acc3
Debugger: Include filename in file IO memory tags.
2021-04-03 18:11:44 -07:00
Unknown W. Brackets
c88757b3e7
Debugger: Make memory tags longer.
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Need more space for better information.
2021-04-03 16:04:07 -07:00
Henrik Rydgård
ecdd9b7729
Merge pull request #14306 from hrydgard/ppge-sanitize-utf8
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UTF-8 PPGe: Remove overlong encodings.
2021-03-24 11:44:08 +01:00
Henrik Rydgård
4ef36a7981
Add a setting for choosing background animation.
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Off and Floating Symbols are the only choices so far.
2021-03-23 23:41:16 +01:00
Henrik Rydgård
e49cd93f0d
Windows: Enable UPNP again after 14304
2021-03-20 13:44:50 +01:00
Henrik Rydgård
5802529daa
UTF-8 PPGe: Remove overlong encodings. Work around a weird issue in Ratchet & Clank. See issue #14297
2021-03-20 13:38:13 +01:00
Paul Cercueil
08e60c27d7
Fix build with USE_MINIUPNPC=OFF
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Instead of adding platform-specific dirty workarounds, why not try to
handle things *properly*?
With this commit, the PortManager will compile UPnP specific code only
if USE_MINIUPNPC is set.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
2021-03-19 12:48:28 +00:00
Henrik Rydgård
ecad18a4f0
Merge pull request #14293 from unknownbrackets/debugger
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Debugger: Ignore small memory info by default
2021-03-16 08:59:35 +01:00
Henrik Rydgård
18525431b9
Merge pull request #14294 from unknownbrackets/module-start
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Module: Correctly handle modules with -1 entry
2021-03-15 06:54:23 +01:00
Unknown W. Brackets
f6ad90fab8
Module: Correctly handle modules with -1 entry.
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It should not try to run, options or not.
2021-03-14 16:52:48 -07:00
Unknown W. Brackets
b93e02ad73
Debugger: Ignore small memory info by default.
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The ini can be updated to enable higher resolution data. Allocations are
always at least 0x100, so this is still pretty useful.
2021-03-14 15:10:35 -07:00
Henrik Rydgård
63a94ceebb
Fix performance regression from failing to optimize the new mem tracker..
2021-03-14 21:27:20 +01:00
ANR2ME
b7309559e8
Fix FlatOut Head On multiplayer.
2021-03-14 03:50:37 +07:00
AdamN
542e426293
Merge pull request #14284 from ANR2ME/adhoc
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[Adhoc] Fix Teenage Mutant Ninja Turtles Multiplayer
2021-03-14 03:46:38 +07:00
Unknown W. Brackets
8d6c1c6d9b
Debugger: Fix save state compat for slab info.
2021-03-13 10:03:02 -08:00
Unknown W. Brackets
06995d7569
Debugger: Add header for strlen.
2021-03-13 09:21:45 -08:00
Henrik Rydgård
4e1bc2b3e0
Further std::string removal
2021-03-13 17:55:07 +01:00
Henrik Rydgård
0780976fe7
Remove static assert on struct size, we don't really care that much.
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Caused problems on 32-bit.
2021-03-13 17:36:10 +01:00
Henrik Rydgård
3c211a6b99
Buildfix
2021-03-13 17:28:47 +01:00
Henrik Rydgård
797cc41a1c
Remove std::string from memblockinfo
2021-03-13 17:12:30 +01:00
ANR2ME
b0503d71f7
Fix Teenage Mutant Ninja Turtles Multiplayer.
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Alternatively, changing NET_SHUTDOWN_DELAY_US to 501000 usec or more will also works.
2021-03-13 13:50:48 +07:00
Henrik Rydgård
42186e8e9e
Warning fix, memleak fix
2021-03-11 23:28:02 +01:00
Henrik Rydgård
4f48ca3d1c
Some homebrew like Triple Triad tries to load flash0:/kd/pspnet*.prx. We better just lie.
2021-03-11 00:54:19 +01:00
Henrik Rydgård
8e90d0644f
Merge pull request #14236 from unknownbrackets/reporting
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Use full homebrew game title / id in reporting if available
2021-03-08 23:07:23 +01:00
Henrik Rydgård
ce6ec7b983
Merge pull request #14264 from unknownbrackets/switch
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Bring over some networking related Switch changes
2021-03-05 10:15:08 +01:00
M4xw
4cc322466a
Switch: Workaround several missing toolchain defs.
2021-03-04 21:24:57 -08:00
M4xw
76051ac9b5
Switch: Disable multi-instance tracking.
2021-03-04 21:07:13 -08:00
Henrik Rydgård
af5637ecc5
Merge pull request #14229 from unknownbrackets/windows-keys
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Windows: Setting for standard/debugger shortcuts
2021-03-03 22:15:55 +01:00
Henrik Rydgård
c42a03c255
Merge pull request #14248 from TotalCaesar659/patch-3
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Fix double space again
2021-03-03 09:04:47 +01:00
Henrik Rydgård
57d4c4f406
Merge pull request #14250 from unknownbrackets/config-defines
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Cleanup ppsspp_config.h usage
2021-03-03 08:58:00 +01:00
Unknown W. Brackets
4178f09e57
Build: More consistently avoid _M_ defines.
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We use PPSSPP_ARCH in several places already, this makes it more complete.
2021-03-02 21:49:21 -08:00
Unknown W. Brackets
d9aecffd72
Build: Remove old ARM define.
2021-03-02 21:26:03 -08:00
Unknown W. Brackets
5119d79082
Build: Remove IOS define.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
13ec384dbe
Build: Explicitly include ppsspp_config.h.
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This adds it to all files that use it. Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Unknown W. Brackets
2303cad684
SaveState: Automatically fix duplicate event types.
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Some states during certain version ranges have broken state IDs. This
will auto-heal those on load as best we can.
2021-03-02 20:09:49 -08:00
TotalCaesar659
13c5badfa1
Fix double space again
2021-03-02 21:18:36 +03:00
Henrik Rydgård
2f672bae56
Merge pull request #14243 from unknownbrackets/linker
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Module: Avoid logging bad pointers when no nids
2021-03-02 06:37:01 +01:00
Unknown W. Brackets
43bc865d30
Module: Avoid logging bad pointers when no nids.
2021-03-01 21:07:28 -08:00
Unknown W. Brackets
2ce77c6776
PPGe: Reload atlas on load state if different.
2021-03-01 21:04:35 -08:00
Henrik Rydgård
abdf606d0b
Merge pull request #14234 from unknownbrackets/mpeg-minor
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Mpeg: Allow full use of the buffer queue
2021-02-28 20:08:39 +01:00
Unknown W. Brackets
a76ba9a957
Core: Handle Disc ID a bit more consistently.
2021-02-28 10:52:35 -08:00
Unknown W. Brackets
a6d5c9c0c5
Core: Use homebrew disc IDs/titles when available.
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Soem homebrew do have valid data here - better to use it if possible.
This affects reporting, which recently got a large chunk of homebrew
reports with empty titles because of this.
2021-02-28 10:47:51 -08:00
ANR2ME
620e003c10
Removing TCPNoDelay option from Networking Settings and always enable it to improve response time.
2021-03-01 01:45:28 +07:00