Commit Graph

1056 Commits

Author SHA1 Message Date
Unknown W. Brackets
d39b0bdca2 GPU: Split FramebufferCommon into two classes.
Only some things moved over so far.

FramebufferCommon does too much, we want to share it with softgpu without
all the buffer management stuff.
2020-05-13 18:07:22 -07:00
Unknown W. Brackets
54896432df Android: Oops, fix start with space in filename. 2020-05-12 21:21:22 -07:00
Unknown W. Brackets
b1ae90dd03 Global: Add some defs for MSVC highlighting.
Just want this file not to be a sea of errors.  Before it said ifs etc.
were wrong too, because it didn't think things were functions.
2020-05-12 21:20:50 -07:00
Unknown W. Brackets
ccc7ae54af Android: Avoid multiple resizes in a row.
This was sometimes happening when ui callbacks etc. would trigger in
certain patterns of using the app.  Might have been related to sizing
problems.

Delaying the resize by 10ms when the surface is unchanged seems okay.
2020-05-09 14:47:48 -07:00
Unknown W. Brackets
03fc86a147 UI: Return to game settings after restart.
This is more convenient.  Also restarts the game if needed.

Added a way to pass args to Android here as well, and fixed displaying an
error if the shortcut file doesn't exist on Android (like if you deleted
it after creating the shortcut.)
2020-05-09 13:53:42 -07:00
Unknown W. Brackets
f60d80b24e Android: Move a bit more size handling. 2020-05-09 11:26:06 -07:00
Unknown W. Brackets
040ba2b3ff Android: Reassert sustained perf when going ingame. 2020-05-09 11:10:48 -07:00
Unknown W. Brackets
581a288852 Android: Refactor size maintenance to own class. 2020-05-09 11:10:04 -07:00
Christian Weiske
34d629ff79 Make PPSSPP visible in OUYA launcher
Reference: https://github.com/ouya/docs/blob/master/setup.md
2020-04-27 22:48:27 +02:00
Henrik Rydgård
bf73d3d663 Address Unknown's feedback
https://github.com/hrydgard/ppsspp/pull/7965/files
2020-04-26 11:19:31 +02:00
Florin9doi
4640d3981c Update <Share> dialog on Android 10 2020-04-25 13:19:41 +03:00
Henrik Rydgård
90c1a79b9f android: include path fix 2020-04-02 13:04:38 +02:00
Henrik Rydgård
80ae2846d6 Android: Change the display length for "toast" message to Toast.LENGTH_LONG 2020-04-02 01:04:17 +02:00
Henrik Rydgård
e8d6a605eb
Merge pull request #12748 from orbea/libpng
cmake: Improve building with the system libpng.
2020-04-01 12:57:52 +02:00
Henrik Rydgård
7dfe8959b3 Fix landscape/reverse landscape cutout padding issue, see #12779 2020-03-31 15:52:32 +02:00
Henrik Rydgård
3838a1c94f Support drawing around notches on Android displays. Fixes #12261 2020-03-31 00:47:01 +02:00
Henrik Rydgård
a2da6ceb47 Target Android SDK 29.
Includes a nasty SDK bug workaround.
2020-03-30 22:56:24 +02:00
Unknown W. Brackets
56a1b6d03a Android: Reassert immersive after input dialog.
See #12732.
2020-03-22 18:55:22 -07:00
orbea
c8c7889f0f cmake: Improve building with the system libpng.
This also now requires at least libpng16 instead of libpng17.

