Commit Graph

35900 Commits

Author SHA1 Message Date
Unknown W. Brackets
81ec0b03b8
Merge pull request #16965 from hrydgard/savestate-fixes
Reorder savestates to put memory before CoreTiming.
2023-02-14 22:04:58 -08:00
Unknown W. Brackets
037bf3575e libretro: Update flags for Android ndk-build. 2023-02-14 21:30:06 -08:00
Unknown W. Brackets
9f43010004 riscv: Reuse some color morphing code.
Small optimization loss in 5551, but fairly minimal and I think it's worth
it.
2023-02-14 20:46:05 -08:00
Unknown W. Brackets
684aa75388 riscv: Include morph in vertexjit. 2023-02-14 20:20:55 -08:00
Unknown W. Brackets
1ec33ddc04 riscv: Use __riscv_flush_icache() on Linux.
This seems to perhaps clear icache on all harts.  Otherwise crashing is
seen.  Not sure what to do on other platforms.
2023-02-14 19:59:42 -08:00
Henrik Rydgård
132e8eeccd Now these variables need to be initialized 2023-02-14 22:46:32 +01:00
Henrik Rydgård
78f3d450ff Eat some CPU cycles in sceUtilityOskUpdate. Works around timing bug in Ghost Recon Predator.
The bug is in the game, it uses the wrong vblank wait, but it only works
because the dialog processing takes so much time that it misses the
vblank period anyway.

Fixes #12044, and hopefully won't break anything else.
2023-02-14 20:14:49 +01:00
Henrik Rydgård
718cb9ee4a Reorder savestates to put memory before CoreTiming.
Also, don't clear the JIT for rounding after saving, only after loading.
2023-02-14 16:43:22 +01:00
Unknown W. Brackets
5ce43215b9
Merge pull request #16958 from hrydgard/rewind-cleanups
Rewind cleanups
2023-02-14 06:58:20 -08:00
Henrik Rydgård
cebb885e84 Address feedback 2023-02-14 10:09:54 +01:00
Henrik Rydgård
2243ec5b31 Clearing fixes, fix out-of-bounds iterator 2023-02-14 10:09:54 +01:00
Henrik Rydgård
5418be738b Make the rewind snapshot interval wall-time based instead of frame-based. 2023-02-14 10:09:51 +01:00
Henrik Rydgård
a7baa3580b Some code cleanups around rewind. 2023-02-14 10:09:36 +01:00
Henrik Rydgård
3dc9fd86e1
Merge pull request #16962 from unknownbrackets/riscv-vertexjit
riscv: Correct offset prescale in vertexjit
2023-02-14 09:41:45 +01:00
Unknown W. Brackets
ada6aa77e0 riscv: Correct offset prescale in vertexjit.
Also implement doubling while here.
2023-02-13 17:16:48 -08:00
Unknown W. Brackets
e1c391b1c8 riscv: Use vertexjit for hardware skinned verts. 2023-02-13 17:15:49 -08:00
Unknown W. Brackets
991c596490 riscv: Set constants once in vertexjit. 2023-02-13 16:57:13 -08:00
Henrik Rydgård
86a19cebfd
Merge pull request #16957 from unknownbrackets/riscv-vertexjit
riscv: Initial vertexjit
2023-02-13 08:33:05 +01:00
Unknown W. Brackets
dc4136d547 riscv: Add prescale to vertexjit. 2023-02-12 23:05:35 -08:00
Unknown W. Brackets
77b2e63876 riscv: Add colors to vertexjit.
This don't feel very efficient, but they overall beat non-jit.
2023-02-12 23:05:35 -08:00
Unknown W. Brackets
ee10fae04e riscv: Add basic steps to vertex decode. 2023-02-12 23:05:34 -08:00
Unknown W. Brackets
219e0db4e5 riscv: Initial vertexjit. 2023-02-12 14:28:51 -08:00
Unknown W. Brackets
0b05d20c0a riscv: Fix poison with compressed instructions. 2023-02-12 13:02:55 -08:00
Unknown W. Brackets
89c18d8077 riscv: Cleanup missing Poison, Crash. 2023-02-12 12:10:29 -08:00
Unknown W. Brackets
0532b35538 Osk: Update by button flag consistently. 2023-02-12 10:06:53 -08:00
Henrik Rydgård
c42d660858
Merge pull request #16953 from iota97/minor
Stereo rendering minor UI fix
2023-02-12 12:11:11 +01:00
iota97
3397703bb7 Minor fix 2023-02-12 11:40:50 +01:00
Henrik Rydgård
6007f54808
Merge pull request #16952 from lvonasek/compat_openxr_stereo
OpenXR - Enable stereo in more games
2023-02-12 10:22:18 +01:00
Lubos
b569c635f3 OpenXR - Remove redundant compat values 2023-02-12 09:36:59 +01:00
Lubos
c8daec9f40 OpenXR - Do not block stereo if world unit is not specified 2023-02-12 09:28:02 +01:00
Henrik Rydgård
f102b6a291
Merge pull request #16951 from hrydgard/tilt-control-improvements
Tilt control: Split the deadzone parameter since it needs to be different for different types
2023-02-12 00:10:14 +01:00
Henrik Rydgård
7d40ed6ba1 Tilt control: Split the deadzone parameter since it needs to be different for different types.
Can at least share the string without problems.

