Henrik Rydgård
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fffd649255
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Merge pull request #19387 from iota97/per_game_ui
Per game settings UI PoC
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2024-09-26 20:02:02 +02:00 |
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Giovanni Cocco
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931eafd565
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Keep only the LUT addition
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2024-09-26 19:15:17 +02:00 |
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Henrik Rydgård
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9208d9d49a
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Merge pull request #19492 from hrydgard/more-misc-fixes
RetroAchievements login: Implement password masking
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2024-09-26 12:37:10 +02:00 |
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Henrik Rydgård
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66993c8ff2
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Android buildfix, warning fix
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2024-09-26 12:04:29 +02:00 |
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Henrik Rydgård
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50baf6f8e3
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Fix display of game titles, oops
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2024-09-26 12:02:39 +02:00 |
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Henrik Rydgård
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1b158940ac
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PPSSPP UI: Implement password masking in popup text inputs
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2024-09-26 11:32:51 +02:00 |
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Henrik Rydgård
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758776f216
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Touch control layout: Make sure no buttons are initialized off screen.
Fixes #19486
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2024-09-26 11:08:07 +02:00 |
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Henrik Rydgård
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f020d1d815
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Windows inputbox: Add flags field, delete dupe code, add ability to mask passwords
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2024-09-26 10:48:31 +02:00 |
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Henrik Rydgård
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9699be2110
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RetroAchievements: Cleanup better on login failure
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2024-09-26 01:09:56 +02:00 |
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Henrik Rydgård
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027385d218
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Merge pull request #19491 from hrydgard/vertex-decoder-sanity-check
DrawEngineCommon: Enforce the limit on vertex decoding
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2024-09-26 00:56:40 +02:00 |
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Henrik Rydgård
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62b674e8f1
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Merge pull request #19490 from hrydgard/misc-fixes
Fix Z-buffer issue in Socom Fireteam Bravo character customizer, plus a couple of minor things
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2024-09-26 00:43:12 +02:00 |
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Henrik Rydgård
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3a4defe210
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DrawEngineCommon: Enforce the limit on vertex decoding
Should help #18894 which draws using a nonsense index buffer sometimes,
causing problems since we decode the whole range...
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2024-09-26 00:41:01 +02:00 |
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Henrik Rydgård
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f7af5a7743
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When reinterpreting color between same-sized framebuffers sharing a z-buffer, copy the Z.
Fixes socom character customization screen, #19245
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2024-09-26 00:16:55 +02:00 |
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Henrik Rydgård
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dfca3dd87a
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Work around annoying assert in debug memory allocator on 32-bit Windows
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2024-09-25 23:24:25 +02:00 |
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Henrik Rydgård
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691cdf8d76
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Fix yet another case of "&&", this time in game titles
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2024-09-25 22:25:08 +02:00 |
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Henrik Rydgård
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d49733f600
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Merge pull request #19489 from hrydgard/specular-math-fix
Hardware transform: Clamp the specular coefficient to 0.0 before calling pow()
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2024-09-25 21:12:19 +02:00 |
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Henrik Rydgård
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702e77454a
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Hardware transform: Clamp the specular coefficient to 0.0 before taking the power.
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2024-09-25 21:09:13 +02:00 |
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Henrik Rydgård
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ccb968922a
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Merge pull request #19487 from hrydgard/msaa-fixes
Vulkan loader: Make extension loading take into account that the instance and device API versions can be different
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2024-09-25 19:51:38 +02:00 |
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Henrik Rydgård
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8c8b34aac4
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Vulkan: Separate the instance and device API versions, for extension loading purposes
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2024-09-25 18:38:31 +02:00 |
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Henrik Rydgård
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b2d9ac54dd
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Make InfoField an "enum class", extract function FormatAPIVersion
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2024-09-25 16:34:33 +02:00 |
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Henrik Rydgård
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de0f50158b
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More refactoring
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2024-09-25 16:19:29 +02:00 |
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Henrik Rydgård
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f4e3252966
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Refactor LOAD_INSTANCE_FUNC_CORE
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2024-09-25 16:08:37 +02:00 |
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Henrik Rydgård
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12ecf25618
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Refactor the LOAD_INSTANCE_FUNC macro to load a function
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2024-09-25 16:04:36 +02:00 |
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Henrik Rydgård
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4f9f0acd32
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VulkanLoader: Improve logging
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2024-09-25 15:59:24 +02:00 |
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Henrik Rydgård
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0b34c3ad42
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Merge pull request #19485 from hrydgard/misc-fixes
Fix issue with background music when going back to pause screen from game info screen, a couple of other minor issues
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2024-09-24 14:20:15 +02:00 |
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Henrik Rydgård
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9952c42426
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Use message IDs to avoid some repetition of notifications.
Also fixes some awkward English.
