Commit Graph

326 Commits

Author SHA1 Message Date
Henrik Rydgård
d775bf4e4c
Merge pull request #14442 from unknownbrackets/path-extension
Update path extension and PSP/GAME/ handling
2021-05-10 21:05:05 +02:00
Henrik Rydgård
a40bb2eaa1 headless: Avoid empty string compares for mountIso. 2021-05-09 17:24:04 -07:00
Unknown W. Brackets
8a0adfde33 headless: Avoid C++ files for Path support.
Not critical for Android paths, but better if they work.
2021-05-09 17:00:48 -07:00
Unknown W. Brackets
8a8328c431 Common: Move ColorConv to a more appropriate place. 2021-05-01 11:20:05 -07:00
Henrik Rydgård
a2a0551a83 Buildfix, and more renaming while we're at it. 2021-04-25 22:25:29 +02:00
Henrik Rydgård
1b13badeb4 Move remaining FileUtil functions into the File namespace. 2021-04-25 20:38:22 +02:00
Unknown W. Brackets
d3e2aa6d28 Build: Add libzstd to build. 2021-04-11 09:13:10 -07:00
Unknown W. Brackets
13ec384dbe Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it.  Not all our builds include the
file.
2021-03-02 21:04:03 -08:00
Henrik Rydgård
bd7b283399 Add iOS version detection, turn off JIT on bootup if >= 14.3. 2021-02-22 09:16:51 +01:00
Unknown W. Brackets
e7a3faaa8c Windows: Stop ignoring all deprecated warnings. 2021-02-18 08:56:36 -08:00
Unknown W. Brackets
c84cbdda8a Headless: Default to PNG for ppdmp tests. 2021-01-17 18:34:23 -08:00
Unknown W. Brackets
f9ef03b0a1 Headless: Allow PNGs and http:// for screenshot. 2021-01-17 18:33:02 -08:00
Unknown W. Brackets
3306ac115d Headless: Read expected file as a FileLoader.
This makes it possible to run tests from network locations.
2021-01-17 17:44:21 -08:00
Unknown W. Brackets
e0b784f123 Headless: Allow screenshot compare without backend.
This makes not just graphics-enabled tests work in headless on softgpu,
but also screenshot comparison ones.
2021-01-17 17:42:07 -08:00
Unknown W. Brackets
114e73ffc9 Headless: Allow connecting the web debugger. 2021-01-16 19:07:25 -08:00
Unknown W. Brackets
e2efc245db Android: Fix headless and unittest build. 2021-01-10 12:16:02 -08:00
Henrik Rydgård
1c753e4a22 Use hacky methods to retrieve SD card directory if available.
This will disappear in future Android versions but can be useful for
older devices.

Fixes (or at least tries to) #10199, at least for some devices.

Might help #13827 ?

Tested on Pocophone F1.
2021-01-07 00:55:35 +01:00
Henrik Rydgård
106a299c06
Merge pull request #13860 from unknownbrackets/windows-arm64
Windows: Fix miniupnpc build on ARM64
2021-01-03 09:40:57 +01:00
Unknown W. Brackets
bb5918f90b headless: Fix Windows ARM64 build. 2021-01-02 17:55:16 -08:00
Unknown W. Brackets
3c9ab13672 GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
2021-01-02 09:36:13 -08:00
Unknown W. Brackets
83cae815b4 Headless: Always use at least software rendering. 2021-01-02 09:27:17 -08:00
Henrik Rydgård
fa466d2363
Merge pull request #13850 from unknownbrackets/warnings
Cleanup some warnings and a logger shutdown crash
2021-01-01 19:53:10 +01:00
Unknown W. Brackets
83644ec1b8 Android: Remove old NDK profiler.
Pretty sure this no longer works.
2021-01-01 08:42:23 -08:00
Unknown W. Brackets
7014e8997c Build: Reference test as file on failure. 2020-12-31 07:27:27 -08:00
Unknown W. Brackets
c73d8ab1d0 Headless: Add specific GitHub Actions logging. 2020-12-31 00:21:09 -08:00
Unknown W. Brackets
af7c97d624 Headless: Cleanup TeamCity handling in test.py. 2020-12-31 00:21:09 -08:00
Henrik Rydgård
44ec286ba4 Framebuffer: Keep the render scale factor around, no need to recompute it. 2020-11-06 09:11:57 +01:00
shenweip
a0fe0e38c1 SwicthUMD:Only update Switch UMD item of Windows menu instead of entire UI. 2020-10-22 17:45:29 +08:00
Unknown W. Brackets
53ba351797 Headless: Define consistent memstick size. 2020-10-19 21:44:46 -07:00
Henrik Rydgård
4310e35714 Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
4f43cff5ca
Move fileutil, net, image loaders, ui to Common. (#13506)
* Move and rename file_util/fd_util to Common/File/FileUtil and DirListing

