2799 Commits

Author SHA1 Message Date
Henrik Rydgård
c3fab33354 Revert "Remove default SDK version from project files"
Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html

Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..

This reverts commit 056494522e710f9384880d455d73e5ac463d2989.
2019-05-09 23:58:23 +02:00
Henrik Rydgård
83039f3f90 Remote ISO: Fix bugs from issue #12018 and probably #12019 2019-05-07 23:26:13 +02:00
driver1998
0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
driver1998
763b85d723 Update Visual Studio project files for Windows ARM32/ARM64 2019-05-04 22:45:15 +08:00
vnctdj
6cbf4cfea2 Enable PNG screenshots for all platforms 2019-05-02 22:56:25 +02:00
Unknown W. Brackets
03bec46b93 UI: Make the screenshot key configurable.
Affects #10825.
2019-04-30 19:01:20 -07:00
Unknown W. Brackets
df9c922198
Merge pull request #10783 from LunaMoo/fillSoundBuffer
Remove "sound speed hack"
2019-04-28 06:20:13 -07:00
LunaMoo
53daa0d844 Remove some unused code. 2019-04-28 13:17:08 +02:00
LunaMoo
056494522e Remove default SDK version from project files 2019-04-27 23:01:41 +02:00
LunaMoo
280f7fec39 Fix VS2019 builds and remove _xp dependency
(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00
LunaMoo
0a4dc1f883 Remove "sound speed hack". 2019-04-25 04:15:31 +02:00
LunaMoo
1fa7bbc816 Add texture dump/replace hotkeys. 2019-03-26 06:13:05 +01:00
Unknown W. Brackets
926b9e66da UI: Allow deletion of GE dumps from UI. 2019-03-21 19:49:32 -07:00
Henrik Rydgård
7790e61b12
Merge pull request #11866 from unknownbrackets/keyup
UI: Pass touch/button releases to all screens
2019-03-18 11:16:35 +01:00
Unknown W. Brackets
a99549c451 UI: Avoid using game info cache in savedata sort.
It can change mid-sort causing the sorting results to be inconsistent,
which will crash many implementations of std::stable_sort.

Also, fix an issue where it kept resorting after it didn't need to and
make it strictly ordered for equal dates/sizes.

Fixes #11892.
2019-03-17 06:34:21 -07:00
Henrik Rydgård
55ccc4ed81 On game load error screens, print the filename. May help diagnose issues from screenshots of the error (commonly sent by end-users) 2019-03-13 11:24:23 +01:00
Unknown W. Brackets
f2206158b2 UI: Update more browser links to https://. 2019-03-03 21:39:21 -08:00
Unknown W. Brackets
1205753289 UI: Pass touch/button releases to all screens.
This way, if you go into a menu and release a button, it still gets
noticed.  This also goes for axis centering (and therefore vkeys.)

Also, move TOUCH_RELEASE_ALL to all screen switches.
2019-03-03 17:50:54 -08:00
Henrik Rydgård
e90328d03c UWP: Restore the Load button. Fixes #11855. 2019-03-01 08:20:42 +01:00
Henrik Rydgård
e49c488c6f Silence a compiler warning, fix an uninitialized variable 2019-02-27 10:33:27 +01:00
Henrik Rydgård
0cd3ac06d0 Avoid trying to create a FileLoader for empty filenames
Assorted cleanup
2019-02-25 21:35:51 +01:00
Henrik Rydgård
d91f706206 Log why the config is being saved (we seem to do it a bit much at times) 2019-02-23 11:55:44 +01:00
Henrik Rydgård
9b1d10063d Linux: Draw the graphics API on the splash screen, like most other platforms. 2019-02-23 10:49:27 +01:00
Henrik Rydgård
5865c574ac
Merge pull request #11812 from unknownbrackets/android-memstick
Android: Allow using a custom Memory Stick storage path
2019-02-20 00:02:19 +01:00
Unknown W. Brackets
1e943549c2 Android: Allow using custom storage paths.
This allows a user to keep their save data on an insertable card, or
otherwise.  Currently, the UI isn't great - errors are easy to miss,
and the path must be typed manually.
2019-02-18 09:15:15 -08:00
Unknown W. Brackets
a29fe3f46e Core: Remove some now unused variables.
From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgård
4d8f3c48ad
Merge pull request #11809 from unknownbrackets/ui-minor
Windows: Hide accelerators when they are disabled
2019-02-17 22:58:55 +01:00
Unknown W. Brackets
6bc596d3a7 Windows: Hide accelerators when they are disabled.
Currently, mapping something to load state / save state / etc. causes the
default accelerators to become disabled.  In this case, it can be
confusing when the menu still shows them.

