Commit Graph

212 Commits

Author SHA1 Message Date
Henrik Rydgård
0150dcfd44 Change pointer ID allocation on iOS. Fixes part of #14240
The dialog code checks for touch.id != 0 to decide whether to close.

Not sure if really necessary, but keeping it and just changing the IDs.
2021-04-17 12:11:21 +02:00
Unknown W. Brackets
cb9a22c0cb Build: Recompress pngs using better zlib.
Used pngwolf to recompress all pngs.  Not a big change, but should
slightly reduce app download size.
2021-04-11 11:09:18 -07:00
Henrik Rydgård
725f054e17 iOS: Try a different JIT detection method, thanks Halo-Michael.
Also add an escape route from games list settings without a back button.

See #14240
2021-03-01 22:41:51 +01:00
Henrik Rydgård
45628cde95 Tweak to jit detection based on feedback to #14201 2021-03-01 13:04:55 +01:00
Henrik Rydgård
21511ac7b2 Don't even try the hack on iOS 14.4 2021-02-22 09:31:18 +01:00
Henrik Rydgård
bd7b283399 Add iOS version detection, turn off JIT on bootup if >= 14.3. 2021-02-22 09:16:51 +01:00
Unknown W. Brackets
b77d47e357 iOS: Undo app ID change. 2021-02-20 07:03:39 -08:00
Henrik Rydgård
224bd05b4c iOS: Fix multitouch tracking.
Patterned on #9602.

Fixes #5099.

Note that the iPhone supports max 5 touches and will cancel all on the 6th touch.
That's platform behavior that can't be changed. We interpret touch cancellation
as touch up.
2021-02-20 13:16:09 +01:00
Henrik Rydgård
1759f1fad8 CMake fixes and new --ios-xcode ./b.sh command.
Also enables stencil for the iOS backbuffer. Fixes the GPU test and will doubtlessly
fix problems with running non-buffered (which you shouldn't do anyway though).

Slim alternative to #13766 with less risk to buildbots.
2021-01-17 11:34:27 +01:00
Unknown W. Brackets
eee529c6c9 UI: Cleanup Windows header in MainScreen.cpp.
Better to have this come from System, probably.  It's mainly for Windows
anyway, to alert people their save data isn't permanent.
2021-01-09 14:45:49 -08:00
Henrik Rydgård
1c753e4a22 Use hacky methods to retrieve SD card directory if available.
This will disappear in future Android versions but can be useful for
older devices.

Fixes (or at least tries to) #10199, at least for some devices.

Might help #13827 ?

Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Unknown W. Brackets
20d161f4a3 iOS: Change iOS 13 check. 2021-01-05 07:21:58 -08:00
Unknown W. Brackets
43948d4d4a iOS: Expose iOS 12.1+/13/14 buttons.
Now with corrected version checks.
2021-01-02 12:57:58 -08:00
Henrik Rydgård
c4d6c19725 Revert "Merge pull request #13807 from unknownbrackets/ios-buttons"
Temporary, see #13824

This reverts commit b40385396a, reversing
changes made to 98e82c5c63.
2020-12-27 17:06:53 +01:00
Unknown W. Brackets
05b05618e2 iOS: Expose iOS 12.1+ buttons. 2020-12-23 08:49:35 -08:00
Henrik Rydgård
207b76da6e Show an error on screen if a shader fails to compile.
Part of #1 investigation of #13541
2020-11-05 08:27:13 +01:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
6ea8af2939 iOS buildfix 2020-10-04 13:26:04 +02:00
Henrik Rydgård
f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
b7edf75437 Move Display.cpp/h to Common. 2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4 Move the profiler to Common 2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
de3b46077a iOS buildfix attempt 2020-10-04 08:25:11 +02:00
Henrik Rydgård
342ed97291 Move input utilities from native to Common/Input. 2020-10-01 09:42:32 +02:00
Henrik Rydgård
054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård
80e0f85332 Getting really close to getting rid of base/logging.h now.
Qt buildfix
2020-08-15 19:09:01 +02:00
Henrik Rydgård
c5e0b799d9 Remove category from _assert_msg_ functions. We don't filter these by category anyway.
Fixes the inconsistency where we _assert_ didn't take a category but
_assert_msg_ did.
2020-07-19 20:33:25 +02:00
Henrik Rydgård
6560192d8e Support full VSync control in SDL OpenGL.
(Not yet Qt).

Forgot about iOS

SDL headless buildfix

Additional iOS buildfix
2020-07-19 12:07:16 +02:00
Florin9doi
bc948b9b94 iOS/macOS : set bundle version 2020-05-01 21:36:55 +03:00
Florin9doi
4bebdb30c6 iOS : File association 2020-04-29 11:02:59 +03:00
Florin9doi
1ccde0427e iOS Share PPSSPP 2020-04-25 10:07:46 +03:00
Florin9doi
92754e6c45 [iOS] Notch support 2020-04-01 00:05:11 +03:00
Unknown W. Brackets
051a84e9bd GPU: Restart when changing inflight frames setting.
We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Saagar Jha
99c631c791 Improve stability on non-jailbroken devices
By setting up a Mach exception handler, we can try to handle most
signals before they cause the system to hang. Since PT_TRACE_ME enables
CS_DEBUGGED on the parent process as well, we can simplify some of the
code as well.
2020-02-24 02:04:04 -08:00
Florin9doi
58b04ef77b QT Api for Camera (Linux/macOS)
Allow the use of different resolutions (win/android/iOS)
2020-02-10 08:47:55 +02:00
李通洲
55bb58e13e
NativeApp: add System_GetPropertyFloat all the places 2020-02-04 09:20:34 +08:00
Florin9doi
83277680da Location: add HDOP; change speed to km/h; change altitude from geoid to sea level
The speed is now close to the value obtained on original hardware but
the altitude on original hardawre is too imprecise to tell if we're good
2020-01-26 14:19:45 +02:00
Florin9doi
2b57d2365f Android satellites info 2020-01-26 09:22:24 +02:00
Florin9doi
5fbf2d7713 Add camera/location support for iOS
Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Sam Bingner
967c6f86b5 Use old jit enablement method if clean method fails 2019-10-16 12:19:47 -10:00
Sam Bingner
e3971dccbd
Fix fork logic 2019-10-14 17:33:04 -10:00
Sam Bingner
169473b7d0 Replace horrible hack with less horrible hack 2019-10-14 15:24:06 -10:00
Henrik Rydgård
da54c8d70c Experimentally revert a small part of #12094, ios external display support, that seemed to break exit. See #12140. 2019-07-07 20:01:31 +02:00
Xie Yi
0e7c85d89e Disable external display by default
Configuration is in system settings
2019-06-19 17:47:14 +08:00
Xie Yi
c0a1404308 Fix invalid mode on iPad Pro 2018
When connected to 4K display via C2HDMI cable, the last item in availableModes is 5K.
2019-06-13 22:57:19 +08:00
Xie Yi
4a7e9d47e3 Ignore mute switch when connected to external display 2019-06-11 15:09:42 +08:00
Xie Yi
1affe0bff3 Fix shutdown because of Discord deinitializer
f94beb5185/UI/DiscordIntegration.cpp (L40)
Calling exit(0) without NativeShutdown() breaks the assertion.
2019-06-11 14:44:06 +08:00
Xie Yi
364b447ee4 Simple dpi scaling 2019-06-11 14:04:18 +08:00