Henrik Rydgård
cbe8245bad
Disable postprocessing shader choice when rendering mode = non-buffered
2013-10-30 11:28:14 +01:00
Henrik Rydgard
774c4896ef
Restore the check for rendering mode disabling the reports checkbox.
...
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgård
997c7dc374
Simplify some UI code, fix enabled-ness of Tilt analog settings
2013-10-29 10:22:09 +01:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
...
touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
...
Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
The Dax
db370c1fd3
Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time.
2013-10-21 16:52:44 -04:00
Henrik Rydgård
99d4ef1e06
Enable/disable access to the control layout editor properly
2013-10-20 17:40:18 +02:00
Henrik Rydgård
3ab09f6bce
Make the touch visibility thing a "subdialog" of the layout editor.
...
Reorder options a bit too.
2013-10-20 17:33:46 +02:00
The Dax
a88a30fb1d
Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution.
2013-10-19 23:24:09 -04:00
Siddharth
38442c090e
allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
...
can now reposition on screen controls
removed unnessecary files
fixed indenting issues
renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Unknown W. Brackets
9131371df9
Fix Qt, update native.
2013-10-19 15:15:19 -07:00
Henrik Rydgård
2c5adc96cf
Rip out the support for the Atrac3+ plugin. It is gone, to never return.
2013-10-19 23:09:26 +02:00
The Dax
9c868351de
Make Enable Debug Logging checkbox instant as it was intended to be.
2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e
Make Fullscreen checkbox instant.
2013-10-13 13:34:55 -04:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
...
Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
raven02
c9c7184d60
UI : Shift in-menu items
2013-09-29 09:53:04 +08:00
shenweip
9907f4a740
Recreat all views when received language change message
2013-09-14 13:52:21 +08:00
Henrik Rydgard
2745744d99
Split the resolution setting into Window Size and Rendering Resolution (internal resolution).
...
Gets rid of our "antialiasing" (simply crank up internal resolution to 2x your window size).
Proper MSAA is coming later.
2013-09-11 00:19:34 +02:00
Unknown W. Brackets
f97794136c
Use a UI event for clearing recents.
...
This way it builds on Android, and is cross platform too.
2013-09-07 09:44:28 -07:00
Henrik Rydgard
26c5ee4a6d
Add screen to control debug levels. Will make it easier to access later.
2013-09-07 13:38:37 +02:00
kaienfr
137df18a00
Update recent games list & remove redundant recent games from ini file
2013-09-05 18:23:28 +02:00
The Dax
aebd5156a5
Win32 UI: Add a System Language menu that's dynamically created. Also fix several small bugs where the UI wouldn't switch languages on the Pause screen, and in a couple other spots.
2013-09-04 08:00:50 -04:00
Unknown W. Brackets
24ecf9416c
Update language immediately in UI.
2013-09-01 13:29:23 -07:00
Unknown W. Brackets
98717fee7c
Update reporting support immediately.
...
Well, it'd be nice to pull rather than push, but this is okay.
2013-09-01 13:08:47 -07:00
Henrik Rydgard
0d0b43818c
Warning fixes and stuff
2013-08-30 20:14:16 +02:00
The Dax
d113254774
Add an option to restore PPSSPP's settings to default. Does not restore controller bindings to default.
2013-08-28 16:25:58 -04:00
The Dax
0e3c68dc9b
Restore missing Recent tab option: Clear Recent Section.
...
Hard code MaxRecent to be 30. No real need to make it configurable anymore.
2013-08-25 15:56:34 -04:00
Henrik Rydgard
3f6d1d5e13
Get rid of the separate "Main settings", put them in the System Settings category instead.
2013-08-20 18:03:52 +02:00
Henrik Rydgard
e9e5e3ae17
Another feature that was missing in newui (see #3226 )
2013-08-18 19:57:50 +02:00
Henrik Rydgard
a942395506
Add more missing features to NewUI, see #3226
2013-08-18 19:51:54 +02:00
Henrik Rydgard
0265ab874f
Change FPS limit to "alternate speed", expressed in a percentage.
...
Fix it so it works correctly for 30fps games.
Some menu tweaks.
2013-08-18 18:55:42 +02:00
Henrik Rydgard
d7000ef1a4
Yet another feature that was missing in newui
2013-08-18 11:45:21 +02:00
Henrik Rydgard
2b1777d4a7
Transfer some features from oldUI to newUI
2013-08-18 01:24:53 +02:00
Henrik Rydgard
47f2efb0e5
Fixes to default key mappings, add default button, fix saving of mapped controls on Android, fixes #3213
2013-08-18 00:41:19 +02:00
The Dax
0ead143013
Overhaul the sound fix. It was rooted deeper than I thought. This should cover all complaints now(except pressing escape which discards any settings changed: is this by design? :\). Also add new menu option to Win32 UI under Emulation to control whether Atrac 3 should be on/off.
2013-08-14 15:00:54 -04:00
The Dax
5b2483ee73
Fix a bug where sound would never be initialised if a game is started with it off, then later enabled.
2013-08-14 08:47:10 -04:00
Henrik Rydgard
32218256d7
More UI tweaks
2013-08-13 00:06:48 +02:00
The Dax
c8a675863e
Move debug logging toggle to Developer Options in NewUI. It was supposed to be here in the first place.
2013-08-04 04:45:09 -04:00
The Dax
f94ae2f10c
Fix NewUI bug involving the debug console on Win32. Also change the behaviour of WM_USER_LOG_STATUS_CHANGED to open and close the log window when enabled/disabled as appropriate.
2013-08-04 03:39:49 -04:00
raven02
08569eafa1
Add GameSettingsScreen::DrawBackground()
2013-07-30 23:29:48 +08:00
raven02
d88f4dfe09
Centralize control mapping to in-game control section #2
2013-07-29 08:16:06 +08:00
Henrik Rydgard
fafa9c9bfd
Dynamically load XInput, lets us to map the home button with a trick
...
Also avoids failing to start if XInput 1.3 is not installed.
2013-07-23 00:12:26 +02:00
Henrik Rydgard
2b35aa9050
Add basic NewUI in-game menu.
2013-07-21 13:31:46 +02:00
raven02
39c6c7f634
Merge items to new UI
2013-07-20 22:03:52 +08:00
Henrik Rydgard
325f5dfc21
Replace some of the onscreen touch buttons with a new better impl that doesn't rely on InputState.
2013-07-20 12:08:13 +02:00
Henrik Rydgard
086746e0fd
More NewUI
2013-07-18 11:47:41 +02:00
Henrik Rydgard
df89065aab
Move more gfx settings to NewUI.
2013-07-18 01:04:11 +02:00
Henrik Rydgard
28ad8dc230
Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
2013-07-17 22:27:50 +02:00