Henrik Rydgård
0150dcfd44
Change pointer ID allocation on iOS. Fixes part of #14240
...
The dialog code checks for touch.id != 0 to decide whether to close.
Not sure if really necessary, but keeping it and just changing the IDs.
2021-04-17 12:11:21 +02:00
Unknown W. Brackets
cb9a22c0cb
Build: Recompress pngs using better zlib.
...
Used pngwolf to recompress all pngs. Not a big change, but should
slightly reduce app download size.
2021-04-11 11:09:18 -07:00
Henrik Rydgård
725f054e17
iOS: Try a different JIT detection method, thanks Halo-Michael.
...
Also add an escape route from games list settings without a back button.
See #14240
2021-03-01 22:41:51 +01:00
Henrik Rydgård
45628cde95
Tweak to jit detection based on feedback to #14201
2021-03-01 13:04:55 +01:00
Henrik Rydgård
21511ac7b2
Don't even try the hack on iOS 14.4
2021-02-22 09:31:18 +01:00
Henrik Rydgård
bd7b283399
Add iOS version detection, turn off JIT on bootup if >= 14.3.
2021-02-22 09:16:51 +01:00
Unknown W. Brackets
b77d47e357
iOS: Undo app ID change.
2021-02-20 07:03:39 -08:00
Henrik Rydgård
224bd05b4c
iOS: Fix multitouch tracking.
...
Patterned on #9602 .
Fixes #5099 .
Note that the iPhone supports max 5 touches and will cancel all on the 6th touch.
That's platform behavior that can't be changed. We interpret touch cancellation
as touch up.
2021-02-20 13:16:09 +01:00
Henrik Rydgård
1759f1fad8
CMake fixes and new --ios-xcode ./b.sh command.
...
Also enables stencil for the iOS backbuffer. Fixes the GPU test and will doubtlessly
fix problems with running non-buffered (which you shouldn't do anyway though).
Slim alternative to #13766 with less risk to buildbots.
2021-01-17 11:34:27 +01:00
Unknown W. Brackets
eee529c6c9
UI: Cleanup Windows header in MainScreen.cpp.
...
Better to have this come from System, probably. It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård
1c753e4a22
Use hacky methods to retrieve SD card directory if available.
...
This will disappear in future Android versions but can be useful for
older devices.
Fixes (or at least tries to) #10199 , at least for some devices.
Might help #13827 ?
Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
20d161f4a3
iOS: Change iOS 13 check.
2021-01-05 07:21:58 -08:00
Unknown W. Brackets
43948d4d4a
iOS: Expose iOS 12.1+/13/14 buttons.
...
Now with corrected version checks.
2021-01-02 12:57:58 -08:00
Henrik Rydgård
c4d6c19725
Revert "Merge pull request #13807 from unknownbrackets/ios-buttons"
...
Temporary, see #13824
This reverts commit b40385396a
, reversing
changes made to 98e82c5c63
.
2020-12-27 17:06:53 +01:00
Unknown W. Brackets
05b05618e2
iOS: Expose iOS 12.1+ buttons.
2020-12-23 08:49:35 -08:00
Henrik Rydgård
207b76da6e
Show an error on screen if a shader fails to compile.
...
Part of #1 investigation of #13541
2020-11-05 08:27:13 +01:00
Henrik Rydgård
0e3a84b4a8
Move most GPU things to Common.
...
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. ( #13506 )
...
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing
Let's also move net while we're at it.
Move the ZIM/PNG loaders over to Common.
Move the UI framework into Common
iOS buildfix
* Buildfix
* Buildfixes
* Apple buildfix
* This typo again..
* UWP buildfix
* Fix build of PPSSPPQt, such as it is (it's not in good condition...)
* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
6ea8af2939
iOS buildfix
2020-10-04 13:26:04 +02:00
Henrik Rydgård
f01ba6dc84
Move NativeApp.h to Common/System, split into NativeApp.h and System.h
...
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437
Move Display.cpp/h to Common.
2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4
Move the profiler to Common
2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482
Common.h shouldn't include Log.h.
...
Buildfixes
More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
de3b46077a
iOS buildfix attempt
2020-10-04 08:25:11 +02:00
Henrik Rydgård
342ed97291
Move input utilities from native to Common/Input.
2020-10-01 09:42:32 +02:00
Henrik Rydgård
054acf768c
Don't cache time in a variable.
...
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
ccc0331279
Move timeutil to Common. (Experiment to see how much work it is to move these).
2020-08-15 20:53:08 +02:00
Henrik Rydgård
80e0f85332
Getting really close to getting rid of base/logging.h now.
...
Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
c5e0b799d9
Remove category from _assert_msg_ functions. We don't filter these by category anyway.
...
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
6560192d8e
Support full VSync control in SDL OpenGL.
...
(Not yet Qt).
Forgot about iOS
SDL headless buildfix
Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Florin9doi
bc948b9b94
iOS/macOS : set bundle version
2020-05-01 21:36:55 +03:00
Florin9doi
4bebdb30c6
iOS : File association
2020-04-29 11:02:59 +03:00
Florin9doi
1ccde0427e
iOS Share PPSSPP
2020-04-25 10:07:46 +03:00
Florin9doi
92754e6c45
[iOS] Notch support
2020-04-01 00:05:11 +03:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
...
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Saagar Jha
99c631c791
Improve stability on non-jailbroken devices
...
By setting up a Mach exception handler, we can try to handle most
signals before they cause the system to hang. Since PT_TRACE_ME enables
CS_DEBUGGED on the parent process as well, we can simplify some of the
code as well.
2020-02-24 02:04:04 -08:00
Florin9doi
58b04ef77b
QT Api for Camera (Linux/macOS)
...
Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places
2020-02-04 09:20:34 +08:00
Florin9doi
83277680da
Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
...
The speed is now close to the value obtained on original hardware but
the altitude on original hardawre is too imprecise to tell if we're good
2020-01-26 14:19:45 +02:00
Florin9doi
2b57d2365f
Android satellites info
2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713
Add camera/location support for iOS
...
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Sam Bingner
967c6f86b5
Use old jit enablement method if clean method fails
2019-10-16 12:19:47 -10:00
Sam Bingner
e3971dccbd
Fix fork logic
2019-10-14 17:33:04 -10:00
Sam Bingner
169473b7d0
Replace horrible hack with less horrible hack
2019-10-14 15:24:06 -10:00
Henrik Rydgård
da54c8d70c
Experimentally revert a small part of #12094 , ios external display support, that seemed to break exit. See #12140 .
2019-07-07 20:01:31 +02:00
Xie Yi
0e7c85d89e
Disable external display by default
...
Configuration is in system settings
2019-06-19 17:47:14 +08:00
Xie Yi
c0a1404308
Fix invalid mode on iPad Pro 2018
...
When connected to 4K display via C2HDMI cable, the last item in availableModes is 5K.
2019-06-13 22:57:19 +08:00
Xie Yi
4a7e9d47e3
Ignore mute switch when connected to external display
2019-06-11 15:09:42 +08:00
Xie Yi
1affe0bff3
Fix shutdown because of Discord deinitializer
...
f94beb5185/UI/DiscordIntegration.cpp (L40)
Calling exit(0) without NativeShutdown() breaks the assertion.
2019-06-11 14:44:06 +08:00
Xie Yi
364b447ee4
Simple dpi scaling
2019-06-11 14:04:18 +08:00