Henrik Rydgård
75e2366a6d
Vulkan: Actually fix #12202 , an array was out of scope where it was used, causing garbage flags.
2019-08-01 17:46:46 +02:00
Henrik Rydgård
3d6bd6f0df
Vulkan: Using VK_DEPENDENCY_BY_REGION on the backbuffer subpass causes tearing, let's not do it. Fixes #12202 .
2019-08-01 14:56:58 +02:00
Henrik Rydgård
719aebfb8c
Android: Disable building HLSL support in glslang, works around #12105
2019-07-23 22:57:06 +02:00
Unknown W. Brackets
c77f5da9ea
Config: Don't save empty sections.
2019-07-14 15:07:13 -07:00
Unknown W. Brackets
ecf509c362
Config: Add game name to game-specific inis.
2019-07-14 15:07:03 -07:00
Unknown W. Brackets
c3ae97e237
Travis: Build Windows on Travis too.
2019-07-06 14:56:29 -07:00
Silent
2479427992
Windows: Properly check for hidden files when enumerating files
2019-07-02 19:17:52 +02:00
Henrik Rydgård
c5b9e9f718
Comment some confusing code
2019-06-25 21:37:40 +02:00
Henrik Rydgård
6cf97c4cee
Merge pull request #12123 from unknownbrackets/http-redirect
...
Support HTTP redirects in downloads
2019-06-24 12:28:09 +02:00
Henrik Rydgård
44685a7318
Merge pull request #12125 from unknownbrackets/debugger
...
Debugger: Fix subtexture readback crash
2019-06-24 06:52:27 +02:00
Unknown W. Brackets
3de796779c
Debugger: Fix subtexture readback crash.
...
When the texture image is scaled, we don't properly know its size, so we
were allocating too small of a buffer. Since this is only used for
debugging, let's just get the actual texture size.
2019-06-23 15:30:30 -07:00
Unknown W. Brackets
94e6950d48
http: Support redirects for load URL too.
...
Might as well, especially to keep old recent entries working.
2019-06-23 13:12:13 -07:00
Unknown W. Brackets
c5e2c0e6cd
http: Support relative redirects too.
...
Per HTTP/1.1.
2019-06-23 12:22:10 -07:00
Unknown W. Brackets
17bc6a5a2d
http: Support redirects for downloads.
2019-06-23 12:04:59 -07:00
Unknown W. Brackets
8c282db225
UI: Clear queued events on Event destruct.
...
May help a crash seen in #11890 .
2019-06-23 11:13:14 -07:00
Unknown W. Brackets
65ac59021c
Debugger: Fix connection in Firefox.
...
Firefox now requires HTTP/1.1 or higher, which is reasonable since 1.0 is
ancient. The Upgrade response and WebSocket protocol handling are all
HTTP/1.1 safe, so let's just support both versions.
2019-06-22 22:09:05 -07:00
Henrik Rydgård
b8bde71efe
Address feedback, delete some unused code.
2019-06-22 22:15:09 +02:00
Henrik Rydgård
ee294251c9
Fix the 270 degree rotation case
2019-06-21 11:58:41 +02:00
Henrik Rydgård
e943724905
Vulkan: Apply the desired pretransform when drawing to the backbuffer.
...
This should save a lot of memory bandwidth on mobile devices that can't
rotate images natively in the display engine. Fixes #12099 .
2019-06-21 09:38:51 +02:00
Henrik Rydgård
8db14a3f67
Buildfix for cmake builds
2019-06-20 23:32:51 +02:00
Henrik Rydgård
2ed535af29
Update SPIRV-Cross
2019-06-20 00:41:47 +02:00
Henrik Rydgård
04335fe0f8
Upgrade glslang to latest
2019-06-20 00:35:19 +02:00
Henrik Rydgård
b7f43c265b
Vulkan: Upgrade to latest headers
2019-06-20 00:30:08 +02:00
Henrik Rydgård
eb3faf5370
Fix some further static analysis warnings
2019-06-18 01:08:25 +02:00
Henrik Rydgård
a0dc85a9d7
Fix a bunch of inconsequential uninitialized variables
2019-06-18 00:18:40 +02:00
driver1998
2db67e1705
TextDrawerUWP: oops, forgot to release the objects used.
2019-06-07 21:50:00 +08:00
driver1998
eb9581b43e
UWP: fix && in English UI labels
2019-06-07 05:40:06 +08:00
driver1998
8fab38ecdd
TextDrawerUWP based on DirectWrite
2019-06-07 05:20:21 +08:00
Silent
6639a550f1
Improve WordWrapper:
...
- When wrapping before word, left trim whitespaces to prevent newlines from starting indented
- Change lastLineStart_ to size_t to cut down on nasty typecasts
- Replace operator += with explicit call to append to make intent more clear and reduce memory allocations
2019-05-30 19:24:31 +02:00
Silent
bb2ba8086b
Improved Show in Folder:
...
- Not spawning cmd.exe anymore, rather using the same way Chromium does to spawn a shell window with a file focused
- Hid a nonfunctional "Show In Folder" button for UWP builds
2019-05-23 19:59:08 +02:00
Henrik Rydgård
efa1406d8f
VS2017: Add hack to automatically select the newest installed Windows 10 SDK. VS2019 already does this by default if you specify 10.0.
...
Should hopefully fix the buildbot.
2019-05-19 15:23:25 +02:00
Cameron Cawley
8afc2b72ef
Remove base/arch.h
2019-05-15 20:06:23 +01:00
driver1998
eb99044a4f
Fix d3d11_loader on x86
2019-05-12 11:17:54 +08:00
driver1998
21d2008676
Use D3DCompiler_47.dll for D3D9 context.
2019-05-12 11:17:10 +08:00
Henrik Rydgård
a7ab5d5dba
Oops, missed these two
2019-05-10 23:46:31 +02:00
Henrik Rydgård
ff65b813d9
Assorted warning fixes
2019-05-10 23:26:34 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
Henrik Rydgård
20d666ff55
Remove DbgNew.h forced include in ARM debug builds, doesn't work for some reason.
2019-05-10 23:18:31 +02:00
Henrik Rydgård
1f40aa4828
Add WindowsSDKDesktopARM64Support to vcxproj files
2019-05-10 22:44:12 +02:00
Henrik Rydgård
22d9ab4dbe
Fix #12023 , accidental disabling of the GL backend on non-Windows ARM platform caused by #12013 .
2019-05-09 23:59:29 +02:00
Henrik Rydgård
c3fab33354
Revert "Remove default SDK version from project files"
...
Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html
Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..
This reverts commit 056494522e
.
2019-05-09 23:58:23 +02:00
Henrik Rydgård
989b564fa4
Game server: Reject bad URLs
2019-05-07 21:47:50 +02:00
driver1998
0b714f599f
Update .gitignore
2019-05-04 23:54:36 +08:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
...
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
driver1998
04744f28d6
Fix ssize_t in libzip for Windows ARM64
2019-05-04 22:45:16 +08:00
driver1998
392918d7ef
Add Crash() for Windows ARM64
2019-05-04 22:45:15 +08:00
driver1998
5072584781
Fix neon headers for MSVC ARM64
...
MSVC uses arm64_neon.h for ARM64, arm_neon.h is ARM32 only.
2019-05-04 22:45:15 +08:00
driver1998
763b85d723
Update Visual Studio project files for Windows ARM32/ARM64
2019-05-04 22:45:15 +08:00
LunaMoo
056494522e
Remove default SDK version from project files
2019-04-27 23:01:41 +02:00
LunaMoo
280f7fec39
Fix VS2019 builds and remove _xp dependency
...
(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00