Commit Graph

12458 Commits

Author SHA1 Message Date
Henrik Rydgard
c53b8ed8bf Clean up some details in sceAudioCodec. 2014-03-27 22:53:57 +01:00
Henrik Rydgard
e90bcb166e Merge branch 'Support_Audios' of github.com:kaienfr/ppsspp_cn into kaienfr-Support_Audios 2014-03-27 22:26:48 +01:00
Henrik Rydgard
221216b5b2 Bugfix in x64 emitter, thanks magumagu 2014-03-27 22:25:30 +01:00
kaienfr
779d90b8c5 Add DoState for sceAudiocodec 2014-03-27 15:17:54 +01:00
kaienfr
d4b9873872 Merge remote-tracking branch 'origin/master' into Support_Audios 2014-03-27 15:16:07 +01:00
Henrik Rydgård
36bdd99ef2 Merge pull request #5716 from thedax/win32ErrorMsg
Win32: when an invalid OpenGL driver is detected, don't offer a choice of quitting or not, just quit.
2014-03-26 17:14:11 -04:00
The Dax
c5036511b0 Include the renderer string too, for possibly extra helpful info. 2014-03-26 16:27:54 -04:00
The Dax
842fb2f94d Win32: when an invalid OpenGL driver is detected, don't offer a choice of quitting or not, just quit. 2014-03-26 16:27:54 -04:00
Henrik Rydgård
9b2bf7e7a1 Merge pull request #5735 from sum2012/scempegbase
Add scempegbase stuff
2014-03-26 13:02:48 -04:00
sum2012
9b054de4e5 Add scempegbase stuff
Find in homebrew game
2014-03-27 00:51:07 +08:00
Henrik Rydgård
a66282fd1f Merge pull request #5730 from unknownbrackets/armjit-minor
Push and pop the callee saved NEON registers
2014-03-26 09:17:21 +01:00
Unknown W. Brackets
58c5179d8e Push and pop the callee saved NEON registers. 2014-03-25 22:34:42 -07:00
Unknown W. Brackets
2f5c6a5660 Fix VLDM/VSTM encoding for double/quad regs.
Duh, forgot to check Vd.  Fixes #5723.
2014-03-25 22:08:20 -07:00
Henrik Rydgård
e7641457b0 Merge pull request #5727 from raven02/patch-34
Menu : Disable Vertex Cache when HW T&L is disabled
2014-03-26 01:09:12 +01:00
raven02
6f9259169c Menu : Disable Vertex Cache when HW T&L is disabled 2014-03-26 08:01:37 +08:00
Henrik Rydgard
1d21306dcc Use the VLD1 solution for the skinning problem, instead of the old VFP path. 2014-03-25 20:40:29 +01:00
Henrik Rydgård
98b6f0db3a Merge pull request #5717 from thedax/win32NVidiaVSync
Win32/NVidia: go fullscreen later than previous builds, to avoid vsync being ignored
2014-03-25 18:10:49 +01:00
Henrik Rydgård
69d5c759c4 Merge pull request #5725 from unknownbrackets/vertexalpha
Make sure vai->flags are set while hashing
2014-03-25 16:49:18 +01:00
Unknown W. Brackets
69c2500dc6 Make sure vai->flags are set while hashing.
Since we decode the verts in this case we have a fresh flag.  Might
be #5718?
2014-03-25 08:19:38 -07:00
Sacha
c8ce5d62c5 Timer hack was running too fast. 2014-03-26 00:09:34 +10:00
Henrik Rydgard
6d648b075f Disable an optimization that broke Daxter (#5723) 2014-03-25 11:09:15 +01:00
Henrik Rydgård
cf3d75975d Merge pull request #5720 from unknownbrackets/texcache
Optimize xxHash for ARM/NEON devices
2014-03-25 09:32:15 +01:00
Unknown W. Brackets
006ed53e73 Use defines on x86/SSE to avoid func pointers.
Unfortunately no such luck for Android.
2014-03-25 01:28:09 -07:00
Henrik Rydgård
9ba51adb89 Merge pull request #5719 from unknownbrackets/gpu-minor
Don't calculate lighting when not enabled (software transform)
2014-03-25 09:19:33 +01:00
Henrik Rydgård
6466566dc6 Merge pull request #5721 from unknownbrackets/headless
Allow headless to load savestates
2014-03-25 09:17:35 +01:00
Unknown W. Brackets
4c35c1bb13 Attempt to load VFS in headless on Android.