Fixes #11395.
2019-02-17 12:17:41 -08:00
Unknown W. Brackets
d19e59dde7 Windows: Browse for folder like Qt.
Better to separate out the platform specific stuff.
2019-02-17 08:03:10 -08:00
Unknown W. Brackets
8b40f1a814 Qt: Correct Browse... handling for multithreaded. 2019-02-17 07:48:32 -08:00
Unknown W. Brackets
67884d60b3 Qt: Re-enable Load button to browse for file. 2019-02-17 07:30:40 -08:00
Henrik Rydgård
cbf735e2e2 CwCheat warning fixes 2019-02-12 21:00:20 +01:00
Henrik Rydgård
259cb0f128 Fix issue where too long filenames could wreck the Install Zip dialog layout.
Well, technically just shortens the path to avoid the issue.
2019-02-10 15:55:00 +01:00
Henrik Rydgard
47a9145355 Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Henrik Rydgard
58db029f7e Android .nomedia: Don't hide everything under PSP, too harsh. 2019-02-05 16:40:10 +01:00
Henrik Rydgard
217205e433 To avoid strange images in Android gallery, pre-create TEXTURES with a .nomedia, and add .nomedia to the PSP directory. 2019-02-05 15:57:43 +01:00
Henrik Rydgard
a802adb1f6 Add simple UI for JIT feature disable flags 2019-02-04 13:00:08 +01:00
Henrik Rydgård
cb63df2a34 Qt: Temporary workaround for #11721 - simply remove the load button (you can still load games from the Games tab) 2019-01-08 12:17:03 +01:00
Henrik Rydgård
5362e675c4 Address feedback 2019-01-07 00:28:57 +01:00
Henrik Rydgård
5a1fa60087 Try to support Qt keyboard input directly. Partially fixes #11653 (nickname crash on mac) 2019-01-07 00:07:25 +01:00
Unknown W. Brackets
581cb1a069 UI: Check for step debugging on unthrottle.
Fixes #11704.
2018-12-30 12:16:33 -08:00
Unknown W. Brackets
1428684d1d http: Check for available discs before connecting.
This prevents trying to connect to a device serving only a debugger.
2018-12-21 22:41:02 -08:00
Henrik Rydgård
5f58caf4dd Minor tweak to the test 2018-12-20 13:13:09 +01:00
Henrik Rydgård
0f28b66a70 Don't leak the new pipelines 2018-12-20 11:14:50 +01:00
Henrik Rydgård
d047955686 This should finally repro one of the Adreno bugs 2018-12-20 11:00:15 +01:00
Henrik Rydgård
352bafde7c GPU driver test: Add a third test with depth completely disabled, and rename the others to match. 2018-12-19 20:21:07 +01:00
Henrik Rydgård
a8ff94e30b Display some important information on GPU test screen to make screenshots more useful 2018-12-19 14:41:07 +01:00
Henrik Rydgård
2c83574377 Finish up the test 2018-12-19 13:48:58 +01:00
Henrik Rydgård
c2319cd6d1 thin3d: Make the stencil ref value dynamic state (all APIs support this directly). 2018-12-19 13:48:58 +01:00
Henrik Rydgård
df98721e73 Write rough framework for GPU discard test screen 2018-12-19 13:48:54 +01:00