Commit Graph

12 Commits

Author SHA1 Message Date
Henrik Rydgard
c53b8ed8bf Clean up some details in sceAudioCodec. 2014-03-27 22:53:57 +01:00
kaienfr
779d90b8c5 Add DoState for sceAudiocodec 2014-03-27 15:17:54 +01:00
kaienfr
b18252b2b5 Support audio playing (AT3, AT3+, Mp3, AAC) 2014-03-23 19:45:08 +01:00
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
kaienfr
1a90e0c7ba Update VS project files 2014-03-15 14:44:47 +01:00
kaienfr
b2b6b09072 Mp3 Audio Support.
Now, we can play mp3 audio format. :)
2014-03-15 14:40:31 +01:00
Henrik Rydgard
ea3f5a10af Stub the rest of the known sceAudioCodec functions. 2014-03-08 10:41:37 +01:00
Henrik Rydgard
324cde5a79 Let's actually use the log category mechanism. A first step. 2013-09-07 21:19:21 +02:00
Unknown W. Brackets
2ef650aa2d Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
Henrik Rydgard
ee215cc316 ARMJIT: Fix eatprefix, add DirtyInInV mapping, misc stuff 2013-07-30 18:15:48 +02:00
Unknown W. Brackets
d8eede0b9a Add some unknown syscalls from reporting.
These are being linked in by games, so defining them will log them when
they are hit.
2013-06-30 12:05:14 -07:00
oioitff
6fb2abd0fb Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00