v2: Require libpng17 on arm platforms.
v3: Fix the android and windows travis builds.
2020-03-22 18:43:51 -07:00
Unknown W. Brackets
7d00cefd35 Android: Fix dismiss of OSK dialog. 2020-03-21 11:06:40 -07:00
Unknown W. Brackets
51b94a9c9c Core: Quiet some warnings. 2020-03-10 22:19:59 -07:00
Henrik Rydgård
4501045224
Merge pull request #12691 from unknownbrackets/inputbox
Android: Process input prompts more clearly
2020-03-09 20:28:25 +01:00
Unknown W. Brackets
f46231f2f4 Android: Avoid translation conflict in translation.
Using a magic pattern isn't ideal, but the user input can safely have
these characters without issue.  It only affects the input title.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
a3e12f4242 Android: Process input prompts more clearly.
This way, the processing is generally inline or explicitly a callback.
There's also less parsing issues since all the parsing is centralized.
2020-03-08 20:45:01 -07:00
Unknown W. Brackets
fc8306dde1 Android: Ensure we forget the shortcut on next run.
Prevents an issue where we would use the shortcut param again when
starting the app directly.
2020-03-08 14:58:42 -07:00
Henrik Rydgård
8f2a52ccab Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat 2020-03-08 14:28:10 +01:00
Henrik Rydgård
db4511c9f5 Also try to fix the legacy Android build. 2020-03-03 23:26:09 +01:00
Unknown W. Brackets
051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
ANR2ME
93b59afed5 Fix building errors 2020-03-03 00:23:12 +07:00
ANR2ME
142e60974c Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat 2020-03-02 22:25:18 +07:00
Henrik Rydgård
45d94c4877 Switch all images to dynamic lookup in the atlas by string ID.
SLN fix

It works, but with the wrong images and the wrong characters!

Fix another bug in atlastool's binary output

Get Android building again.

Oops, didn't mean to disable this permanently.

Error checking

Minor cleanup

Gotta tweak my git ignores...

Regenerate metadata
2020-03-01 12:06:47 +01:00
Henrik Rydgård
7e9578e49d Get rid of atlas tables. 2020-03-01 12:04:51 +01:00
Henrik Rydgård
2ec82951a0
Merge pull request #12659 from unknownbrackets/vsync
Support vsync in all hardware backends, support runtime update
2020-03-01 09:52:14 +01:00
Unknown W. Brackets
2a3fd05651 Vulkan: Present using FIFO for vsync.
This allows the setting to be changed at runtime in Vulkan too.

Should help #10105.
2020-02-29 22:48:59 -08:00
Henrik Rydgård
aea3cf74f0 Remove support for "lowmem" UI atlas. Had to regenerate unfortunately. 2020-02-29 19:00:52 +01:00
iota97
592d6f902e Show region on game selection screen 2020-02-23 12:00:26 +01:00
Florin9doi
58b04ef77b QT Api for Camera (Linux/macOS)
Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Florin9doi
50d7d64eaa Add new listeners in addition to those present which are deprecated 2020-01-27 09:49:43 +02:00
Florin9doi
83277680da Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
The speed is now close to the value obtained on original hardware but
the altitude on original hardawre is too imprecise to tell if we're good
2020-01-26 14:19:45 +02:00
Florin9doi
2b57d2365f Android satellites info 2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Henrik Rydgård
dd1de41db7 Revert "Android EGL config: Always require 8888, stencil if version >= ICS"
This reverts commit 015c314fb1.

Helps #11922
2020-01-18 18:50:09 +01:00
Florin9doi
09e32223c2 Add camera support for linux (V4L2) 2020-01-16 23:25:34 +02:00
Henrik Rydgård
970adfbcc9 Isolate most of the softgpu specialization code to RasterizerRectangle.
See comments.
2019-10-28 09:33:30 +01:00
Henrik Rydgård
9b8533c936 Revert "Remove Google Cardboard support. Fixes #11668"
This reverts commit e284d9f00d.
2019-10-25 16:03:00 +02:00
Unknown W. Brackets
b75291375a Android: Setup UI callback earlier if possible. 2019-10-06 16:11:15 -07:00
Henrik Rydgård
bf1777f7d3 1.9.3 commit 2019-10-06 15:02:44 +02:00
Henrik Rydgård
f65258fc60 Android: Finally fix our display sizing problems for good, hopefully. 2019-10-06 13:25:44 +02:00
Henrik Rydgård
d5f2d74257 Android: Preparation for future cutout (notch) support 2019-10-06 13:25:35 +02:00