Otherwise we don't get fonts, and savestates fail to load.
2014-03-25 00:49:03 -07:00
Unknown W. Brackets
36c3a0dd68 Make it possible to load a savestate in headless.
This is primarily useful to reproduce crashes or test performance.
2014-03-25 00:46:21 -07:00
Unknown W. Brackets
b800762ceb Add a NEON-optimized version of XXH32.
This takes at least 40% less time to hash on NEON/ARM devices.
2014-03-25 00:34:55 -07:00
Unknown W. Brackets
3ec61274fa Add prefetch to xxhash func on gcc at least.
Improves hashing speed on Android by ~18%.
2014-03-25 00:34:54 -07:00
Unknown W. Brackets
a414abfe4a Don't calculate lighting when not enabled.
We just ignore it anyway.  2% improvement in Tales of Phantasia X.
2014-03-24 22:57:58 -07:00
The Dax
1ca3d39a50 Disable the adaptive vsync checks by commenting them out. No need to have a disabled check run every frame. 2014-03-24 20:15:41 -04:00
The Dax
bda7db293d Win32/NVidia: switch to fullscreen after showing the window. Fixes a weird issue with vsync being ignored otherwise. 2014-03-24 20:13:35 -04:00
Henrik Rydgård
ff498ed63b Merge pull request #5710 from hrydgard/avoid-alpha-test
Avoid alpha test when vertexFullAlpha && textureFullAlpha
2014-03-25 00:51:53 +01:00
Henrik Rydgård
382db79307 Merge pull request #5698 from raven02/patch-32
Do it inside inColon
2014-03-25 00:27:28 +01:00
Henrik Rydgard
dc07d3410a More checks for alpha test elimination 2014-03-24 17:33:20 +01:00
Henrik Rydgard
b158824014 Update native (arm vfp fastmode) 2014-03-24 16:48:37 +01:00
Henrik Rydgård
5c81434b35 Merge pull request #5711 from raven02/patch-33
Divide by 65536.f instead of 65535.f
2014-03-24 16:35:17 +01:00
Henrik Rydgard
f30d0d810e ARM buildfix 2014-03-24 14:44:46 +01:00
raven02
ffcbb8703d Divide by 65536 instead of 65535 2014-03-24 21:33:29 +08:00
Henrik Rydgard
f33ddad364 Eliminate further alpha tests 2014-03-24 12:41:33 +01:00
Henrik Rydgard
2240cae3bf Prevent overrunning the debug print overlay buffer 2014-03-24 11:41:18 +01:00
Henrik Rydgard
97e7270ec9 Merge branch 'unknownbrackets-vertexalpha' into avoid-alpha-test
Conflicts:
	GPU/GLES/VertexDecoderX86.cpp
2014-03-24 11:27:45 +01:00
Henrik Rydgard
975c564893 Merge branch 'vertexalpha' of github.com:unknownbrackets/ppsspp into unknownbrackets-vertexalpha 2014-03-24 11:22:05 +01:00
Henrik Rydgard
2c76e6d023 Correctly keep track of "full alpha" in vertices (x86 jit only). 2014-03-24 11:19:44 +01:00
Henrik Rydgard
6260ac4bc7 Fix the latest fog issue for software transform as well 2014-03-24 10:57:53 +01:00
Henrik Rydgard
f2f0355d94 Split up ApplyShader into ApplyVertexShader and ApplyFragmentShader.
Will allow the alphatest avoiding optimization later.
2014-03-24 10:55:07 +01:00
Unknown W. Brackets
604160f60c Switch to fullAlphaReg not hasAlphaReg. 2014-03-24 01:27:13 -07:00
Unknown W. Brackets
61f5d3d360 Initial stab at tracking vertex alpha.
Not sure what efficient method to use on x86...
2014-03-24 01:26:55 -07:00
Unknown W. Brackets
893a719c4e Fix a typo.
Not sure how this one happened...
2014-03-24 01:15:37 -07:00
Unknown W. Brackets
3b0924278c Apply the volatile mem thread on the right thread.
Inside __KernelVolatileMemLock(), it applies also when unlocking when
waking another thread.  This was causing the tests to hang and die.
2014-03-24 00:55:47 -07:00