sum2012
d6790cf906
Add logging and fix savestatus
2014-02-17 20:42:35 +08:00
Unknown W. Brackets
617dcdd8ff
Add some initial kernel sysclib funcs.
2014-02-17 20:39:02 +08:00
Henrik Rydgård
b894bd9b27
Merge pull request #5489 from unknownbrackets/jit-minor
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Fix stack overflow on x64 with memchecks, darn it
2014-02-17 07:23:45 +01:00
Henrik Rydgård
98282e0fd3
Merge pull request #5454 from unknownbrackets/io-minor
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Improve truncation handling on all platforms
2014-02-17 07:22:54 +01:00
Unknown W. Brackets
f2ba0f136d
Fix stack overflow on x64 with memchecks, darn it.
2014-02-16 19:18:08 -08:00
Unknown W. Brackets
6c7c63c2af
Log the sdk/compiler version under debug.
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We weren't logging it at all before.
2014-02-16 09:20:00 -08:00
Unknown W. Brackets
8928665db9
Avoid spamming sceDmacMemcpy() logging for 0 bytes.
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Doesn't hurt anything.
2014-02-16 09:01:23 -08:00
Henrik Rydgård
e3cb1f4957
Merge pull request #5476 from sum2012/patch-4
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Fix PAKFILE2.BIN and eboot logic
2014-02-16 10:06:28 +01:00
Unknown W. Brackets
61d4e2196e
Simplify vwbn.s slightly.
2014-02-16 00:00:29 -08:00
Unknown W. Brackets
34c6530b21
Implement vwbn.s, not sure what it's doing...
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This passes all the tests I could throw at it. Fixes #1849 .
2014-02-15 23:51:41 -08:00
Unknown W. Brackets
3714fabad6
Implement vsbn.s, fixes #3409 .
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Not sure if .q, etc. can work - won't compile, and I doubt any games try
it. Just tried a basic implementation with reporting.
2014-02-15 21:40:13 -08:00
Unknown W. Brackets
3dea6fdd86
Cache reporting support to avoid slowdown.
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Turns out checking flash0:/ was not fast, oops, but especially when
disabled.
Also, make the box show as disabled when it's been disabled during the
session, and make it not do that in the menu.
2014-02-15 20:34:03 -08:00
sum2012
864c0be604
Fix PAKFILE2.BIN and eboot logic
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Fix #5474
2014-02-16 10:51:45 +08:00
Henrik Rydgård
96a19ea982
Merge pull request #5473 from chinhodado/patch-1
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remove a redundant check
2014-02-16 02:37:37 +01:00
Henrik Rydgård
37d198df16
Merge pull request #5472 from unknownbrackets/reporting
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Fix reporting improperly disabled when outside a game
2014-02-16 02:34:35 +01:00
chinhodado
23cce7d25a
remove a redundant check
2014-02-15 19:39:13 -05:00
Unknown W. Brackets
d22793e257
Avoid a dangerous cast in LoadSymbolMap().
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Not sure if we can have any safety with an int cast like that...
2014-02-15 16:23:18 -08:00
Unknown W. Brackets
f5c7837e93
Disable reporting when using cheats as well.
2014-02-15 15:41:27 -08:00
Unknown W. Brackets
49d61743c0
Blacklist a few more settings in reporting.
2014-02-15 15:19:59 -08:00
Unknown W. Brackets
d1c9cdd8e4
Don't disable error reporting while in menu.
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Oops.
2014-02-15 15:15:19 -08:00
chinhodado
0ea7c78299
fix empty string checking
2014-02-15 16:31:37 -05:00
Unknown W. Brackets
ed2417731a
Improve error handling when PARAM.SFO can't read.
2014-02-15 10:34:39 -08:00
Unknown W. Brackets
cff6ad6428
Attempt to virtually handle truncation properly.
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Fixes LittleBigPlanet save problem, at least on US.
2014-02-15 10:34:38 -08:00
Unknown W. Brackets
9293bb17b9
Switch to file descriptors instead of FILE *.
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This allows us to support the io modes more accurately, not truncating for create/write, etc.
2014-02-15 10:34:38 -08:00
Unknown W. Brackets
348c6a16da
If a focus mode is used with autoload, ignore it.