Let's also move net while we're at it.

Move the ZIM/PNG loaders over to Common.

Move the UI framework into Common

iOS buildfix

* Buildfix

* Buildfixes

* Apple buildfix

* This typo again..

* UWP buildfix

* Fix build of PPSSPPQt, such as it is (it's not in good condition...)

* Guess what? Another buildfix.
2020-10-04 20:48:47 +02:00
Henrik Rydgård
f01ba6dc84 Move NativeApp.h to Common/System, split into NativeApp.h and System.h
Buildfix
2020-10-04 11:42:16 +02:00
Henrik Rydgård
821817e6d4 Move the profiler to Common 2020-10-04 11:42:16 +02:00
Henrik Rydgård
989e353482 Common.h shouldn't include Log.h.
Buildfixes

More buildfixes. Move JSON code to common.
2020-10-04 11:42:14 +02:00
Henrik Rydgård
9e41fafd0d Move math and some file and data conversion files out from native to Common.
Buildfixing

Move some file util files

Buildfix

Move KeyMap.cpp/h to Core where they belong better.

libretro buildfix attempt

Move ini_file

More buildfixes
2020-10-04 09:12:46 +02:00
Henrik Rydgård
ecceeaa810 We no longer use TCHAR. 2020-09-29 15:51:51 +02:00
Henrik Rydgård
054acf768c Don't cache time in a variable.
A little weirdness in the code that has stuck around for a long, long
time. It's really not necessary and mostly just confusing.
2020-09-24 23:52:43 +02:00
shenweip
fbea8f438d Update symbol list of disassembly window when loadexec. 2020-09-12 19:45:25 +08:00
Unknown W. Brackets
c1ce8383ae Headless: Setup logman earlier.
So we can control all the GPU init logging.
2020-09-08 15:52:39 -07:00
Henrik Rydgård
61bf512244
Merge pull request #13291 from hrydgard/assert-cleanup
Assert function cleanup
2020-08-16 13:57:22 +02:00
Henrik Rydgård
5d64fc5ff1 Switch to PPSSPP's assert functions (don't use the system's) 2020-08-16 10:01:10 +02:00
Henrik Rydgård
c8a06d40c9 Buildfix 2020-08-16 10:00:26 +02:00
Henrik Rydgård
ccc0331279 Move timeutil to Common. (Experiment to see how much work it is to move these). 2020-08-15 20:53:08 +02:00
Henrik Rydgård
3c412ea21e Fix build of ZimTool/AtlasTool. Had to break the ugly backwards dependency from LogManager to g_Config. 2020-08-15 19:09:09 +02:00
Henrik Rydgård
b22083e7a6 Even more base/logging.h removal and fixes 2020-08-15 19:09:01 +02:00
Henrik Rydgård
c41f875df4 Remove base/logging.h in a whole lot more places. 2020-08-15 19:09:00 +02:00
Henrik Rydgård
b43698a13d Remove most instances of base/logging.h from Common, Core, GPU, more 2020-08-15 19:08:44 +02:00
Henrik Rydgård
d57edfbdac Rename FramebufferCommon.cpp/h to FramebufferManagerCommon.cpp/h for consistency 2020-08-03 23:17:22 +02:00
Unknown W. Brackets
4ef63843d2 Display: Allow unthrottle to skip only flipping.
Before, it either flipped continuously, or forced frameskip on.  This
makes it so you can still draw frames, but skip actual flips.

This is useful when games draw things only in a single frame and reuse
later.  It's also useful when measuring speed improvements if you already
get 100% speed on a device.
2020-07-19 13:57:04 +02:00