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2024-09-24 14:02:17 +02:00 |
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Henrik Rydgård
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69a024e743
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Fix broken libvulkan symlink
See issue #19382
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2024-09-24 13:54:00 +02:00 |
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Henrik Rydgård
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6d01e2587d
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Fix issue with background music playing when going back to the pause screen from game info screen
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2024-09-24 13:50:21 +02:00 |
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Henrik Rydgård
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c5a4023d90
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Warning fixes
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2024-09-24 13:28:28 +02:00 |
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Henrik Rydgård
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4ffceb7f3e
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Merge pull request #19484 from hrydgard/add-obscure-control-mappings
Add mappable devkit-only L2/L3/R2/R3 controls
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2024-09-24 12:44:16 +02:00 |
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Henrik Rydgård
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e0642a2a3a
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Add new strings
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2024-09-24 10:51:50 +02:00 |
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Henrik Rydgård
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2613745cdd
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Add mappable devkit-only L2/L3/R2/R3 controls.
Can be used to bring up a debug menu in Castlevania: SOTN, see issue #17464
Could also be used in PPSSPP-specific homebrew, in theory.
Fixes #17464
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2024-09-24 10:49:10 +02:00 |
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Henrik Rydgård
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1935bba789
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Merge pull request #19482 from hrydgard/ppge-double-ampersand
Build / build (./b.sh --headless --unittest, clang, clang++, test, clang-normal, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --headless --unittest, gcc, g++, gcc-normal, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --libretro_android ppsspp_libretro, clang, clang++, android, android-libretro, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --qt, gcc, g++, qt, qt, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a OPENXR=1, clang, clang++, android, android-vr, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm64, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm32, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=x86_64 UNITTEST=1 HEADLESS=1, clang, clang++, android, android-x86_64, ubuntu-latest) (push) Failing after 0s
Build / build (make -C libretro -f Makefile -j2, clang, clang++, libretro, clang-libretro, ubuntu-latest) (push) Failing after 0s
Build / build (make -C libretro -f Makefile -j2, gcc, g++, libretro, gcc-libretro, ubuntu-latest) (push) Failing after 0s
Build / build_test_headless_alpine (push) Failing after 0s
Generate Docker Layer / build (push) Failing after 0s
Build / build-windows (ARM64) (push) Has been cancelled
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Build / build (./b.sh --headless --unittest --fat --no-png --no-sdl2, clang, clang++, test, macos, macos-latest) (push) Has been cancelled
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Remove double ampersands from PPGe-drawn text (in-game UI)
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2024-09-22 18:29:30 +02:00 |
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Henrik Rydgård
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5a6c76720d
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Remove double ampersands from PPGe-drawn text (in-game UI)
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2024-09-22 09:28:48 +02:00 |
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Henrik Rydgård
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f5c42d1487
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Merge pull request #19478 from Nemoumbra/cyclic-buffer
Build / build (./b.sh --headless --unittest, clang, clang++, test, clang-normal, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --headless --unittest, gcc, g++, gcc-normal, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --libretro_android ppsspp_libretro, clang, clang++, android, android-libretro, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --qt, gcc, g++, qt, qt, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a OPENXR=1, clang, clang++, android, android-vr, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm64, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm32, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=x86_64 UNITTEST=1 HEADLESS=1, clang, clang++, android, android-x86_64, ubuntu-latest) (push) Failing after 0s
Build / build (make -C libretro -f Makefile -j2, clang, clang++, libretro, clang-libretro, ubuntu-latest) (push) Failing after 0s
Build / build (make -C libretro -f Makefile -j2, gcc, g++, libretro, gcc-libretro, ubuntu-latest) (push) Failing after 0s
Build / build_test_headless_alpine (push) Failing after 0s
Generate Docker Layer / build (push) Failing after 0s
Build / build-windows (ARM64) (push) Has been cancelled
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Build / build (./b.sh --headless --unittest --fat --no-png --no-sdl2, clang, clang++, test, macos, macos-latest) (push) Has been cancelled
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Follow-up PR for the MIPSTracer
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2024-09-21 11:16:31 +02:00 |
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Nemoumbra
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4477c9bc66
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Removed mentions of MIPSLogger, improved the logs
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2024-09-20 17:09:39 +03:00 |
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Nemoumbra
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d1b49cf03b
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Moved the CyclicBuffer to the Collections dir
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2024-09-20 16:19:24 +03:00 |
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bbb651
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ece4056512
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iOS: Use a black background for tinted icons
I'm not sure it really matters as transparent seems
to work in Unwatched, but it matches the instructions
on the HIG page.
