Henrik Rydgård
758776f216
Touch control layout: Make sure no buttons are initialized off screen.
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Fixes #19486
2024-09-26 11:08:07 +02:00
Henrik Rydgård
047913ddd3
Make sure we don't try to use out-of-bounds icons/shapes for custom buttons
2024-09-15 12:11:39 +02:00
Katharine Chui
d7fd44280a
allow binding custom right stick to analog
2024-07-16 16:06:13 +02:00
Henrik Rydgård
f42f7ac9d1
Touch controls on iOS: Move the three center button up slightly by default to avoid the task switcher
2024-05-26 09:39:44 +02:00
Henrik Rydgård
c5791764d8
Make the i18n T function use std::string_view
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Buildfixes, crashfixes
One more
Android buildfix
Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
5a7db8aa11
Fix issue with touch control editor with no game running. Fixes #18652
2023-12-31 01:04:14 +01:00
Henrik Rydgård
679b8330ff
Add bindings for toggling mouse control and touch screen controls. Not bound by default.
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I think I'll find myself using both of these for testing, feel worthwhile.
Suggested in #18464
2023-12-29 17:40:57 +01:00
Henrik Rydgård
63181374c7
Finish previous commit
2023-12-29 17:24:15 +01:00
Henrik Rydgård
4609df40c9
Update gamepad opacity once per frame, not once per button
2023-12-29 17:09:38 +01:00
Herman Semenov
95f535dab0
[UI/Windows] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:35:02 +03:00
Henrik Rydgård
72be2f5459
Restore the D-Pad behavior (see #18028 )
2023-09-11 11:41:29 +02:00
iota97
01083c87ea
Analog stick gesture
2023-09-01 09:32:21 +02:00
Henrik Rydgård
ce47055860
Touch controls: Add an option for "Sticky D-Pad".
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Will make it a lot easier to pull off certain moves in fighting games.
Should help #17950
2023-08-31 22:37:11 +02:00
Henrik Rydgård
6a61a58b9f
Simplify the touch d-pad code.
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Due to #17950 I had a look at this code and found some room to simplify,
but I don't think this is likely to fix anything.
2023-08-31 11:03:14 +02:00
Henrik Rydgård
d924b742c0
Make the rapid-fire interval configurable
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Rapid-fire works by holding down the button mapped for Rapid-Fire. Once
that's held, the PSP face buttons, L, R and Start will be repeated while
held.
With this new setting, you can change the repeat interval from the
default of 5 frames.
The interval is specified as frames rather than as milliseconds or
something because that often maps better to game logic.
2023-07-23 11:49:25 +02:00
Henrik Rydgård
73836e7bcb
Custom buttons: Store them in an array, remove as many count restrictions as possible.
2023-06-20 10:42:53 +02:00
Henrik Rydgård
e078f61bad
Rename class CustomKey to CustomButton
2023-05-08 10:13:52 +02:00
Henrik Rydgård
ee6234ecb6
I18N: Switch to getting categories by index instead of by string lookup
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Also gets rid of the shared_ptr usage, and generally makes things nicer.
Needed for later config refactorings, good to get in early.
2023-04-07 10:35:01 +02:00
Henrik Rydgård
04d3d3111c
Clean up __Ctrl button functions.
2023-04-01 08:55:45 +02:00
Henrik Rydgård
a4bfb83982
Some more renaming
2023-03-28 00:23:18 +02:00
Henrik Rydgård
5c36aec484
More renaming
2023-03-26 11:21:34 +02:00
Henrik Rydgård
e1ff498ba3
Rename "Combo" to "Custom" in the touch key mappings.
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Need the name "Combo" for the new feature from PR #17168 .
2023-03-26 11:05:39 +02:00
Henrik Rydgård
d3955b42bb
Rename some system functions, merge the Launch* ones.
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android launchurl buildfix
2023-03-21 12:22:59 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
a9a45481cc
Scale buttons by 1.5 instead of 2.0 on touch.
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Not sure if this should really be a setting. If you don't like the
scaling at all, you can still choose the glow style. We should probably
somehow make that one more obvious though.
2023-02-08 21:54:15 +01:00
Henrik Rydgård
59dec197d8
Add previews for more types, fix mappings.
2023-02-02 01:09:33 +01:00
Henrik Rydgård
f2b5f06dac
Merge pull request #16450 from unknownbrackets/touch-right-analog
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UI: Fix right analog with single button
2022-11-28 01:00:16 +01:00
Unknown W. Brackets
247848891e
UI: Dry out code and check bounds to be safe.
2022-11-27 15:40:55 -08:00
Unknown W. Brackets
89aeb2484e
UI: Fix right analog with single button.
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Release first, then press so that we press when the opposing direction is
mapped to the same button.
2022-11-27 15:32:56 -08:00
Henrik Rydgård
689860b3a0
Qt buildfix, apply feedback
2022-11-27 17:33:15 +01:00
Henrik Rydgård
0a3d78221e
Fix drag-background-through-buttons problem by adding "touch exclusive" mode to viewgroups.
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Not using universally because I don't want to debug all the issues...
2022-11-27 16:16:18 +01:00
Henrik Rydgård
5230fc7c41
Joystick input: Ignore in-deadzone events from a different device than previous events
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Fixes #15465
2022-11-23 12:22:59 +01:00
iota97
e48ea158e4
Allow to repeat a "single" button
2022-06-19 15:18:05 +02:00
Henrik Rydgård
20c3c8f291
Merge pull request #14848 from iota97/dpad-size-fix
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Fix DPAD size calculation
2021-11-20 15:58:56 +01:00
iota97
fc7033318f
Fix dpad analog overlap interaction
2021-09-21 10:35:39 +02:00
Henrik Rydgård
c333e2b879
Merge pull request #14480 from iota97/analog-head
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Configurable analog head size
2021-09-13 22:39:18 +02:00
iota97
5bf0068ea6
Fix DPAD size calculation
2021-09-13 22:25:46 +02:00
iota97
4ec1a8d12a
Allow drag over touch DPAD and avoid analog drag to trigger other button
2021-09-13 14:30:15 +02:00
iota97
f417bb93d4
Reuse translation
2021-08-30 13:13:09 +02:00
iota97
2821035b1d
Support virutal button in touch gesture
2021-08-30 12:26:13 +02:00
Henrik Rydgård
1d29060c3b
Merge pull request #13107 from iota97/touch-gesture
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Basic mappable motion gesture
2021-08-29 21:39:42 +02:00
Henrik Rydgård
58e7b6bec2
Tweak defaults some more (no L2 on xbox pads..). Minor code cleanup.
2021-08-28 20:06:05 +02:00
iota97
de68436084
Configurable analog head size
2021-08-21 21:24:14 +02:00
Henrik Rydgård
928bc88b01
Rename Unthrottle to Fast-forward globally
2021-08-18 09:28:13 +02:00
iota97
ad29e5237e
Basic mappable gesture
2021-08-17 09:17:37 +02:00
iota97
bac96bd47c
Allow to disable right analog diagonal
2021-08-07 12:47:50 +02:00
iota97
0ae0d30751
Allow to invert context dimension for combo button
2021-08-04 09:18:23 +02:00
Henrik Rydgård
c6ad871865
Warning fix
2021-07-19 10:31:28 +02:00
iota97
498878267a
Customizable touch control (rebased with label)
2021-07-11 09:55:25 +02:00
Henrik Rydgård
cd8cfcfcd7
Merge __CtrlSetAnalogX/Y into one function. Always called together.
2021-07-09 10:41:26 +02:00