Henrik Rydgård
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1fb7fe02b0
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Merge pull request #16298 from lvonasek/compat_openxr_outrun
OpenXR - Stereo support for Outrun 2006
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2022-10-29 21:35:23 +02:00 |
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Henrik Rydgård
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15e9540852
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Merge pull request #16296 from unknownbrackets/warnings
Correct some warnings
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2022-10-29 21:34:42 +02:00 |
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Lubos
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d44315a2ec
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OpenXR - Stereo support for Outrun 2006 added
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2022-10-29 21:00:10 +02:00 |
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Lubos
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363f102cc5
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OpenXR - Add new virtual key for camera adjust
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2022-10-29 20:47:29 +02:00 |
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Lubos
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92422160a0
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OpenXR - Camera side adjust added
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2022-10-29 19:31:57 +02:00 |
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Lubos
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b7da6f7e45
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OpenXR - Camera height adjust added
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2022-10-29 19:19:25 +02:00 |
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Lubos
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48f9c98559
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OpenXR - Do not process key actions during camera adjust
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2022-10-29 18:50:51 +02:00 |
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Unknown W. Brackets
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0bc2bb9efb
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Vulkan: Log additional queue command.
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2022-10-29 09:05:14 -07:00 |
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Unknown W. Brackets
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79d53552a5
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armips: Update to latest.
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2022-10-29 09:02:12 -07:00 |
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Unknown W. Brackets
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f9c6f0a39e
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headless: Update tests.
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2022-10-29 08:53:19 -07:00 |
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Henrik Rydgård
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375f2433f3
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Merge pull request #16294 from hrydgard/more-validation-fixes
Vulkan: Fix validation errors with "null" textures
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2022-10-28 19:24:22 +02:00 |
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Henrik Rydgård
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c6fe91224a
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Vulkan: Fixes validation errors with "null" textures
These arise in non-buffered rendering when we don't have a framebuffer
to texture from.
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2022-10-28 18:40:55 +02:00 |
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Henrik Rydgård
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ac818d9639
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Merge pull request #16291 from hrydgard/frame-desc-set
Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1
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2022-10-28 18:02:27 +02:00 |
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Henrik Rydgård
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8e0b82f92e
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Address feedback
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2022-10-28 17:42:21 +02:00 |
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Lubos
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96f89f4bd7
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OpenXR - Allow updating camera in realtime
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2022-10-28 15:50:00 +02:00 |
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Lubos
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f4f7dc570f
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OpenXR - Make VR camera parameters floating numbers
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2022-10-28 14:59:12 +02:00 |
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Henrik Rydgård
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d9cfcf215e
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Need to request the proper type of uniform buffer descriptors.
Otherwise, assert on Mali.
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2022-10-28 10:20:47 +02:00 |
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Henrik Rydgård
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10eb21d3b3
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Add some extra checking for valid stereo shader.
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2022-10-28 10:17:29 +02:00 |
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Henrik Rydgård
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ab1cebec51
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Actually bind a global uniform buffer, too. Not yet used.
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2022-10-28 10:15:36 +02:00 |
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Henrik Rydgård
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96a5c52037
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Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1
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2022-10-28 09:39:56 +02:00 |
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Henrik Rydgård
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109db81eca
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Merge pull request #16290 from unknownbrackets/include-cleanup
jit: Reduce some include pollution
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2022-10-28 08:47:43 +02:00 |
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Unknown W. Brackets
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b9de1a44df
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jit: Reduce some include pollution.
Usually no need for all of MIPSAnalyst.
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2022-10-27 23:26:44 -07:00 |
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人工知能
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28229e2886
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Update zh_TW.ini
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2022-10-27 23:54:37 +08:00 |
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人工知能
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906f8b5d8b
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Update zh_TW.ini
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2022-10-27 23:47:53 +08:00 |
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Henrik Rydgård
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0bfab4cd81
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Merge pull request #16288 from iota97/fix-ub
Fix UB
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2022-10-27 15:47:37 +02:00 |
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iota97
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3454ea9c1d
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Fix UB
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2022-10-27 14:57:19 +02:00 |
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Henrik Rydgård
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1f1a3433f2
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Merge pull request #16273 from hrydgard/multiview-ground-work
Vulkan multiview rendering
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2022-10-27 11:46:22 +02:00 |
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Henrik Rydgård
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85e7933e7a
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Format string fix
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2022-10-27 11:06:00 +02:00 |
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Henrik Rydgård
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e058f8aee6
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Shadergen fix for OpenGL
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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1da6d29a0f
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Crashfix in settings menu (Android only, for whatever reason)
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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6d9008dab5
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Fix validation issue with clears, remove redundant code
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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e0bbebc65e
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Clean up GPU_Vulkan::BuildReportingInfo a bit
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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763afd4a8e
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Improve compatibility checks for stereo rendering.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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931c869ca9
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Fix for stereo with textureProj (emulated projection).
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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7d5bb79257
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Fix depal texture binding bug
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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31fd928a5c
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Name more image views. Very useful with a little patch to the Vulkan debug layers.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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cd203291ba
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Fix rendering in non-stereo mode
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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15d4495f76
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Pass shadergen tests
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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2a1526c352
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Address feedback
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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390a136cb5
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Stereo now works through shader depal too
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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8413473fa4
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Fix more cases, GTA works now.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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524e92374f
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Use arrays more consistently.
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2022-10-27 11:05:59 +02:00 |
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Henrik Rydgård
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91259aaad7
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Always use array textures for framebuffers in Vulkan for simplicity.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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2bea495981
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wip
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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f1b515caaf
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Minor shaderwriter refactor
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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6af4644ab2
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Stereo on mobile fixes
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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0de12f5ca9
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Some refactoring of framebuffer views, layer issues, more work.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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2e87f0bc0b
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More work. Things are starting to work now.
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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c668736924
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Add a couple of stereo display shaders, add infrastructure, compile stereo pipelines
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2022-10-27 11:05:58 +02:00 |
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Henrik Rydgård
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3ce8133656
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Non-stereo bugfix
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2022-10-27 11:05:58 +02:00 |
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