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2024-09-19 19:09:47 +03:00 |
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bbb651
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40ccb5ccef
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iOS: Dark and Tinted icons for PPSSPP Gold
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2024-09-19 16:39:35 +03:00 |
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bbb651
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43275d223f
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iOS: Dark and Tinted icons for PPSSPP
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2024-09-19 16:28:43 +03:00 |
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Henrik Rydgård
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0f909051ee
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Merge pull request #19474 from oltolm/ignore_vscode
Build / build (./b.sh --headless --unittest, clang, clang++, test, clang-normal, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --headless --unittest, gcc, g++, gcc-normal, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --libretro_android ppsspp_libretro, clang, clang++, android, android-libretro, ubuntu-latest) (push) Failing after 0s
Build / build (./b.sh --qt, gcc, g++, qt, qt, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a OPENXR=1, clang, clang++, android, android-vr, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm64, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm32, ubuntu-latest) (push) Failing after 0s
Build / build (cd android && ./ab.sh -j2 APP_ABI=x86_64 UNITTEST=1 HEADLESS=1, clang, clang++, android, android-x86_64, ubuntu-latest) (push) Failing after 0s
Build / build (make -C libretro -f Makefile -j2, clang, clang++, libretro, clang-libretro, ubuntu-latest) (push) Failing after 0s
Build / build (make -C libretro -f Makefile -j2, gcc, g++, libretro, gcc-libretro, ubuntu-latest) (push) Failing after 0s
Build / build_test_headless_alpine (push) Failing after 0s
Generate Docker Layer / build (push) Failing after 0s
Build / build-windows (ARM64) (push) Has been cancelled
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Build / build-uwp (push) Has been cancelled
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ignore vscode files
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2024-09-19 14:27:32 +02:00 |
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Henrik Rydgård
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ee02a192c7
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Bump dx9sdk submodule
Build / build-windows (ARM64) (push) Waiting to run
Build / build-windows (x64) (push) Waiting to run
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Build / build (./b.sh --headless --unittest --fat --no-png --no-sdl2, clang, clang++, test, macos, macos-latest) (push) Waiting to run
Build / build (./b.sh --ios, clang, clang++, ios, ios, macos-latest) (push) Waiting to run
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Build / build (./b.sh --headless --unittest, clang, clang++, test, clang-normal, ubuntu-latest) (push) Failing after 1s
Build / build (./b.sh --headless --unittest, gcc, g++, gcc-normal, ubuntu-latest) (push) Failing after 1s
Build / build (./b.sh --libretro_android ppsspp_libretro, clang, clang++, android, android-libretro, ubuntu-latest) (push) Failing after 1s
Build / build (./b.sh --qt, gcc, g++, qt, qt, ubuntu-latest) (push) Failing after 1s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a OPENXR=1, clang, clang++, android, android-vr, ubuntu-latest) (push) Failing after 1s
Build / build (cd android && ./ab.sh -j2 APP_ABI=arm64-v8a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm64, ubuntu-latest) (push) Failing after 1s
Build / build (cd android && ./ab.sh -j2 APP_ABI=armeabi-v7a UNITTEST=1 HEADLESS=1, clang, clang++, android, android-arm32, ubuntu-latest) (push) Failing after 1s
Build / build (cd android && ./ab.sh -j2 APP_ABI=x86_64 UNITTEST=1 HEADLESS=1, clang, clang++, android, android-x86_64, ubuntu-latest) (push) Failing after 1s
Build / build (make -C libretro -f Makefile -j2, clang, clang++, libretro, clang-libretro, ubuntu-latest) (push) Failing after 1s
Build / build (make -C libretro -f Makefile -j2, gcc, g++, libretro, gcc-libretro, ubuntu-latest) (push) Failing after 1s
Build / build_test_headless_alpine (push) Failing after 1s
Generate Docker Layer / build (push) Failing after 1s
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2024-09-18 21:34:05 +02:00 |
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oltolm
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01f9927e3d
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ignore vscode files
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2024-09-18 17:42:56 +02:00 |
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Henrik Rydgård
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68804ca539
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Merge pull request #19473 from hrydgard/frame-advance
Try to make Frame Advance a bit more reliable
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2024-09-18 15:31:30 +02:00 |
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Henrik Rydgård
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42914c3d7c
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Try to make Frame Advance a bit more reliable
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2024-09-18 15:17:20 +02:00 |
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Henrik Rydgård
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105c0d065d
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Merge pull request #19472 from hrydgard/bindable-reset-key
Add Reset as a mappable control
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2024-09-18 14:53:17 +02:00 |
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Henrik Rydgård
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476c69c675
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Merge pull request #19471 from hrydgard/ingame-gameinfo-screen
Build / build-windows (ARM64) (push) Waiting to run
Build / build-windows (x64) (push) Waiting to run
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Build / build (./b.sh --headless --unittest --fat --no-png --no-sdl2, clang, clang++, test, macos, macos-latest) (push) Waiting to run
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Build / build (make -C libretro -f Makefile -j2, clang, clang++, libretro, clang-libretro, ubuntu-latest) (push) Failing after 1s
Build / build (make -C libretro -f Makefile -j2, gcc, g++, libretro, gcc-libretro, ubuntu-latest) (push) Failing after 1s
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Add button to show the game-info screen from the in-game pause screen
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2024-09-18 14:21:20 +02:00 |
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Henrik Rydgård
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19ae5bfe55
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Add translation strings (copied from [DesktopUI])
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2024-09-18 14:20:26 +02:00 |
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Henrik Rydgård
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a33839d220
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Add Reset as a mappable control
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2024-09-18 14:18:04 +02:00 |
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Henrik Rydgård
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0c9605ddb2
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Allow showing the game-info screen from in-game. Disable some options that can cause problems.
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2024-09-18 13:52:42 +02:00 |
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