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Before, if the "focused" save did not exist, we failed incorrectly, even
though the actual save we were trying to load was the correct one.
2014-02-15 09:43:43 -08:00
daniel229
bbe36fbd8e
Code Geass Hangyaku no Lelouch Lost Colors CN translate bypass EBOOT.BIN
2014-02-15 23:52:08 +08:00
raven02
81887cead3
Init ctx->mp3DecodedBytes/mp3SumDecodedSamples/mp3LoopNum
2014-02-15 22:50:10 +08:00
Henrik Rydgard
a4e9ca40e4
Fix silly copy paste error. I'm tired.
2014-02-15 15:44:32 +01:00
Henrik Rydgard
c801cffcff
Add a gameid check for the bootfile that's in USRDIR.
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Annoying that this is needed.
2014-02-15 15:40:39 +01:00
Henrik Rydgard
9d64fcf693
Fix last commit
2014-02-15 15:10:38 +01:00
Henrik Rydgard
3d45c9dbed
Handle the weird Chinese translation patchers in a nicer way.
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Takes care of #5458 , too.
2014-02-15 14:30:40 +01:00
Henrik Rydgård
fc9b057d88
Merge pull request #5449 from sum2012/sce-mp3
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avoid invalid memory in sceMp3ReserveMp3Handle
2014-02-15 14:24:32 +01:00
sum2012
9868734656
Add report
2014-02-15 20:20:04 +08:00
sum2012
88d1cb7016
More logging
2014-02-15 20:15:49 +08:00
raven02
cc10d43c53
Remove unconfirmed STANDBY changes
2014-02-15 18:38:38 +08:00
raven02
c4a9952449
Remove duplicate Memset
2014-02-15 18:37:34 +08:00
raven02
7d9f1ff57a
Move memset up so it's always done
2014-02-15 18:15:44 +08:00
raven02
01ff295031
Check PSMF_PLAYER_STATUS_STANDBY status to return not init error
2014-02-15 18:07:19 +08:00
raven02
5a71ec678c
Clear the audio when paused
2014-02-15 17:49:35 +08:00
Henrik Rydgård
0dd9e2dbaf
Merge pull request #5452 from unknownbrackets/win-fixes
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Clean up some Windows leaks, optimize symbol map a bit
2014-02-15 09:31:37 +01:00
Unknown W. Brackets
8948990871
Optimize searching for existing symbols.
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Checking every time is slow, we should just skip by the address. Some is
just the locking overhead.
2014-02-14 22:26:35 -08:00
Unknown W. Brackets
7c2d36e802
Don't add to the symbol map what was found there.
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Wasn't hurting anything, but slight hit on performance.
2014-02-14 22:13:32 -08:00
Unknown W. Brackets
04776c8125
Small optimization: avoid fallback if possible.
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Speeds up symbol map loading a little bit (when inserting new items.)
2014-02-14 22:07:39 -08:00
Unknown W. Brackets
1d8375924a
Allow double PSP_Shutdown() without any error.
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We call it in a few places to "ensure" shutdown, e.g. before resetting,
but there are cases of double-shutdown. Let's allow it since there's
there shouldn't be any multithreading here.
2014-02-14 21:53:59 -08:00
Unknown W. Brackets
26b4335637
Optimize symbol map in debug mode a bit more.
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Avoid UpdateActiveSymbols().
2014-02-14 21:49:20 -08:00
sum2012
63adafd967
avoid invalid memory in sceMp3ReserveMp3Handle
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Find in Heroes Phantasia
2014-02-15 07:28:52 +08:00
Henrik Rydgård
60bc395cd3
Merge pull request #5445 from sum2012/patch-7
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Add support another patcher
2014-02-14 13:59:50 +01:00
sum2012
db294557e5
Add support another patcher
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Find in Dragonball Z: Shin Budokai 2 chinese version
2014-02-14 20:39:08 +08:00
Henrik Rydgård
b5dc7b4688
Merge pull request #5443 from raven02/patch-21
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scePsmf : add pause mode (PSMF_PLAYER_MODE_PAUSE)
2014-02-14 13:29:33 +01:00
raven02
7fbee7bb19
Typo fix
2014-02-14 18:45:12 +08:00