Also rearrange the settings a little bit.
2023-02-11 23:42:55 +01:00
Henrik Rydgård
c02fbd4bb7
Merge pull request #16947 from hrydgard/depth-scale-fixes
Depth scale fixes
2023-02-11 23:09:15 +01:00
Henrik Rydgård
66bd9cde14 Revert accidental armips change 2023-02-11 19:39:25 +01:00
Henrik Rydgård
1938fa44d4 Split the depth copy shader into depth copy and depth encode, dynamic depth scale in Draw2D 2023-02-11 18:24:07 +01:00
Henrik Rydgård
a083a65f77 Depal: Get depth scale factors dynamically 2023-02-11 16:12:58 +01:00
Henrik Rydgård
547ecec074 Replace the rest of the uses of DepthSliceFactor 2023-02-11 14:45:14 +01:00
Henrik Rydgård
99e6fd62f7 Remove a baffling depth offset I don't quite get 2023-02-11 14:41:25 +01:00
Henrik Rydgård
241f8e75bc Replace some uses of DepthSliceFactor 2023-02-11 14:37:48 +01:00
Henrik Rydgård
5bdbe6984c Simplify GetDepthScaleFactors 2023-02-11 13:34:08 +01:00
Henrik Rydgård
a2c9491a06 Remove a division by 0 that I hadn't noticed before. 2023-02-11 13:27:44 +01:00
Henrik Rydgård
d40aa17198 Remove ToScaledDepthFromIntegerScale 2023-02-11 13:27:44 +01:00
Henrik Rydgård
805591e493 Replace all uses of ToScaledDepthFromIntegerScale. 2023-02-11 13:27:44 +01:00
Henrik Rydgård
9053d8ccc7 Flip a sign for consistency 2023-02-11 13:27:44 +01:00
Henrik Rydgård
116b3ba8cc Increase precision of GetDepthScaleFactors to match ToScaledDepthFromIntegerScale 2023-02-11 13:27:44 +01:00
Henrik Rydgård
1c2e45453b
Merge pull request #16948 from hrydgard/depth-scale-cleanup
Depth scale cleanup
2023-02-11 13:27:31 +01:00
Henrik Rydgård
639ca31814 Address feedback 2023-02-11 11:23:00 +01:00
Henrik Rydgård
28a7912ae6 Add comments, re-enable remaining tests (they do work, just forgot to add expected values) 2023-02-11 01:11:02 +01:00
Henrik Rydgård
8d40684833 Make the test pass, add some commented-out failing ones 2023-02-10 14:57:48 +01:00
Henrik Rydgård
d65dae7185 Depth scale functions: Clean up the naming, add a failing test 2023-02-10 14:57:45 +01:00